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11 July 2026
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N 14:38 | Category:LoadContext 4 changes history +5,175 [Jakes625 (4×)] | |||
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14:38 (cur | prev) 0 Jakes625 talk contribs (→XAssetEntry) | ||||
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14:35 (cur | prev) +1,836 Jakes625 talk contribs (→XZone) | ||||
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00:47 (cur | prev) +2,538 Jakes625 talk contribs | ||||
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00:34 (cur | prev) +801 Jakes625 talk contribs (Created page with "placeholder... == XAssetEntry == The engines load context keeps a record of semantic asset names to it's place in memory. The engine more or less does this: <syntaxhighlight lang="C"> typedef struct XAssetEntry { uint32_t assetType; // 0x00: XAssetType uint32_t headerPointer; // 0x04: canonical asset-header pointer uint8_t zoneIndex; // 0x08: owning zone-record index uint8_t flags09; // 0x09: bit 0 is tested by regist...") | |||
| N 00:40 | Zone (MW2) diffhist +434 Jakes625 talk contribs (Created page with "placeholder... <syntaxhighlight lang="C"> enum { XFILE_BLOCK_TEMP = 0, XFILE_BLOCK_PHYSICAL = 1, XFILE_BLOCK_RUNTIME = 2, XFILE_BLOCK_VIRTUAL = 3, XFILE_BLOCK_LARGE = 4, XFILE_BLOCK_CALLBACK = 5, #if defined(PC) || defined(PS3) XFILE_BLOCK_VERTEX = 6, #ifdef PC XFILE_BLOCK_INDEX = 7, #endif #endif MAX_XFILE_COUNT }; struct XFile { int size; int externalSize; int blockSize[MAX_XFILE_COUNT]; }; </syntaxhighlight>") | ||||
| 00:38 | Main Page diffhist +41 Jakes625 talk contribs (→Research) | ||||