Category:Assets: Difference between revisions
Aerosoul94 (talk | contribs) |
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=== Black Ops 3 === | === Black Ops 3 === | ||
PC IDs are for the public beta. Once the full game is released, update this. | |||
{| border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed wikitable" style="font-size:13px;line-height:21px;" | {| border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed wikitable" style="font-size:13px;line-height:21px;" | ||
! scope="col"|Asset Type | ! scope="col"|Asset Type | ||
| Line 3,313: | Line 3,313: | ||
|[[:PhysPreset_Asset#Black_Ops_1_.26_2_.26_3|physpreset]] | |[[:PhysPreset_Asset#Black_Ops_1_.26_2_.26_3|physpreset]] | ||
|N/A | |N/A | ||
| | |0x00 | ||
|0x00 | |0x00 | ||
|True | |True | ||
| Line 3,320: | Line 3,320: | ||
|physconstraints | |physconstraints | ||
|N/A | |N/A | ||
| | |0x01 | ||
|0x01 | |0x01 | ||
|True | |True | ||
| Line 3,327: | Line 3,327: | ||
|destructibledef | |destructibledef | ||
|N/A | |N/A | ||
| | |0x02 | ||
|0x02 | |0x02 | ||
|True | |True | ||
| Line 3,334: | Line 3,334: | ||
|xanim | |xanim | ||
|N/A | |N/A | ||
| | |0x03 | ||
|0x03 | |0x03 | ||
|True | |True | ||
| Line 3,341: | Line 3,341: | ||
|xmodel | |xmodel | ||
|N/A | |N/A | ||
| | |0x04 | ||
|0x04 | |0x04 | ||
|True | |True | ||
| Line 3,348: | Line 3,348: | ||
|xmodelmesh | |xmodelmesh | ||
|N/A | |N/A | ||
| | |0x05 | ||
|0x05 | |0x05 | ||
|True | |True | ||
| Line 3,355: | Line 3,355: | ||
|material | |material | ||
|N/A | |N/A | ||
|0x06 | |||
|0x06 | |||
|True | |||
|N/A | |||
|- | |||
|pixelshader | |||
|N/A | |||
|0x07 | |||
|N/A | |||
|True | |||
|N/A | |||
|- | |||
|vertexshader | |||
|N/A | |||
|0x08 | |||
|N/A | |N/A | ||
|True | |True | ||
|N/A | |N/A | ||
| Line 3,369: | Line 3,383: | ||
|techset | |techset | ||
|N/A | |N/A | ||
| | |0x9 | ||
|0x08 | |0x08 | ||
|True | |True | ||
| Line 3,376: | Line 3,390: | ||
|image | |image | ||
|N/A | |N/A | ||
| | |0xA | ||
|0x09 | |0x09 | ||
|True | |True | ||
| Line 3,383: | Line 3,397: | ||
|sound | |sound | ||
|N/A | |N/A | ||
| | |0xB | ||
|0x0A | |0x0A | ||
|True | |True | ||
| Line 3,390: | Line 3,404: | ||
|sound_patch | |sound_patch | ||
|N/A | |N/A | ||
| | |0xC | ||
|0x0B | |0x0B | ||
|True | |True | ||
| Line 3,397: | Line 3,411: | ||
|col_map | |col_map | ||
|N/A | |N/A | ||
| | |0xD | ||
|0x0C | |0x0C | ||
|True | |True | ||
| Line 3,404: | Line 3,418: | ||
|com_map | |com_map | ||
|N/A | |N/A | ||
| | |0xE | ||
|0x0D | |0x0D | ||
|True | |True | ||
| Line 3,411: | Line 3,425: | ||
|game_map | |game_map | ||
|N/A | |N/A | ||
| | |0xF | ||
|0x0E | |0x0E | ||
|True | |True | ||
| Line 3,418: | Line 3,432: | ||
|map_ents | |map_ents | ||
|N/A | |N/A | ||
| | |0x10 | ||
|0x0F | |0x0F | ||
|True | |True | ||
| Line 3,425: | Line 3,439: | ||
|gfx_map | |gfx_map | ||
|N/A | |N/A | ||
| | |0x11 | ||
|0x10 | |0x10 | ||
|True | |True | ||
| Line 3,432: | Line 3,446: | ||
|lightdef | |lightdef | ||
|N/A | |N/A | ||
| | |0x12 | ||
|0x11 | |0x11 | ||
|True | |True | ||
| Line 3,439: | Line 3,453: | ||
|lensflaredef | |lensflaredef | ||
|N/A | |N/A | ||
| | |0x13 | ||
|0x12 | |0x12 | ||
|True | |True | ||
| Line 3,446: | Line 3,460: | ||
|ui_map | |ui_map | ||
|N/A | |N/A | ||
| | |0x14 | ||
|0x13 | |0x13 | ||
|False | |False | ||
| Line 3,453: | Line 3,467: | ||
|font | |font | ||
|N/A | |N/A | ||
| | |0x15 | ||
|0x14 | |0x14 | ||
|True | |True | ||
| Line 3,460: | Line 3,474: | ||
|fonticon | |fonticon | ||
|N/A | |N/A | ||
| | |0x16 | ||
|0x15 | |0x15 | ||
|True | |True | ||
| Line 3,467: | Line 3,481: | ||
|localize | |localize | ||
|N/A | |N/A | ||
| | |0x17 | ||
|0x16 | |0x16 | ||
|True | |True | ||
| Line 3,474: | Line 3,488: | ||
|weapon | |weapon | ||
|N/A | |N/A | ||
| | |0x18 | ||
|0x17 | |0x17 | ||
|True | |True | ||
| Line 3,481: | Line 3,495: | ||
|weapondef | |weapondef | ||
|N/A | |N/A | ||
| | |0x19 | ||
|0x18 | |0x18 | ||
|False | |False | ||
| Line 3,488: | Line 3,502: | ||
|weaponvariant | |weaponvariant | ||
|N/A | |N/A | ||
| | |0x1A | ||
|0x19 | |0x19 | ||
|False | |False | ||
| Line 3,495: | Line 3,509: | ||
|weaponfull | |weaponfull | ||
|N/A | |N/A | ||
| | |0x1B | ||
|0x1A | |0x1A | ||
|False | |False | ||
| Line 3,502: | Line 3,516: | ||
|cgmediatable | |cgmediatable | ||
|N/A | |N/A | ||
| | |0x1C | ||
|0x1B | |0x1B | ||
|True | |True | ||
| Line 3,509: | Line 3,523: | ||
|playersoundstable | |playersoundstable | ||
|N/A | |N/A | ||
| | |0x1D | ||
|0x1C | |0x1C | ||
|True | |True | ||
| Line 3,516: | Line 3,530: | ||
|playerfxtable | |playerfxtable | ||
|N/A | |N/A | ||
| | |0x1E | ||
|0x1D | |0x1D | ||
|True | |True | ||
| Line 3,523: | Line 3,537: | ||
|sharedweaponsounds | |sharedweaponsounds | ||
|N/A | |N/A | ||
| | |0x1F | ||
|0x1E | |0x1E | ||
|True | |True | ||
| Line 3,530: | Line 3,544: | ||
|attachment | |attachment | ||
|N/A | |N/A | ||
| | |0x20 | ||
|0x1F | |0x1F | ||
|True | |True | ||
| Line 3,537: | Line 3,551: | ||
|attachmentunique | |attachmentunique | ||
|N/A | |N/A | ||
| | |0x21 | ||
|0x20 | |0x20 | ||
|True | |True | ||
| Line 3,544: | Line 3,558: | ||
|weaponcamo | |weaponcamo | ||
|N/A | |N/A | ||
| | |0x22 | ||
|0x21 | |0x21 | ||
|True | |True | ||
| Line 3,551: | Line 3,565: | ||
|customizationtable | |customizationtable | ||
|N/A | |N/A | ||
|0x23 | |||
|0x22 | |||
|True | |||
|N/A | |||
|- | |||
|customizationtable_feimages | |||
|N/A | |||
|0x24 | |||
|N/A | |N/A | ||
|True | |True | ||
|N/A | |N/A | ||
| Line 3,558: | Line 3,579: | ||
|customizationtablecolor | |customizationtablecolor | ||
|N/A | |N/A | ||
| | |0x25 | ||
|0x23 | |0x23 | ||
|True | |True | ||
| Line 3,565: | Line 3,586: | ||
|snddriverglobals | |snddriverglobals | ||
|N/A | |N/A | ||
| | |0x26 | ||
|0x24 | |0x24 | ||
|True | |True | ||
| Line 3,572: | Line 3,593: | ||
|fx | |fx | ||
|N/A | |N/A | ||
|0x27 | |||
|0x25 | |||
|True | |||
|N/A | |||
|- | |||
|fx_alias | |||
|N/A | |||
|0x28 | |||
|N/A | |N/A | ||
|True | |True | ||
|N/A | |N/A | ||
| Line 3,579: | Line 3,607: | ||
|tagfx | |tagfx | ||
|N/A | |N/A | ||
| | |0x29 | ||
|0x26 | |0x26 | ||
|True | |True | ||
| Line 3,586: | Line 3,614: | ||
|klf | |klf | ||
|N/A | |N/A | ||
| | |0x2A | ||
|0x27 | |0x27 | ||
|True | |True | ||
| Line 3,593: | Line 3,621: | ||
|impactsfxtable | |impactsfxtable | ||
|N/A | |N/A | ||
| | |0x2B | ||
|0x28 | |0x28 | ||
|True | |True | ||
| Line 3,600: | Line 3,628: | ||
|impactsoundstable | |impactsoundstable | ||
|N/A | |N/A | ||
| | |0x2C | ||
|0x29 | |0x29 | ||
|True | |True | ||
| Line 3,607: | Line 3,635: | ||
|player_character | |player_character | ||
|N/A | |N/A | ||
| | |0x2D | ||
|0x2A | |0x2A | ||
|True | |True | ||
| Line 3,614: | Line 3,642: | ||
|aitype | |aitype | ||
|N/A | |N/A | ||
| | |0x2E | ||
|0x2B | |0x2B | ||
|True | |True | ||
| Line 3,621: | Line 3,649: | ||
|character | |character | ||
|N/A | |N/A | ||
| | |0x2F | ||
|0x2C | |0x2C | ||
|True | |True | ||
| Line 3,628: | Line 3,656: | ||
|xmodelalias | |xmodelalias | ||
|N/A | |N/A | ||
| | |0x30 | ||
|0x2D | |0x2D | ||
|True | |True | ||
| Line 3,635: | Line 3,663: | ||
|rawfile | |rawfile | ||
|N/A | |N/A | ||
| | |0x31 | ||
|0x2E | |0x2E | ||
|True | |True | ||
| Line 3,642: | Line 3,670: | ||
|stringtable | |stringtable | ||
|N/A | |N/A | ||
| | |0x32 | ||
|0x2F | |0x2F | ||
|True | |True | ||
| Line 3,649: | Line 3,677: | ||
|structuredtable | |structuredtable | ||
|N/A | |N/A | ||
| | |0x33 | ||
|0x30 | |0x30 | ||
|True | |True | ||
| Line 3,656: | Line 3,684: | ||
|leaderboarddef | |leaderboarddef | ||
|N/A | |N/A | ||
| | |0x34 | ||
|0x31 | |0x31 | ||
|True | |True | ||
| Line 3,663: | Line 3,691: | ||
|ddl | |ddl | ||
|N/A | |N/A | ||
| | |0x35 | ||
|0x32 | |0x32 | ||
|True | |True | ||
| Line 3,670: | Line 3,698: | ||
|glasses | |glasses | ||
|N/A | |N/A | ||
| | |0x36 | ||
|0x33 | |0x33 | ||
|True | |True | ||
| Line 3,677: | Line 3,705: | ||
|texturelist | |texturelist | ||
|N/A | |N/A | ||
| | |0x37 | ||
|0x34 | |0x34 | ||
|True | |True | ||
| Line 3,684: | Line 3,712: | ||
|scriptparsetree | |scriptparsetree | ||
|N/A | |N/A | ||
| | |0x38 | ||
|0x35 | |0x35 | ||
|True | |True | ||
| Line 3,691: | Line 3,719: | ||
|keyvaluepairs | |keyvaluepairs | ||
|N/A | |N/A | ||
| | |0x39 | ||
|0x36 | |0x36 | ||
|True | |True | ||
| Line 3,698: | Line 3,726: | ||
|vehicle | |vehicle | ||
|N/A | |N/A | ||
| | |0x3A | ||
|0x37 | |0x37 | ||
|True | |True | ||
| Line 3,705: | Line 3,733: | ||
|addon_map_ents | |addon_map_ents | ||
|N/A | |N/A | ||
| | |0x3B | ||
|0x38 | |0x38 | ||
|True | |True | ||
| Line 3,712: | Line 3,740: | ||
|tracer | |tracer | ||
|N/A | |N/A | ||
|0x3C | |||
|0x39 | |||
|True | |||
|N/A | |||
|- | |||
|skinnedverts | |||
|N/A | |||
|0x3D | |||
|N/A | |N/A | ||
|True | |True | ||
|N/A | |N/A | ||
| Line 3,719: | Line 3,754: | ||
|slug | |slug | ||
|N/A | |N/A | ||
| | |0x3E | ||
|0x3A | |0x3A | ||
|True | |True | ||
| Line 3,726: | Line 3,761: | ||
|surfacefxtable | |surfacefxtable | ||
|N/A | |N/A | ||
| | |0x3F | ||
|0x3B | |0x3B | ||
|True | |True | ||
| Line 3,733: | Line 3,768: | ||
|surfacesounddef | |surfacesounddef | ||
|N/A | |N/A | ||
| | |0x40 | ||
|0x3C | |0x3C | ||
|True | |True | ||
| Line 3,740: | Line 3,775: | ||
|footsteptable | |footsteptable | ||
|N/A | |N/A | ||
| | |0x41 | ||
|0x3D | |0x3D | ||
|True | |True | ||
| Line 3,747: | Line 3,782: | ||
|entityfximpacts | |entityfximpacts | ||
|N/A | |N/A | ||
| | |0x42 | ||
|0x3E | |0x3E | ||
|True | |True | ||
| Line 3,754: | Line 3,789: | ||
|entitysoundimpacts | |entitysoundimpacts | ||
|N/A | |N/A | ||
| | |0x43 | ||
|0x3F | |0x3F | ||
|True | |True | ||
| Line 3,761: | Line 3,796: | ||
|zbarrier | |zbarrier | ||
|N/A | |N/A | ||
| | |0x44 | ||
|0x40 | |0x40 | ||
|True | |True | ||
| Line 3,768: | Line 3,803: | ||
|vehiclefxdef | |vehiclefxdef | ||
|N/A | |N/A | ||
| | |0x45 | ||
|0x41 | |0x41 | ||
|True | |True | ||
| Line 3,775: | Line 3,810: | ||
|vehiclesounddef | |vehiclesounddef | ||
|N/A | |N/A | ||
| | |0x46 | ||
|0x42 | |0x42 | ||
|True | |True | ||
| Line 3,782: | Line 3,817: | ||
|typeinfo | |typeinfo | ||
|N/A | |N/A | ||
| | |0x47 | ||
|0x43 | |0x43 | ||
|True | |True | ||
| Line 3,789: | Line 3,824: | ||
|scriptbundle | |scriptbundle | ||
|N/A | |N/A | ||
| | |0x48 | ||
|0x44 | |0x44 | ||
|True | |True | ||
| Line 3,796: | Line 3,831: | ||
|scriptbundlelist | |scriptbundlelist | ||
|N/A | |N/A | ||
| | |0x49 | ||
|0x45 | |0x45 | ||
|True | |True | ||
| Line 3,803: | Line 3,838: | ||
|rumble | |rumble | ||
|N/A | |N/A | ||
| | |0x4A | ||
|0x46 | |0x46 | ||
|True | |True | ||
| Line 3,810: | Line 3,845: | ||
|bulletpenetration | |bulletpenetration | ||
|N/A | |N/A | ||
| | |0x4B | ||
|0x47 | |0x47 | ||
|True | |True | ||
| Line 3,817: | Line 3,852: | ||
|locdmgtable | |locdmgtable | ||
|N/A | |N/A | ||
| | |0x4C | ||
|0x48 | |0x48 | ||
|True | |True | ||
| Line 3,824: | Line 3,859: | ||
|aimtable | |aimtable | ||
|N/A | |N/A | ||
| | |0x4D | ||
|0x49 | |0x49 | ||
|True | |True | ||
| Line 3,831: | Line 3,866: | ||
|animselectortable | |animselectortable | ||
|N/A | |N/A | ||
| | |0x4E | ||
|0x4A | |0x4A | ||
|True | |True | ||
| Line 3,838: | Line 3,873: | ||
|animmappingtable | |animmappingtable | ||
|N/A | |N/A | ||
| | |0x4F | ||
|0x4B | |0x4B | ||
|True | |True | ||
| Line 3,845: | Line 3,880: | ||
|animstatemachine | |animstatemachine | ||
|N/A | |N/A | ||
| | |0x50 | ||
|0x4C | |0x4C | ||
|True | |True | ||
| Line 3,852: | Line 3,887: | ||
|behaviortree | |behaviortree | ||
|N/A | |N/A | ||
| | |0x51 | ||
|0x4D | |0x4D | ||
|True | |True | ||
| Line 3,859: | Line 3,894: | ||
|behaviorstatemachine | |behaviorstatemachine | ||
|N/A | |N/A | ||
| | |0x52 | ||
|0x4E | |0x4E | ||
|True | |True | ||
| Line 3,866: | Line 3,901: | ||
|ttf | |ttf | ||
|N/A | |N/A | ||
| | |0x53 | ||
|0x4F | |0x4F | ||
|True | |True | ||
| Line 3,880: | Line 3,915: | ||
|lightdescription | |lightdescription | ||
|N/A | |N/A | ||
| | |0x54 | ||
|0x51 | |0x51 | ||
|True | |True | ||
| Line 3,887: | Line 3,922: | ||
|shellshock | |shellshock | ||
|N/A | |N/A | ||
| | |0x55 | ||
|0x52 | |0x52 | ||
|True | |True | ||
| Line 3,894: | Line 3,929: | ||
|xcam | |xcam | ||
|N/A | |N/A | ||
| | |0x56 | ||
|0x53 | |0x53 | ||
|True | |True | ||
| Line 3,901: | Line 3,936: | ||
|bgcache | |bgcache | ||
|N/A | |N/A | ||
| | |0x57 | ||
|0x54 | |0x54 | ||
|True | |True | ||
| Line 3,908: | Line 3,943: | ||
|texturecombo | |texturecombo | ||
|N/A | |N/A | ||
| | |0x58 | ||
|0x55 | |0x55 | ||
|True | |True | ||
| Line 3,915: | Line 3,950: | ||
|flametable | |flametable | ||
|N/A | |N/A | ||
| | |0x59 | ||
|0x56 | |0x56 | ||
|True | |True | ||
| Line 3,922: | Line 3,957: | ||
|bitfield | |bitfield | ||
|N/A | |N/A | ||
| | |0x5A | ||
|0x57 | |0x57 | ||
|True | |True | ||
| Line 3,929: | Line 3,964: | ||
|attachmentcosmeticvariant | |attachmentcosmeticvariant | ||
|N/A | |N/A | ||
| | |0x5B | ||
|0x58 | |0x58 | ||
|True | |True | ||
| Line 3,936: | Line 3,971: | ||
|maptable | |maptable | ||
|N/A | |N/A | ||
|0x5C | |||
|0x59 | |||
|True | |||
|N/A | |||
|- | |||
|maptableloadingimages | |||
|N/A | |||
|0x5D | |||
|N/A | |N/A | ||
|True | |True | ||
|N/A | |N/A | ||
| Line 3,943: | Line 3,985: | ||
|medal | |medal | ||
|N/A | |N/A | ||
| | |0x5E | ||
|0x5A | |0x5A | ||
|True | |True | ||
| Line 3,950: | Line 3,992: | ||
|medaltable | |medaltable | ||
|N/A | |N/A | ||
| | |0x5F | ||
|0x5B | |0x5B | ||
|True | |True | ||
| Line 3,957: | Line 3,999: | ||
|objective | |objective | ||
|N/A | |N/A | ||
| | |0x60 | ||
|0x5C | |0x5C | ||
|True | |True | ||
| Line 3,964: | Line 4,006: | ||
|objectivelist | |objectivelist | ||
|N/A | |N/A | ||
| | |0x61 | ||
|0x5D | |0x5D | ||
|True | |True | ||
| Line 3,971: | Line 4,013: | ||
|umbra_tome | |umbra_tome | ||
|N/A | |N/A | ||
| | |0x62 | ||
|0x5E | |0x5E | ||
|False | |False | ||
| Line 3,978: | Line 4,020: | ||
|navmesh | |navmesh | ||
|N/A | |N/A | ||
| | |0x63 | ||
|0x5F | |0x5F | ||
|True | |True | ||
| Line 3,985: | Line 4,027: | ||
|navvolume | |navvolume | ||
|N/A | |N/A | ||
| | |0x64 | ||
|0x60 | |0x60 | ||
|True | |True | ||
| Line 3,992: | Line 4,034: | ||
|binaryhtml | |binaryhtml | ||
|N/A | |N/A | ||
| | |0x65 | ||
|0x61 | |0x61 | ||
|True | |True | ||
| Line 3,999: | Line 4,041: | ||
|laser | |laser | ||
|N/A | |N/A | ||
| | |0x66 | ||
|0x62 | |0x62 | ||
|True | |True | ||
| Line 4,006: | Line 4,048: | ||
|beam | |beam | ||
|N/A | |N/A | ||
| | |0x67 | ||
|0x63 | |0x63 | ||
|True | |True | ||
| Line 4,013: | Line 4,055: | ||
|streamerhint | |streamerhint | ||
|N/A | |N/A | ||
|0x68 | |||
|0x64 | |||
|True | |||
|N/A | |||
|- | |||
|texture_atlas | |||
|N/A | |||
|0x69 | |||
|N/A | |N/A | ||
|True | |True | ||
|N/A | |||
|- | |||
|gfx_map_trzone | |||
|N/A | |||
|0x6A | |||
|N/A | |||
|False | |||
|N/A | |||
|- | |||
|col_map_trzone | |||
|N/A | |||
|0x6B | |||
|N/A | |||
|False | |||
|N/A | |N/A | ||
|- | |- | ||
|string | |string | ||
|N/A | |N/A | ||
| | |0x6C | ||
|0x65 | |0x65 | ||
|False | |False | ||
| Line 4,027: | Line 4,090: | ||
|assetlist | |assetlist | ||
|N/A | |N/A | ||
| | |0x6D | ||
|0x66 | |0x66 | ||
|False | |False | ||
| Line 4,034: | Line 4,097: | ||
|report | |report | ||
|N/A | |N/A | ||
| | |0x6E | ||
|0x67 | |0x67 | ||
|False | |False | ||
| Line 4,041: | Line 4,104: | ||
|depend | |depend | ||
|N/A | |N/A | ||
| | |0x6F | ||
|0x68 | |0x68 | ||
|False | |False | ||
|N/A | |N/A | ||
|} | |} | ||
Revision as of 04:40, 31 October 2015
Any pages containing information on game assets will be linked here. This page will also contain information pertaining to any asset on any CoD.
Pool Structure
Once the assets are loaded from the FastFile and Zones, they are stored in memory in pools.
template<typename T> union XAssetPoolEntry
{
T entry;
T * next;
};
template<typename T, int count> struct XAssetPool
{
T * freeHead;
XAssetPoolEntry<T> entries[count];
};The pool counts are stored in an int[] in the executable called g_poolSizes. The freeHead is a pointer to the first unused asset in the pool. The next pointer is only used if the current asset is an unused asset, in which case it points to the next asset in ithe pool. Keep in mind that assets that only have a count of 1 are not going to be in a pool.
Asset Types
007 Quantum of Solace
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| xmodelpieces | N/A | 0x00 | N/A | False | 0x40 |
| physpreset | N/A | 0x01 | N/A | True | 0x80 |
| physconstraints | N/A | 0x02 | N/A | True | 0x40 |
| destructibledef | N/A | 0x03 | N/A | True | 0x40 |
| xanim | N/A | 0x04 | N/A | True | 0x1000 |
| xmodel | N/A | 0x05 | N/A | True | 0x280 |
| material | N/A | 0x06 | N/A | True | 0x65A |
| pixelshader | N/A | 0x07 | N/A | True | 0x988 |
| vertexshader | N/A | 0x08 | N/A | True | 0x4D8 |
| techset | N/A | 0x09 | N/A | True | 0x200 |
| image | N/A | 0x0A | N/A | True | 0x76C |
| sound | N/A | 0x0B | N/A | True | 0x2710 |
| sndcurve | N/A | 0x0C | N/A | True | 0x40 |
| col_map_sp | N/A | 0x0D | N/A | True | 1 |
| col_map_mp | N/A | 0x0E | N/A | True | 1 |
| com_map | N/A | 0x0F | N/A | True | 1 |
| game_map_sp | N/A | 0x10 | N/A | True | 1 |
| game_map_mp | N/A | 0x11 | N/A | True | 1 |
| map_ents | N/A | 0x12 | N/A | True | 2 |
| gfx_map | N/A | 0x13 | N/A | True | 1 |
| lightdef | N/A | 0x14 | N/A | True | 0x20 |
| ui_map | N/A | 0x15 | N/A | False | 0 |
| font | N/A | 0x16 | N/A | True | 0x10 |
| menufile | N/A | 0x17 | N/A | True | 0x80 |
| menu | N/A | 0x18 | N/A | True | 0x100 |
| localize | N/A | 0x19 | N/A | True | 0x1800 |
| weapon | N/A | 0x1A | N/A | True | 0x100 |
| snddriverglobals | N/A | 0x1B | N/A | True | 1 |
| fx | N/A | 0x1C | N/A | True | 0x154 |
| impactfx | N/A | 0x1D | N/A | True | 4 |
| aitype | N/A | 0x1E | N/A | False | 0 |
| mptype | N/A | 0x1F | N/A | False | 0 |
| character | N/A | 0x20 | N/A | False | 0 |
| xmodelalias | N/A | 0x21 | N/A | False | 0 |
| rawfile | N/A | 0x22 | N/A | True | 0x400 |
| stringtable | N/A | 0x23 | N/A | True | 0xA |
| xmltree | N/A | 0x24 | N/A | True | 0x400 |
| scene_animation | N/A | 0x25 | N/A | True | 0x800 |
| cutscene | N/A | 0x26 | N/A | True | 0x800 |
| custom_camera | N/A | 0x27 | N/A | True | 0x20 |
Call of Duty 4
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| xmodelpieces | 0x00 | 0x00 | 0x00 | False | 0x40 |
| physpreset | 0x01 | 0x01 | 0x01 | True | 0x40 |
| xanim | 0x02 | 0x02 | 0x02 | True | 0x1000 |
| xmodel | 0x03 | 0x03 | 0x03 | True | 0x3E8 |
| material | 0x04 | 0x04 | 0x04 | True | 0x800 |
| pixelshader | 0x05 | 0x05 | N/A | True | 0x600 |
| vertexshader | N/A | 0x06 | N/A | True | 0x200 |
| techset | 0x06 | 0x07 | 0x05 | True | 0x200 |
| image | 0x07 | 0x08 | 0x06 | True | 0x960 |
| sound | 0x08 | 0x09 | 0x07 | True | 0x3E80 |
| sndcurve | 0x09 | 0x0A | 0x08 | True | 0x40 |
| loaded_sound | 0x0A | 0x0B | 0x09 | True | 0x4B0 |
| col_map_sp | 0x0B | 0x0C | 0x0A | True | 1 |
| col_map_mp | 0x0C | 0x0D | 0x0B | True | 1 |
| com_map | 0x0D | 0x0E | 0x0C | True | 1 |
| game_map_sp | 0x0E | 0x0F | 0x0D | True | 1 |
| game_map_mp | 0x0F | 0x10 | 0x0E | True | 1 |
| map_ents | 0x10 | 0x11 | 0x0F | True | 2 |
| gfx_map | 0x11 | 0x12 | 0x10 | True | 1 |
| lightdef | 0x12 | 0x13 | 0x11 | True | 0x20 |
| ui_map | 0x13 | 0x14 | 0x12 | False | 0 |
| font | 0x14 | 0x15 | 0x13 | True | 0x10 |
| menufile | 0x15 | 0x16 | 0x14 | True | 0x80 |
| menu | 0x16 | 0x17 | 0x15 | True | 0x200 |
| localize | 0x17 | 0x18 | 0x16 | True | 0x1800 |
| weapon | 0x18 | 0x19 | 0x17 | True | 0x80 |
| snddriverglobals | 0x19 | 0x1A | 0x18 | True | 1 |
| fx | 0x1A | 0x1B | 0x19 | True | 0x190 |
| impactfx | 0x1B | 0x1C | 0x1A | True | 4 |
| aitype | 0x1C | 0x1D | 0x1B | False | 0 |
| mptype | 0x1D | 0x1E | 0x1C | False | 0 |
| character | 0x1E | 0x1F | 0x1D | False | 0 |
| xmodelalias | 0x1F | 0x20 | 0x1E | False | 0 |
| rawfile | 0x20 | 0x21 | 0x1F | True | 0x400 |
| stringtable | 0x21 | 0x22 | 0x20 | True | 0x32 |
World at War
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| xmodelpieces | 0x00 | 0x00 | 0x00 | False | 0x40 |
| physpreset | 0x01 | 0x01 | 0x01 | True | 0x40 |
| physconstraints | 0x02 | 0x02 | 0x02 | True | 0x40 |
| destructibledef | 0x03 | 0x03 | 0x03 | True | 0x40 |
| xanim | 0x04 | 0x04 | 0x04 | True | 0x1000 |
| xmodel | 0x05 | 0x05 | 0x05 | True | 0x3E8 |
| material | 0x06 | 0x06 | 0x06 | True | 0x800 |
| pixelshader | 0x07 | 0x07 | n/a | True | 0x800 |
| vertexshader | n/a | 0x08 | n/a | True | 0x400 |
| techset | 0x08 | 0x09 | 0x07 | True | 0x200 |
| image | 0x09 | 0x0A | 0x08 | True | 0x960 |
| sound | 0x0A | 0x0B | 0x09 | True | 0x3E80 |
| loaded_sound | 0x0B | 0x0C | 0x0A | True | 0x640 |
| col_map_sp | 0x0C | 0x0D | 0x0B | True | 1 |
| col_map_mp | 0x0D | 0x0E | 0x0C | True | 1 |
| com_map | 0x0E | 0x0F | 0x0D | True | 1 |
| game_map_sp | 0x0F | 0x10 | 0x0D | True | 1 |
| game_map_mp | 0x10 | 0x11 | 0x0F | True | 1 |
| map_ents | 0x11 | 0x12 | 0x10 | True | 2 |
| gfx_map | 0x12 | 0x13 | 0x11 | True | 1 |
| lightdef | 0x13 | 0x14 | 0x12 | True | 0x20 |
| ui_map | 0x14 | 0x15 | 0x13 | False | 0 |
| font | 0x15 | 0x16 | 0x14 | True | 0x10 |
| menufile | 0x16 | 0x17 | 0x15 | True | 0x80 |
| menu | 0x17 | 0x18 | 0x16 | True | 0x258 |
| localize | 0x18 | 0x19 | 0x17 | True | 0x2096 |
| weapon | 0x19 | 0x1A | 0x18 | True | 0x100 |
| snddriverglobals | 0x1A | 0x1B | 0x19 | True | 1 |
| fx | 0x1B | 0x1C | 0x1A | True | 0x190 |
| impactfx | 0x1C | 0x1D | 0x1B | True | 4 |
| aitype | 0x1D | 0x1E | 0x1C | False | 0 |
| mptype | 0x1E | 0x1F | 0x1D | False | 0 |
| character | 0x1F | 0x20 | 0x1E | False | 0 |
| xmodelalias | 0x20 | 0x21 | 0x1F | False | 0 |
| rawfile | 0x21 | 0x22 | 0x20 | True | 0x400 |
| stringtable | 0x22 | 0x23 | 0x21 | True | 0x32 |
| packindex | 0x23 | 0x24 | 0x22 | True | 0x10 |
Modern Warfare 2
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| physpreset | 0x00 | 0x00 | 0x00 | True | 0x40 |
| phys_collmap | 0x01 | 0x01 | 0x01 | True | 0x400 |
| xanim | 0x02 | 0x02 | 0x02 | True | 0x1000 |
| xmodelsurfs | 0x03 | 0x03 | 0x03 | True | 0x1000 |
| xmodel | 0x04 | 0x04 | 0x04 | True | 0x600 |
| material | 0x05 | 0x05 | 0x05 | True | 0x1000 |
| pixelshader | 0x06 | 0x06 | 0x06 | True | 0x1FA0 |
| vertexshader | N/A | 0x07 | 0x07 | True | 0x400 |
| vertexdecl | N/A | N/A | 0x08 | True | 0x30 |
| techset | 0x07 | 0x08 | 0x09 | True | 0x300 |
| image | 0x08 | 0x09 | 0x0A | True | 0xE00 |
| sound | 0x09 | 0x0A | 0x0B | True | 0x3E80 |
| sndcurve | 0x0A | 0x0B | 0x0C | True | 0x40 |
| loaded_sound | 0x0B | 0x0C | 0x0D | True | 0x546 |
| col_map_sp | 0x0C | 0x0D | 0x0E | True | 1 |
| col_map_mp | 0x0D | 0x0E | 0x0F | True | 1 |
| com_map | 0x0E | 0x0F | 0x10 | True | 1 |
| game_map_sp | 0x0F | 0x10 | 0x11 | True | 1 |
| game_map_mp | 0x10 | 0x11 | 0x12 | True | 1 |
| map_ents | 0x11 | 0x12 | 0x13 | True | 2 |
| fx_map | 0x12 | 0x13 | 0x14 | True | 1 |
| gfx_map | 0x13 | 0x14 | 0x15 | True | 1 |
| lightdef | 0x14 | 0x15 | 0x16 | True | 0x20 |
| ui_map | 0x15 | 0x16 | 0x17 | False | 0 |
| font | 0x16 | 0x17 | 0x18 | True | 0x10 |
| menufile | 0x17 | 0x18 | 0x19 | True | 0x80 |
| menu | 0x18 | 0x19 | 0x1A | True | 0x264 |
| localize | 0x19 | 0x1A | 0x1B | True | 0x1B58 |
| weapon | 0x1A | 0x1B | 0x1C | True | 0x578 |
| snddriverglobals | 0x1B | 0x1C | 0x1D | True | 1 |
| fx | 0x1C | 0x1D | 0x1E | True | 0x258 |
| impactfx | 0x1D | 0x1E | 0x1F | True | 4 |
| aitype | 0x1E | 0x1F | 0x20 | False | 0 |
| mptype | 0x1F | 0x20 | 0x21 | False | 0 |
| character | 0x20 | 0x21 | 0x22 | False | 0 |
| xmodelalias | 0x21 | 0x22 | 0x23 | False | 0 |
| rawfile | 0x22 | 0x23 | 0x24 | True | 0x400 |
| stringtable | 0x23 | 0x24 | 0x25 | True | 0x190 |
| leaderboarddef | 0x24 | 0x25 | 0x26 | True | 0x64 |
| structureddatadef | 0x25 | 0x26 | 0x27 | True | 0x18 |
| tracer | 0x26 | 0x27 | 0x28 | True | 0x20 |
| vehicle | 0x27 | 0x28 | 0x29 | True | 0x80 |
| addon_map_ents | 0x28 | 0x29 | 0x2A | True | 1 |
Black Ops 1
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| xmodelpieces | 0x00 | 0x00 | 0x00 | False | 0x40 |
| physpreset | 0x01 | 0x01 | 0x01 | True | 0x40 |
| physconstraints | 0x02 | 0x02 | 0x02 | True | 0x40 |
| destructibledef | 0x03 | 0x03 | 0x03 | True | 0x40 |
| xanim | 0x04 | 0x04 | 0x04 | True | 0x13EC |
| xmodel | 0x05 | 0x05 | 0x05 | True | 0x3E8 |
| material | 0x06 | 0x06 | 0x06 | True | 0x1000 |
| pixelshader | 0x07 | 0x07 | n/a | True | 0x1060 |
| vertexshader | n/a | 0x08 | n/a | True | 0x708 |
| techset | 0x08 | 0x09 | 0x07 | True | 0x200 |
| image | 0x09 | 0x0A | 0x08 | True | 0x1000 |
| sound | 0x0A | 0x0B | 0x09 | True | 0x20 |
| sound_patch | 0x0B | 0x0C | 0x0A | True | 0x10 |
| col_map_sp | 0x0C | 0x0D | 0x0B | True | 1 |
| col_map_mp | 0x0D | 0x0E | 0x0C | True | 1 |
| com_map | 0x0E | 0x0F | 0x0D | True | 1 |
| game_map_sp | 0x0F | 0x10 | 0x0E | True | 1 |
| game_map_mp | 0x10 | 0x11 | 0x0F | True | 1 |
| map_ents | 0x11 | 0x12 | 0x10 | True | 2 |
| gfx_map | 0x12 | 0x13 | 0x11 | True | 1 |
| lightdef | 0x13 | 0x14 | 0x12 | True | 0x20 |
| ui_map | 0x14 | 0x15 | 0x13 | False | 0 |
| font | 0x15 | 0x16 | 0x14 | True | 0x10 |
| menufile | 0x16 | 0x17 | 0x15 | True | 0xA4 |
| menu | 0x17 | 0x18 | 0x16 | True | 0x3CA |
| localize | 0x18 | 0x19 | 0x17 | True | 0x2400 |
| weapon | 0x19 | 0x1A | 0x18 | True | 0x800 |
| weapondef | 0x1A | 0x1B | 0x19 | False | 0 |
| weaponvariant | 0x1B | 0x1C | 0x1A | False | 0 |
| snddriverglobals | 0x1C | 0x1D | 0x1B | True | 1 |
| fx | 0x1D | 0x1E | 0x1C | True | 0x1C2 |
| impactfx | 0x1E | 0x1F | 0x1D | True | 4 |
| aitype | 0x1F | 0x20 | 0x1E | False | 0 |
| mptype | 0x20 | 0x21 | 0x1F | False | 0 |
| mpbody | 0x21 | 0x22 | 0x20 | False | 0 |
| mphead | 0x22 | 0x23 | 0x21 | False | 0 |
| character | 0x23 | 0x24 | 0x22 | False | 0 |
| xmodelalias | 0x24 | 0x25 | 0x23 | False | 0 |
| rawfile | 0x25 | 0x26 | 0x24 | True | 0x400 |
| stringtable | 0x26 | 0x27 | 0x25 | True | 0x50 |
| packindex | 0x27 | 0x28 | 0x26 | True | 0x10 |
| xGlobals | 0x28 | 0x29 | 0x27 | True | 1 |
| ddl | 0x29 | 0x2A | 0x28 | True | 0x18 |
| glasses | 0x2A | 0x2B | 0x29 | True | 1 |
| texturelist | 0x2B | 0x2C | n/a | True | 1 |
| emblemset | 0x2C | 0x2D | 0x2A | True | 4 |
Modern Warfare 3
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| physpreset | 0x00 | 0x00 | 0x00 | True | 0x40 |
| phys_collmap | 0x01 | 0x01 | 0x01 | True | 0x400 |
| xanim | 0x02 | 0x02 | 0x02 | True | 0x1040 |
| xmodelsurfs | 0x03 | 0x03 | 0x03 | True | 0xC00 |
| xmodel | 0x04 | 0x04 | 0x04 | True | 0x8A0 |
| material | 0x05 | 0x05 | 0x05 | True | 0x1260 |
| pixelshader | 0x06 | 0x06 | 0x06 | True | 0x1800 |
| vertexshader | N/A | 0x07 | 0x07 | True | 0x514 |
| vertexdecl | N/A | N/A | 0x08 | True | 0x30 |
| techset | 0x07 | 0x08 | 0x09 | True | 0x300 |
| image | 0x08 | 0x09 | 0x0A | True | 0x10C0 |
| sound | 0x09 | 0x0A | 0x0B | True | 0x3E80 |
| sndcurve | 0x0A | 0x0B | 0x0C | True | 0x40 |
| loaded_sound | 0x0B | 0x0C | 0x0D | True | 0x672 |
| col_map_mp/col_map_sp | 0x0C | 0x0D | 0x0E | True | 1 |
| com_map | 0x0D | 0x0E | 0x0F | True | 1 |
| glass_map | 0x0E | 0x0F | 0x10 | True | 1 |
| aipaths | 0x0F | 0x10 | 0x11 | True | 1 |
| vehicle_track | 0x10 | 0x11 | 0x12 | True | 1 |
| map_ents | 0x11 | 0x12 | 0x13 | True | 2 |
| fx_map | 0x12 | 0x13 | 0x14 | True | 1 |
| gfx_map | 0x13 | 0x14 | 0x15 | True | 1 |
| lightdef | 0x14 | 0x15 | 0x16 | True | 0x20 |
| ui_map | 0x15 | 0x16 | 0x17 | False | 0 |
| font | 0x16 | 0x17 | 0x18 | True | 0x10 |
| menufile | 0x17 | 0x18 | 0x19 | True | 0x80 |
| menu | 0x18 | 0x19 | 0x1A | True | 0x264 |
| localize | 0x19 | 0x1A | 0x1B | True | 0x1B58 |
| attachment | 0x1A | 0x1B | 0x1C | True | 0x578 |
| weapon | 0x1B | 0x1C | 0x1D | True | 0x578 |
| snddriverglobals | 0x1C | 0x1D | 0x1E | True | 1 |
| fx | 0x1D | 0x1E | 0x1F | True | 0x258 |
| impactfx | 0x1E | 0x1F | 0x20 | True | 4 |
| surfacefx | 0x1F | 0x20 | 0x21 | True | 4 |
| aitype | 0x20 | 0x21 | 0x22 | False | 0 |
| mptype | 0x21 | 0x22 | 0x23 | False | 0 |
| character | 0x22 | 0x23 | 0x24 | False | 0 |
| xmodelalias | 0x23 | 0x24 | 0x25 | False | 0 |
| rawfile | 0x24 | 0x25 | 0x26 | True | 0x400 |
| scriptfile | 0x25 | 0x26 | 0x27 | True | 0x400 |
| stringtable | 0x26 | 0x27 | 0x28 | True | 0x190 |
| leaderboarddef | 0x27 | 0x28 | 0x29 | True | 0x64 |
| structureddatadef | 0x28 | 0x29 | 0x2A | True | 0x18 |
| tracer | 0x29 | 0x2A | 0x2B | True | 0x20 |
| vehicle | 0x2A | 0x2B | 0x2C | True | 0x80 |
| addon_map_ents | 0x2B | 0x2C | 0x2D | True | 1 |
Black Ops 2
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| xmodelpieces | 0x00 | 0x00 | 0x00 | False | 0x40 |
| physpreset | 0x01 | 0x01 | 0x01 | True | 0x41 |
| physconstraints | 0x02 | 0x02 | 0x02 | True | 0x40 |
| destructibledef | 0x03 | 0x03 | 0x03 | True | 0x40 |
| xanim | 0x04 | 0x04 | 0x04 | True | 0x1450 |
| xmodel | 0x05 | 0x05 | 0x05 | True | 0x578 |
| material | 0x06 | 0x06 | 0x06 | True | 0x1300 |
| pixelshader | 0x07 | 0x07 | n/a | True | 0x1800 |
| vertexshader | n/a | 0x08 | n/a | True | 0x708 |
| techset | 0x08 | 0x09 | 0x07 | True | 0x226 |
| image | 0x09 | 0x0A | 0x08 | True | 0x1440 |
| sound | 0x0A | 0x0B | 0x09 | True | 0x20 |
| sound_patch | 0x0B | 0x0C | 0x0A | True | 0x10 |
| col_map_sp | 0x0C | 0x0D | 0x0B | True | 1 |
| col_map_mp | 0x0D | 0x0E | 0x0C | True | 1 |
| com_map | 0x0E | 0x0F | 0x0D | True | 1 |
| game_map_sp | 0x0F | 0x10 | 0x0D | True | 1 |
| game_map_mp | 0x10 | 0x11 | 0x0F | True | 1 |
| map_ents | 0x11 | 0x12 | 0x10 | True | 2 |
| gfx_map | 0x12 | 0x13 | 0x11 | True | 1 |
| lightdef | 0x13 | 0x14 | 0x12 | True | 0x20 |
| ui_map | 0x14 | 0x15 | 0x13 | False | 0 |
| font | 0x15 | 0x16 | 0x14 | True | 0x10 |
| fonticon | 0x16 | 0x17 | 0x15 | True | 0x10 |
| menufile | 0x17 | 0x18 | 0x16 | True | 0xA4 |
| menu | 0x18 | 0x19 | 0x17 | True | 0x1C2 |
| localize | 0x19 | 0x1A | 0x18 | True | 0x3800 |
| weapon | 0x1A | 0x1B | 0x19 | True | 0x100 |
| weapondef | 0x1B | 0x1C | 0x1A | False | 0 |
| weaponvariant | 0x1C | 0x1D | 0x1B | False | 0 |
| weaponfull | 0x1D | 0x1E | 0x1C | False | 0 |
| attachment | 0x1E | 0x1F | 0x1D | True | 0x80 |
| attachmentunique | 0x1F | 0x20 | 0x1E | True | 0x400 |
| weaponcamo | 0x20 | 0x21 | 0x1F | True | 0x80 |
| snddriverglobals | 0x21 | 0x22 | 0x20 | True | 1 |
| fx | 0x22 | 0x23 | 0x21 | True | 0x258 |
| impactfx | 0x23 | 0x24 | 0x22 | True | 4 |
| aitype | 0x24 | 0x25 | 0x23 | False | 0 |
| mptype | 0x25 | 0x26 | 0x24 | False | 0 |
| mpbody | 0x26 | 0x27 | 0x25 | False | 0 |
| mphead | 0x27 | 0x28 | 0x26 | False | 0 |
| character | 0x28 | 0x29 | 0x27 | False | 0 |
| xmodelalias | 0x29 | 0x2A | 0x28 | False | 0 |
| rawfile | 0x2A | 0x2B | 0x29 | True | 0x400 |
| stringtable | 0x2B | 0x2C | 0x2A | True | 0x60 |
| leaderboarddef | 0x2C | 0x2D | 0x2B | True | 0x80 |
| xGlobals | 0x2D | 0x2E | 0x2C | True | 1 |
| ddl | 0x2E | 0x2F | 0x2D | True | 0x18 |
| glasses | 0x2F | 0x30 | 0x2E | True | 1 |
| texturelist | 0x30 | 0x31 | n/a | True | 8 |
| emblemset | 0x31 | 0x32 | 0x2F | True | 4 |
| scriptparsetree | 0x32 | 0x33 | 0x30 | True | 0x400 |
| keyvaluepairs | 0x33 | 0x34 | 0x31 | True | 0x40 |
| vehicle | 0x34 | 0x35 | 0x32 | True | 0x20 |
| memoryblock | 0x35 | 0x36 | 0x33 | True | 0x10 |
| addon_map_ents | 0x36 | 0x37 | 0x34 | True | 1 |
| tracer | 0x37 | 0x38 | 0x35 | True | 0x32 |
| skinnedverts | 0x38 | 0x39 | 0x36 | True | 1 |
| qdb | 0x39 | 0x3A | 0x37 | True | 4 |
| slug | 0x3A | 0x3B | 0x38 | True | 5 |
| footsteptable | 0x3B | 0x3C | 0x39 | True | 0x20 |
| footstepfxtable | 0x3C | 0x3D | 0x3A | True | 4 |
| zbarrier | 0x3D | 0x3E | 0x3B | True | 0x10 |
| string | 0x3E | 0x3F | 0x3C | False | 0 |
| assetlist | 0x3F | 0x40 | 0x3D | False | 0 |
| report | 0x40 | 0x41 | 0x3E | False | 0 |
| depend | 0x41 | 0x42 | 0x3F | False | 0 |
Ghosts
| Asset Type | Xbox 360 ID | PS3 ID | Wii-U ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|---|
| physpreset | 0x00 | 0x00 | 0x00 | 0x00 | True | 0x40 |
| phys_collmap | 0x01 | 0x01 | 0x01 | 0x01 | True | 0x100 |
| xanim | 0x02 | 0x02 | 0x02 | 0x02 | True | 0x1040 |
| xmodelsurfs | 0x03 | 0x03 | 0x03 | 0x03 | True | 0xC00 |
| xmodel | 0x04 | 0x04 | 0x04 | 0x04 | True | 0x8A0 |
| material | 0x05 | 0x05 | 0x05 | 0x05 | True | 0xFA0 |
| computeshader | n/a | n/a | n/a | 0x06 | True | 0x80 |
| vertexshader | n/a | 0x06 | 0x06 | 0x07 | True | 0x6000 |
| hullshader | n/a | n/a | n/a | 0x08 | True | 0x3000 |
| domainshader | n/a | n/a | n/a | 0x09 | True | 0x3000 |
| pixelshader | 0x06 | 0x07 | 0x07 | 0x0A | True | 0x1800 |
| vertexdecl | n/a | n/a | n/a | 0x0B | True | 0x200 |
| techset | 0x07 | 0x08 | 0x08 | 0x0C | True | 0x300 |
| image | 0x08 | 0x09 | 0x09 | 0x0D | True | 0x10C0 |
| sound | 0x09 | 0x0A | 0x0A | 0x0E | True | 0x3E80 |
| sndcurve | 0x0A | 0x0B | 0x0B | 0x0F | True | 0x40 |
| lpfcurve | 0x0B | 0x0C | 0x0C | 0x10 | True | 0x40 |
| reverbsendcurve | 0x0C | 0x0D | 0x0D | 0x11 | True | 0x40 |
| loaded_sound | 0x0D | 0x0E | 0x0E | 0x12 | True | 0x9C4 |
| col_map_mp/col_map_sp | 0x0E | 0x0F | 0x0F | 0x13 | True | 1 |
| com_map | 0x0F | 0x10 | 0x10 | 0x14 | True | 1 |
| glass_map | 0x10 | 0x11 | 0x11 | 0x15 | True | 1 |
| aipaths | 0x11 | 0x12 | 0x12 | 0x16 | True | 1 |
| vehicle_track | 0x12 | 0x13 | 0x13 | 0x17 | True | 1 |
| map_ents | 0x13 | 0x14 | 0x14 | 0x18 | True | 2 |
| fx_map | 0x14 | 0x15 | 0x15 | 0x19 | True | 1 |
| gfx_map | 0x15 | 0x16 | 0x16 | 0x1A | True | 1 |
| lightdef | 0x16 | 0x17 | 0x17 | 0x1B | True | 0x20 |
| ui_map | 0x17 | 0x18 | 0x18 | 0x1C | False | 0 |
| font | 0x18 | 0x19 | 0x19 | 0x1D | True | 0x10 |
| fonticon | n/a | n/a | 0x1A | n/a | True | unk |
| menufile | 0x19 | 0x1A | 0x1B | 0x1E | True | 0x40 |
| menu | 0x1A | 0x1B | 0x1C | 0x1F | True | 0x40 |
| animclass | 0x1B | 0x1C | 0x1D | 0x20 | True | 8 |
| localize | 0x1C | 0x1D | 0x1E | 0x21 | True | 0x2198 |
| attachment | 0x1D | 0x1E | 0x1F | 0x22 | True | 0x60 |
| weapon | 0x1E | 0x1F | 0x20 | 0x23 | True | 0xA0 |
| snddriverglobals | 0x1F | 0x20 | 0x21 | 0x24 | True | 1 |
| fx | 0x20 | 0x21 | 0x22 | 0x25 | True | 0x800 |
| impactfx | 0x21 | 0x22 | 0x23 | 0x26 | True | 4 |
| surfacefx | 0x22 | 0x23 | 0x24 | 0x27 | True | 6 |
| aitype | 0x23 | 0x24 | 0x25 | 0x28 | False | 0 |
| mptype | 0x24 | 0x25 | 0x26 | 0x29 | False | 0 |
| character | 0x25 | 0x26 | 0x27 | 0x2A | False | 0 |
| xmodelalias | 0x26 | 0x27 | 0x28 | 0x2B | False | 0 |
| rawfile | 0x27 | 0x28 | 0x29 | 0x2C | True | 0x400 |
| scriptfile | 0x28 | 0x29 | 0x2A | 0x2D | True | 0x300 |
| stringtable | 0x29 | 0x2A | 0x2B | 0x2E | True | 0x190 |
| leaderboarddef | 0x2A | 0x2B | 0x2C | 0x2F | True | 0x80 |
| structureddatadef | 0x2B | 0x2C | 0x2D | 0x30 | True | 0x18 |
| tracer | 0x2C | 0x2D | 0x2E | 0x31 | True | 0x20 |
| vehicle | 0x2D | 0x2E | 0x2F | 0x32 | True | 0x20 |
| addon_map_ents | 0x2E | 0x2F | 0x30 | 0x33 | True | 1 |
| netconststrings | 0x2F | 0x30 | 0x31 | 0x34 | True | 0x80 |
| reverbpresset | 0x30 | 0x31 | 0x32 | 0x35 | True | 0x40 |
| luafile | 0x31 | 0x32 | 0x33 | 0x36 | True | 0x100 |
| scriptable | 0x32 | 0x33 | 0x34 | 0x37 | True | 0x80 |
| colorization | n/a | n/a | n/a | 0x38 | True | 1 |
| colorizationset | n/a | n/a | n/a | 0x39 | True | 1 |
| tonemapping | n/a | n/a | n/a | 0x3A | True | 1 |
| equipsndtable | 0x33 | 0x34 | 0x35 | 0x3B | True | 1 |
| vectorfield | n/a | n/a | n/a | 0x3C | True | 1 |
| dopplerpreset | 0x34 | 0x35 | 0x36 | 0x3D | True | 0x40 |
| particlesimanimation | n/a | n/a | n/a | 0x3E | True | 1 |
Advanced Warfare
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| physpreset | 0x00 | 0x00 | 0x00 | True | 0x80 |
| phys_collmap | 0x01 | 0x01 | 0x01 | True | 0x100 |
| physwaterpreset | N/A | N/A | 0x02 | True | 0x10 |
| phy_worldmap | N/A | N/A | 0x03 | True | 0x1 |
| physconstraint | N/A | N/A | 0x04 | True | 0x80 |
| xanim | 0x02 | 0x02 | 0x05 | True | 0x1194 |
| xmodelsurfs | 0x03 | 0x03 | 0x06 | True | 0xC00 |
| xmodel | 0x04 | 0x04 | 0x07 | True | 0xCE0 |
| material | 0x05 | 0x05 | 0x08 | True | 0x14A0 |
| computeshader | N/A | N/A | 0x09 | True | 0x100 |
| vertexshader | N\A | 0x06 | 0x0A | True | 0x500 |
| hullshader | N/A | N/A | 0x0B | True | 0x3000 |
| domainshader | N/A | N/A | 0x0C | True | 0x3000 |
| hullshader | N/A | N/A | 0x0D | True | 0x11CA0 |
| pixelshader | 0x06 | 0x07 | 0x0E | True | 0x1A70 |
| vertexdecl | N/A | N/A | 0x0F | True | 0x900 |
| techset | 0x07 | 0x08 | 0x10 | True | 0x468 |
| image | 0x08 | 0x09 | 0x11 | True | 0x1060 |
| sound | 0x09 | 0x0A | 0x12 | True | 0x3E80 |
| soundsubmix | 0x0A | 0x0B | 0x14 | True | 0x100 |
| sndcurve | 0x0B | 0x0C | 0x15 | True | 0x40 |
| lpfcurve | 0x0C | 0x0D | 0x16 | True | 0x40 |
| reverbsendcurve | 0x0D | 0x0E | 0x17 | True | 0x40 |
| sndcontext | 0x0E | 0x0F | 0x18 | True | 0x40 |
| loaded_sound | 0x0F | 0x10 | 0x19 | True | 0xFA0 |
| col_map_mp/col_map_sp | 0x10 | 0x11 | 0x1A | True | 1 |
| com_map | 0x11 | 0x12 | 0x1B | True | 1 |
| glass_map | 0x12 | 0x13 | 0x1C | True | 1 |
| aipaths | 0x13 | 0x14 | 0x1D | True | 1 |
| vehicle_track | 0x14 | 0x15 | 0x1E | True | 1 |
| map_ents | 0x15 | 0x16 | 0x1F | True | 2 |
| fx_map | 0x16 | 0x17 | 0x20 | True | 1 |
| gfx_map | 0x17 | 0x18 | 0x21 | True | 1 |
| gfx_map_trzone | 0x18 | 0x19 | N/A | True | 0x12 |
| col_map_trzone | 0x19 | 0x1A | N/A | True | 0x12 |
| lightdef | 0x1A | 0x1B | 0x22 | True | 0x20 |
| ui_map | 0x1B | 0x1C | 0x23 | False | 0 |
| font | 0x1C | 0x1D | 0x24 | True | 0x18 |
| menufile | 0x1D | 0x1E | 0x25 | True | 0x80 |
| menu | 0x1E | 0x1F | 0x26 | True | 0x384 |
| animclass | 0x1F | 0x20 | 0x27 | True | 8 |
| localize | 0x20 | 0x21 | 0x28 | True | 0x3110 |
| attachment | 0x21 | 0x22 | 0x29 | True | 0x80 |
| weapon | 0x22 | 0x23 | 0x2A | True | 0x1FB |
| snddriverglobals | 0x23 | 0x24 | 0x2B | True | 1 |
| fx | 0x24 | 0x25 | 0x2C | True | 0x800 |
| impactfx | 0x25 | 0x26 | 0x2D | True | 4 |
| surfacefx | 0x26 | 0x27 | 0x2E | True | 6 |
| aitype | 0x27 | 0x28 | 0x2F | False | 0 |
| mptype | 0x28 | 0x29 | 0x30 | False | 0 |
| character | 0x29 | 0x2A | 0x31 | False | 0 |
| xmodelalias | 0x2A | 0x2B | 0x32 | False | 0 |
| rawfile | 0x2B | 0x2C | 0x33 | True | 0x400 |
| scriptfile | 0x2C | 0x2D | 0x34 | True | 0x300 |
| stringtable | 0x2D | 0x2E | 0x35 | True | 0x190 |
| leaderboarddef | 0x2E | 0x2F | 0x36 | True | 0x80 |
| structureddatadef | 0x2F | 0x30 | 0x37 | True | 0x18 |
| tracer | 0x30 | 0x31 | 0x38 | True | 0x18 |
| vehicle | 0x31 | 0x32 | 0x39 | True | 0x20 |
| addon_map_ents | 0x32 | 0x33 | 0x3A | True | 0x80 |
| netconststrings | 0x33 | 0x34 | 0x3B | True | 1 |
| reverbpreset | 0x34 | 0x35 | 0x3C | True | 0x40 |
| luafile | 0x35 | 0x36 | 0x3D | True | 0x180 |
| scriptable | 0x36 | 0x37 | 0x3E | True | 0x80 |
| equipsndtable | 0x37 | 0x38 | 0x3F | True | 1 |
| dopplerpreset | 0x38 | 0x39 | 0x40 | True | 0x40 |
| laser | 0x39 | 0x3A | 0x41 | True | 0x20 |
| skeletonscript | 0x3A | 0x3B | 0x42 | True | 0x10 |
| clut | 0x3B | 0x3C | 0x43 | True | 0x20 |
Black Ops 3
PC IDs are for the public beta. Once the full game is released, update this.
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| physpreset | N/A | 0x00 | 0x00 | True | N/A |
| physconstraints | N/A | 0x01 | 0x01 | True | N/A |
| destructibledef | N/A | 0x02 | 0x02 | True | N/A |
| xanim | N/A | 0x03 | 0x03 | True | N/A |
| xmodel | N/A | 0x04 | 0x04 | True | N/A |
| xmodelmesh | N/A | 0x05 | 0x05 | True | N/A |
| material | N/A | 0x06 | 0x06 | True | N/A |
| pixelshader | N/A | 0x07 | N/A | True | N/A |
| vertexshader | N/A | 0x08 | N/A | True | N/A |
| computeshaderset | N/A | N/A | 0x07 | True | N/A |
| techset | N/A | 0x9 | 0x08 | True | N/A |
| image | N/A | 0xA | 0x09 | True | N/A |
| sound | N/A | 0xB | 0x0A | True | N/A |
| sound_patch | N/A | 0xC | 0x0B | True | N/A |
| col_map | N/A | 0xD | 0x0C | True | N/A |
| com_map | N/A | 0xE | 0x0D | True | N/A |
| game_map | N/A | 0xF | 0x0E | True | N/A |
| map_ents | N/A | 0x10 | 0x0F | True | N/A |
| gfx_map | N/A | 0x11 | 0x10 | True | N/A |
| lightdef | N/A | 0x12 | 0x11 | True | N/A |
| lensflaredef | N/A | 0x13 | 0x12 | True | N/A |
| ui_map | N/A | 0x14 | 0x13 | False | N/A |
| font | N/A | 0x15 | 0x14 | True | N/A |
| fonticon | N/A | 0x16 | 0x15 | True | N/A |
| localize | N/A | 0x17 | 0x16 | True | N/A |
| weapon | N/A | 0x18 | 0x17 | True | N/A |
| weapondef | N/A | 0x19 | 0x18 | False | N/A |
| weaponvariant | N/A | 0x1A | 0x19 | False | N/A |
| weaponfull | N/A | 0x1B | 0x1A | False | N/A |
| cgmediatable | N/A | 0x1C | 0x1B | True | N/A |
| playersoundstable | N/A | 0x1D | 0x1C | True | N/A |
| playerfxtable | N/A | 0x1E | 0x1D | True | N/A |
| sharedweaponsounds | N/A | 0x1F | 0x1E | True | N/A |
| attachment | N/A | 0x20 | 0x1F | True | N/A |
| attachmentunique | N/A | 0x21 | 0x20 | True | N/A |
| weaponcamo | N/A | 0x22 | 0x21 | True | N/A |
| customizationtable | N/A | 0x23 | 0x22 | True | N/A |
| customizationtable_feimages | N/A | 0x24 | N/A | True | N/A |
| customizationtablecolor | N/A | 0x25 | 0x23 | True | N/A |
| snddriverglobals | N/A | 0x26 | 0x24 | True | N/A |
| fx | N/A | 0x27 | 0x25 | True | N/A |
| fx_alias | N/A | 0x28 | N/A | True | N/A |
| tagfx | N/A | 0x29 | 0x26 | True | N/A |
| klf | N/A | 0x2A | 0x27 | True | N/A |
| impactsfxtable | N/A | 0x2B | 0x28 | True | N/A |
| impactsoundstable | N/A | 0x2C | 0x29 | True | N/A |
| player_character | N/A | 0x2D | 0x2A | True | N/A |
| aitype | N/A | 0x2E | 0x2B | True | N/A |
| character | N/A | 0x2F | 0x2C | True | N/A |
| xmodelalias | N/A | 0x30 | 0x2D | True | N/A |
| rawfile | N/A | 0x31 | 0x2E | True | N/A |
| stringtable | N/A | 0x32 | 0x2F | True | N/A |
| structuredtable | N/A | 0x33 | 0x30 | True | N/A |
| leaderboarddef | N/A | 0x34 | 0x31 | True | N/A |
| ddl | N/A | 0x35 | 0x32 | True | N/A |
| glasses | N/A | 0x36 | 0x33 | True | N/A |
| texturelist | N/A | 0x37 | 0x34 | True | N/A |
| scriptparsetree | N/A | 0x38 | 0x35 | True | N/A |
| keyvaluepairs | N/A | 0x39 | 0x36 | True | N/A |
| vehicle | N/A | 0x3A | 0x37 | True | N/A |
| addon_map_ents | N/A | 0x3B | 0x38 | True | N/A |
| tracer | N/A | 0x3C | 0x39 | True | N/A |
| skinnedverts | N/A | 0x3D | N/A | True | N/A |
| slug | N/A | 0x3E | 0x3A | True | N/A |
| surfacefxtable | N/A | 0x3F | 0x3B | True | N/A |
| surfacesounddef | N/A | 0x40 | 0x3C | True | N/A |
| footsteptable | N/A | 0x41 | 0x3D | True | N/A |
| entityfximpacts | N/A | 0x42 | 0x3E | True | N/A |
| entitysoundimpacts | N/A | 0x43 | 0x3F | True | N/A |
| zbarrier | N/A | 0x44 | 0x40 | True | N/A |
| vehiclefxdef | N/A | 0x45 | 0x41 | True | N/A |
| vehiclesounddef | N/A | 0x46 | 0x42 | True | N/A |
| typeinfo | N/A | 0x47 | 0x43 | True | N/A |
| scriptbundle | N/A | 0x48 | 0x44 | True | N/A |
| scriptbundlelist | N/A | 0x49 | 0x45 | True | N/A |
| rumble | N/A | 0x4A | 0x46 | True | N/A |
| bulletpenetration | N/A | 0x4B | 0x47 | True | N/A |
| locdmgtable | N/A | 0x4C | 0x48 | True | N/A |
| aimtable | N/A | 0x4D | 0x49 | True | N/A |
| animselectortable | N/A | 0x4E | 0x4A | True | N/A |
| animmappingtable | N/A | 0x4F | 0x4B | True | N/A |
| animstatemachine | N/A | 0x50 | 0x4C | True | N/A |
| behaviortree | N/A | 0x51 | 0x4D | True | N/A |
| behaviorstatemachine | N/A | 0x52 | 0x4E | True | N/A |
| ttf | N/A | 0x53 | 0x4F | True | N/A |
| sanim | N/A | N/A | 0x50 | True | N/A |
| lightdescription | N/A | 0x54 | 0x51 | True | N/A |
| shellshock | N/A | 0x55 | 0x52 | True | N/A |
| xcam | N/A | 0x56 | 0x53 | True | N/A |
| bgcache | N/A | 0x57 | 0x54 | True | N/A |
| texturecombo | N/A | 0x58 | 0x55 | True | N/A |
| flametable | N/A | 0x59 | 0x56 | True | N/A |
| bitfield | N/A | 0x5A | 0x57 | True | N/A |
| attachmentcosmeticvariant | N/A | 0x5B | 0x58 | True | N/A |
| maptable | N/A | 0x5C | 0x59 | True | N/A |
| maptableloadingimages | N/A | 0x5D | N/A | True | N/A |
| medal | N/A | 0x5E | 0x5A | True | N/A |
| medaltable | N/A | 0x5F | 0x5B | True | N/A |
| objective | N/A | 0x60 | 0x5C | True | N/A |
| objectivelist | N/A | 0x61 | 0x5D | True | N/A |
| umbra_tome | N/A | 0x62 | 0x5E | False | N/A |
| navmesh | N/A | 0x63 | 0x5F | True | N/A |
| navvolume | N/A | 0x64 | 0x60 | True | N/A |
| binaryhtml | N/A | 0x65 | 0x61 | True | N/A |
| laser | N/A | 0x66 | 0x62 | True | N/A |
| beam | N/A | 0x67 | 0x63 | True | N/A |
| streamerhint | N/A | 0x68 | 0x64 | True | N/A |
| texture_atlas | N/A | 0x69 | N/A | True | N/A |
| gfx_map_trzone | N/A | 0x6A | N/A | False | N/A |
| col_map_trzone | N/A | 0x6B | N/A | False | N/A |
| string | N/A | 0x6C | 0x65 | False | N/A |
| assetlist | N/A | 0x6D | 0x66 | False | N/A |
| report | N/A | 0x6E | 0x67 | False | N/A |
| depend | N/A | 0x6F | 0x68 | False | N/A |
Pages in category "Assets"
The following 109 pages are in this category, out of 109 total.