DopplerPreset Asset

From COD Engine Research

The dopplerpreset asset was added on Ghosts holds information pertaining to how sound changes from an object that is either moving away from, or toward the listener.

struct __declspec(align(8)) DopplerPreset
{
  const char *p_name;
  float speedOfSound;
  float playerVelocityScale;
  float minPitch;
  float maxPitch;
  float smoothing;
};