Zone (MW2)

From COD Engine Research

placeholder...

enum
{
 XFILE_BLOCK_TEMP	= 0,
 XFILE_BLOCK_PHYSICAL	= 1,
 XFILE_BLOCK_RUNTIME	= 2,
 XFILE_BLOCK_VIRTUAL	= 3,
 XFILE_BLOCK_LARGE	= 4,
 XFILE_BLOCK_CALLBACK	= 5,
#if defined(PC) || defined(PS3)
 XFILE_BLOCK_VERTEX	= 6,
 #ifdef PC
 XFILE_BLOCK_INDEX	= 7,
 #endif
#endif
 MAX_XFILE_COUNT
};
 
struct XFile
{
  int size;
  int externalSize;
  int blockSize[MAX_XFILE_COUNT];
};