Category:Assets: Difference between revisions
| Line 20: | Line 20: | ||
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | ||
! scope="col"|Asset Type | ! scope="col"|Asset Type | ||
! scope="col"|Xbox ID | ! scope="col"|Xbox 360 ID | ||
! scope="col"|Is Used | ! scope="col"|Is Used | ||
! scope="col"|Pool Count | ! scope="col"|Pool Count | ||
| Line 159: | Line 159: | ||
|0x190 | |0x190 | ||
|- | |- | ||
|impactfx | |[[:ImpactFX Asset|impactfx]] | ||
|0x1B | |0x1B | ||
|True | |True | ||
| Line 189: | Line 189: | ||
|0x400 | |0x400 | ||
|- | |- | ||
|stringtable | |[[:StringTable Asset|stringtable]] | ||
|0x21 | |0x21 | ||
|True | |True | ||
| Line 198: | Line 198: | ||
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | ||
! scope="col"|Asset Type | ! scope="col"|Asset Type | ||
! scope="col"|Xbox ID | ! scope="col"|Xbox 360 ID | ||
! scope="col"|PS3 ID | ! scope="col"|PS3 ID | ||
! scope="col"|PC ID | ! scope="col"|PC ID | ||
| Line 466: | Line 466: | ||
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | ||
! scope="col"|Asset Type | ! scope="col"|Asset Type | ||
! scope="col"|Xbox ID | ! scope="col"|Xbox 360 ID | ||
! scope="col"|PS3 ID | ! scope="col"|PS3 ID | ||
! scope="col"|PC ID | ! scope="col"|PC ID | ||
| Line 776: | Line 776: | ||
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | ||
! scope="col"|Asset Type | ! scope="col"|Asset Type | ||
! scope="col"|Xbox ID | ! scope="col"|Xbox 360 ID | ||
! scope="col"|PC ID | ! scope="col"|PC ID | ||
! scope="col"|Is Used | ! scope="col"|Is Used | ||
| Line 1,054: | Line 1,054: | ||
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | ||
! scope="col"|Asset Type | ! scope="col"|Asset Type | ||
! scope="col"|Xbox ID | ! scope="col"|Xbox 360 ID | ||
! scope="col"|PC ID | ! scope="col"|PC ID | ||
! scope="col"|Is Used | ! scope="col"|Is Used | ||
| Line 1,338: | Line 1,338: | ||
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | ||
! scope="col"|Asset Type | ! scope="col"|Asset Type | ||
! scope="col"|Xbox ID | ! scope="col"|Xbox 360 ID | ||
! scope="col"|PS3 ID | |||
! scope="col"|PC ID | ! scope="col"|PC ID | ||
! scope="col"|Is Used | ! scope="col"|Is Used | ||
| Line 1,344: | Line 1,345: | ||
|- | |- | ||
|xmodelpieces | |xmodelpieces | ||
|0x00 | |||
|0x00 | |0x00 | ||
|0x00 | |0x00 | ||
| Line 1,350: | Line 1,352: | ||
|- | |- | ||
|[[:PhysPreset Asset|physpreset]] | |[[:PhysPreset Asset|physpreset]] | ||
|0x01 | |||
|0x01 | |0x01 | ||
|0x01 | |0x01 | ||
| Line 1,356: | Line 1,359: | ||
|- | |- | ||
|physconstraints | |physconstraints | ||
|0x02 | |||
|0x02 | |0x02 | ||
|0x02 | |0x02 | ||
| Line 1,362: | Line 1,366: | ||
|- | |- | ||
|destructibledef | |destructibledef | ||
|0x03 | |||
|0x03 | |0x03 | ||
|0x03 | |0x03 | ||
| Line 1,368: | Line 1,373: | ||
|- | |- | ||
|xanim | |xanim | ||
|0x04 | |||
|0x04 | |0x04 | ||
|0x04 | |0x04 | ||
| Line 1,374: | Line 1,380: | ||
|- | |- | ||
|xmodel | |xmodel | ||
|0x05 | |||
|0x05 | |0x05 | ||
|0x05 | |0x05 | ||
| Line 1,380: | Line 1,387: | ||
|- | |- | ||
|material | |material | ||
|0x06 | |||
|0x06 | |0x06 | ||
|0x06 | |0x06 | ||
| Line 1,386: | Line 1,394: | ||
|- | |- | ||
|pixelshader | |pixelshader | ||
|0x07 | |||
|0x07 | |0x07 | ||
|n/a | |n/a | ||
|True | |True | ||
|0x1800 | |0x1800 | ||
|- | |||
|vertexshader | |||
|n/a | |||
|0x08 | |||
|n/a | |||
|True | |||
|??? | |||
|- | |- | ||
|techset | |techset | ||
|0x08 | |0x08 | ||
|0x09 | |||
|0x07 | |0x07 | ||
|True | |True | ||
| Line 1,399: | Line 1,416: | ||
|image | |image | ||
|0x09 | |0x09 | ||
|0x0A | |||
|0x08 | |0x08 | ||
|True | |True | ||
| Line 1,405: | Line 1,423: | ||
|sound | |sound | ||
|0x0A | |0x0A | ||
|0x0B | |||
|0x09 | |0x09 | ||
|True | |True | ||
| Line 1,411: | Line 1,430: | ||
|sound_patch | |sound_patch | ||
|0x0B | |0x0B | ||
|0x0C | |||
|0x0A | |0x0A | ||
|True | |True | ||
| Line 1,417: | Line 1,437: | ||
|col_map_sp | |col_map_sp | ||
|0x0C | |0x0C | ||
|0x0D | |||
|0x0B | |0x0B | ||
|True | |True | ||
| Line 1,423: | Line 1,444: | ||
|col_map_mp | |col_map_mp | ||
|0x0D | |0x0D | ||
|0x0E | |||
|0x0C | |0x0C | ||
|True | |True | ||
| Line 1,429: | Line 1,451: | ||
|com_map | |com_map | ||
|0x0E | |0x0E | ||
|0x0F | |||
|0x0D | |0x0D | ||
|True | |True | ||
| Line 1,435: | Line 1,458: | ||
|game_map_sp | |game_map_sp | ||
|0x0F | |0x0F | ||
|0x10 | |||
|0x0D | |0x0D | ||
|True | |True | ||
| Line 1,441: | Line 1,465: | ||
|game_map_mp | |game_map_mp | ||
|0x10 | |0x10 | ||
|0x11 | |||
|0x0F | |0x0F | ||
|True | |True | ||
| Line 1,447: | Line 1,472: | ||
|map_ents | |map_ents | ||
|0x11 | |0x11 | ||
|0x12 | |||
|0x10 | |0x10 | ||
|True | |True | ||
| Line 1,453: | Line 1,479: | ||
|gfx_map | |gfx_map | ||
|0x12 | |0x12 | ||
|0x13 | |||
|0x11 | |0x11 | ||
|True | |True | ||
| Line 1,459: | Line 1,486: | ||
|lightdef | |lightdef | ||
|0x13 | |0x13 | ||
|0x14 | |||
|0x12 | |0x12 | ||
|True | |True | ||
| Line 1,465: | Line 1,493: | ||
|ui_map | |ui_map | ||
|0x14 | |0x14 | ||
|0x15 | |||
|0x13 | |0x13 | ||
|False | |False | ||
| Line 1,471: | Line 1,500: | ||
|[[:Font Asset|font]] | |[[:Font Asset|font]] | ||
|0x15 | |0x15 | ||
|0x16 | |||
|0x14 | |0x14 | ||
|True | |True | ||
| Line 1,477: | Line 1,507: | ||
|fonticon | |fonticon | ||
|0x16 | |0x16 | ||
|0x17 | |||
|0x15 | |0x15 | ||
|True | |True | ||
| Line 1,483: | Line 1,514: | ||
|menufile | |menufile | ||
|0x17 | |0x17 | ||
|0x18 | |||
|0x16 | |0x16 | ||
|True | |True | ||
| Line 1,489: | Line 1,521: | ||
|menu | |menu | ||
|0x18 | |0x18 | ||
|0x19 | |||
|0x17 | |0x17 | ||
|True | |True | ||
| Line 1,495: | Line 1,528: | ||
|[[:Localize Asset|localize]] | |[[:Localize Asset|localize]] | ||
|0x19 | |0x19 | ||
|0x1A | |||
|0x18 | |0x18 | ||
|True | |True | ||
| Line 1,501: | Line 1,535: | ||
|weapon | |weapon | ||
|0x1A | |0x1A | ||
|0x1B | |||
|0x19 | |0x19 | ||
|True | |True | ||
| Line 1,507: | Line 1,542: | ||
|weapondef | |weapondef | ||
|0x1B | |0x1B | ||
|0x1C | |||
|0x1A | |0x1A | ||
|False | |False | ||
| Line 1,513: | Line 1,549: | ||
|weaponvariant | |weaponvariant | ||
|0x1C | |0x1C | ||
|0x1D | |||
|0x1B | |0x1B | ||
|False | |False | ||
| Line 1,519: | Line 1,556: | ||
|weaponfull | |weaponfull | ||
|0x1D | |0x1D | ||
|0x1E | |||
|0x1C | |0x1C | ||
|False | |False | ||
| Line 1,525: | Line 1,563: | ||
|attachment | |attachment | ||
|0x1E | |0x1E | ||
|0x1F | |||
|0x1D | |0x1D | ||
|True | |True | ||
| Line 1,531: | Line 1,570: | ||
|attachmentunique | |attachmentunique | ||
|0x1F | |0x1F | ||
|0x20 | |||
|0x1E | |0x1E | ||
|True | |True | ||
| Line 1,537: | Line 1,577: | ||
|weaponcamo | |weaponcamo | ||
|0x20 | |0x20 | ||
|0x21 | |||
|0x1F | |0x1F | ||
|True | |True | ||
| Line 1,543: | Line 1,584: | ||
|snddriverglobals | |snddriverglobals | ||
|0x21 | |0x21 | ||
|0x22 | |||
|0x20 | |0x20 | ||
|True | |True | ||
| Line 1,549: | Line 1,591: | ||
|fx | |fx | ||
|0x22 | |0x22 | ||
|0x23 | |||
|0x21 | |0x21 | ||
|True | |True | ||
| Line 1,555: | Line 1,598: | ||
|impactfx | |impactfx | ||
|0x23 | |0x23 | ||
|0x24 | |||
|0x22 | |0x22 | ||
|True | |True | ||
| Line 1,561: | Line 1,605: | ||
|aitype | |aitype | ||
|0x24 | |0x24 | ||
|0x25 | |||
|0x23 | |0x23 | ||
|False | |False | ||
| Line 1,567: | Line 1,612: | ||
|mptype | |mptype | ||
|0x25 | |0x25 | ||
|0x26 | |||
|0x24 | |0x24 | ||
|False | |False | ||
| Line 1,573: | Line 1,619: | ||
|mpbody | |mpbody | ||
|0x26 | |0x26 | ||
|0x27 | |||
|0x25 | |0x25 | ||
|False | |False | ||
| Line 1,579: | Line 1,626: | ||
|mphead | |mphead | ||
|0x27 | |0x27 | ||
|0x28 | |||
|0x26 | |0x26 | ||
|False | |False | ||
| Line 1,585: | Line 1,633: | ||
|character | |character | ||
|0x28 | |0x28 | ||
|0x29 | |||
|0x27 | |0x27 | ||
|False | |False | ||
| Line 1,591: | Line 1,640: | ||
|xmodelalias | |xmodelalias | ||
|0x29 | |0x29 | ||
|0x2A | |||
|0x28 | |0x28 | ||
|False | |False | ||
| Line 1,597: | Line 1,647: | ||
|rawfile | |rawfile | ||
|0x2A | |0x2A | ||
|0x2B | |||
|0x29 | |0x29 | ||
|True | |True | ||
| Line 1,603: | Line 1,654: | ||
|stringtable | |stringtable | ||
|0x2B | |0x2B | ||
|0x2C | |||
|0x2A | |0x2A | ||
|True | |True | ||
| Line 1,609: | Line 1,661: | ||
|leaderboarddef | |leaderboarddef | ||
|0x2C | |0x2C | ||
|0x2D | |||
|0x2B | |0x2B | ||
|True | |True | ||
| Line 1,615: | Line 1,668: | ||
|xGlobals | |xGlobals | ||
|0x2D | |0x2D | ||
|0x2E | |||
|0x2C | |0x2C | ||
|True | |True | ||
| Line 1,621: | Line 1,675: | ||
|ddl | |ddl | ||
|0x2E | |0x2E | ||
|0x2F | |||
|0x2D | |0x2D | ||
|True | |True | ||
| Line 1,627: | Line 1,682: | ||
|glasses | |glasses | ||
|0x2F | |0x2F | ||
|0x30 | |||
|0x2E | |0x2E | ||
|True | |True | ||
| Line 1,633: | Line 1,689: | ||
|texturelist | |texturelist | ||
|0x30 | |0x30 | ||
|0x31 | |||
|n/a | |n/a | ||
|True | |True | ||
| Line 1,639: | Line 1,696: | ||
|emblemset | |emblemset | ||
|0x31 | |0x31 | ||
|0x32 | |||
|0x2F | |0x2F | ||
|True | |True | ||
| Line 1,645: | Line 1,703: | ||
|scriptparsetree | |scriptparsetree | ||
|0x32 | |0x32 | ||
|0x33 | |||
|0x30 | |0x30 | ||
|True | |True | ||
| Line 1,651: | Line 1,710: | ||
|keyvaluepairs | |keyvaluepairs | ||
|0x33 | |0x33 | ||
|0x34 | |||
|0x31 | |0x31 | ||
|True | |True | ||
| Line 1,657: | Line 1,717: | ||
|vehicle | |vehicle | ||
|0x34 | |0x34 | ||
|0x35 | |||
|0x32 | |0x32 | ||
|True | |True | ||
| Line 1,663: | Line 1,724: | ||
|memoryblock | |memoryblock | ||
|0x35 | |0x35 | ||
|0x36 | |||
|0x33 | |0x33 | ||
|True | |True | ||
| Line 1,669: | Line 1,731: | ||
|addon_map_ents | |addon_map_ents | ||
|0x36 | |0x36 | ||
|0x37 | |||
|0x34 | |0x34 | ||
|True | |True | ||
| Line 1,675: | Line 1,738: | ||
|[[:Tracer Asset|tracer]] | |[[:Tracer Asset|tracer]] | ||
|0x37 | |0x37 | ||
|0x38 | |||
|0x35 | |0x35 | ||
|True | |True | ||
| Line 1,681: | Line 1,745: | ||
|skinnedverts | |skinnedverts | ||
|0x38 | |0x38 | ||
|0x39 | |||
|0x36 | |0x36 | ||
|True | |True | ||
| Line 1,687: | Line 1,752: | ||
|qdb | |qdb | ||
|0x39 | |0x39 | ||
|0x3A | |||
|0x37 | |0x37 | ||
|True | |True | ||
| Line 1,693: | Line 1,759: | ||
|slug | |slug | ||
|0x3A | |0x3A | ||
|0x3B | |||
|0x38 | |0x38 | ||
|True | |True | ||
| Line 1,699: | Line 1,766: | ||
|footsteptable | |footsteptable | ||
|0x3B | |0x3B | ||
|0x3C | |||
|0x39 | |0x39 | ||
|True | |True | ||
| Line 1,705: | Line 1,773: | ||
|footstepfxtable | |footstepfxtable | ||
|0x3C | |0x3C | ||
|0x3D | |||
|0x3A | |0x3A | ||
|True | |True | ||
| Line 1,711: | Line 1,780: | ||
|zbarrier | |zbarrier | ||
|0x3D | |0x3D | ||
|0x3E | |||
|0x3B | |0x3B | ||
|True | |True | ||
| Line 1,717: | Line 1,787: | ||
|string | |string | ||
|0x3E | |0x3E | ||
|0x3F | |||
|0x3C | |0x3C | ||
|False | |False | ||
| Line 1,723: | Line 1,794: | ||
|assetlist | |assetlist | ||
|0x3F | |0x3F | ||
|0x40 | |||
|0x3D | |0x3D | ||
|False | |False | ||
| Line 1,729: | Line 1,801: | ||
|report | |report | ||
|0x40 | |0x40 | ||
|0x41 | |||
|0x3E | |0x3E | ||
|False | |False | ||
| Line 1,735: | Line 1,808: | ||
|depend | |depend | ||
|0x41 | |0x41 | ||
|0x42 | |||
|0x3F | |0x3F | ||
|False | |False | ||
| Line 1,742: | Line 1,816: | ||
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | ||
! scope="col"|Asset Type | ! scope="col"|Asset Type | ||
! scope="col"|Xbox ID | ! scope="col"|Xbox 360 ID | ||
! scope="col"|PS3 ID | |||
! scope="col"|PC ID | ! scope="col"|PC ID | ||
! scope="col"|Is Used | ! scope="col"|Is Used | ||
| Line 1,748: | Line 1,823: | ||
|- | |- | ||
|[[:PhysPreset Asset|physpreset]] | |[[:PhysPreset Asset|physpreset]] | ||
|0x00 | |||
|0x00 | |0x00 | ||
|0x00 | |0x00 | ||
| Line 1,754: | Line 1,830: | ||
|- | |- | ||
|phys_collmap | |phys_collmap | ||
|0x01 | |||
|0x01 | |0x01 | ||
|0x01 | |0x01 | ||
| Line 1,760: | Line 1,837: | ||
|- | |- | ||
|xanim | |xanim | ||
|0x02 | |||
|0x02 | |0x02 | ||
|0x02 | |0x02 | ||
| Line 1,766: | Line 1,844: | ||
|- | |- | ||
|xmodelsurfs | |xmodelsurfs | ||
|0x03 | |||
|0x03 | |0x03 | ||
|0x03 | |0x03 | ||
| Line 1,772: | Line 1,851: | ||
|- | |- | ||
|xmodel | |xmodel | ||
|0x04 | |||
|0x04 | |0x04 | ||
|0x04 | |0x04 | ||
| Line 1,778: | Line 1,858: | ||
|- | |- | ||
|material | |material | ||
|0x05 | |||
|0x05 | |0x05 | ||
|0x05 | |0x05 | ||
| Line 1,784: | Line 1,865: | ||
|- | |- | ||
|computeshader | |computeshader | ||
|n/a | |||
|n/a | |n/a | ||
|0x06 | |0x06 | ||
| Line 1,791: | Line 1,873: | ||
|vertexshader | |vertexshader | ||
|n/a | |n/a | ||
|0x06 | |||
|0x07 | |0x07 | ||
|True | |True | ||
| Line 1,809: | Line 1,892: | ||
|pixelshader | |pixelshader | ||
|0x06 | |0x06 | ||
|0x07 | |||
|0x0A | |0x0A | ||
|True | |True | ||
| Line 1,821: | Line 1,905: | ||
|techset | |techset | ||
|0x07 | |0x07 | ||
|0x08 | |||
|0x0C | |0x0C | ||
|True | |True | ||
| Line 1,827: | Line 1,912: | ||
|image | |image | ||
|0x08 | |0x08 | ||
|0x09 | |||
|0x0D | |0x0D | ||
|True | |True | ||
| Line 1,833: | Line 1,919: | ||
|sound | |sound | ||
|0x09 | |0x09 | ||
|0x0A | |||
|0x0E | |0x0E | ||
|True | |True | ||
| Line 1,839: | Line 1,926: | ||
|sndcurve | |sndcurve | ||
|0x0A | |0x0A | ||
|0x0B | |||
|0x0F | |0x0F | ||
|True | |True | ||
| Line 1,845: | Line 1,933: | ||
|lpfcurve | |lpfcurve | ||
|0x0B | |0x0B | ||
|0x0C | |||
|0x10 | |0x10 | ||
|True | |True | ||
| Line 1,851: | Line 1,940: | ||
|reverbsendcurve | |reverbsendcurve | ||
|0x0C | |0x0C | ||
|0x0D | |||
|0x11 | |0x11 | ||
|True | |True | ||
| Line 1,857: | Line 1,947: | ||
|loaded_sound | |loaded_sound | ||
|0x0D | |0x0D | ||
|0x0E | |||
|0x12 | |0x12 | ||
|True | |True | ||
| Line 1,863: | Line 1,954: | ||
|col_map_mp | |col_map_mp | ||
|0x0E | |0x0E | ||
|0x0F | |||
|0x13 | |0x13 | ||
|True | |True | ||
| Line 1,869: | Line 1,961: | ||
|com_map | |com_map | ||
|0x0F | |0x0F | ||
|0x10 | |||
|0x14 | |0x14 | ||
|True | |True | ||
| Line 1,875: | Line 1,968: | ||
|glass_map | |glass_map | ||
|0x10 | |0x10 | ||
|0x11 | |||
|0x15 | |0x15 | ||
|True | |True | ||
| Line 1,881: | Line 1,975: | ||
|aipaths | |aipaths | ||
|0x11 | |0x11 | ||
|0x12 | |||
|0x16 | |0x16 | ||
|True | |True | ||
| Line 1,887: | Line 1,982: | ||
|vehicle_track | |vehicle_track | ||
|0x12 | |0x12 | ||
|0x13 | |||
|0x17 | |0x17 | ||
|True | |True | ||
| Line 1,893: | Line 1,989: | ||
|map_ents | |map_ents | ||
|0x13 | |0x13 | ||
|0x14 | |||
|0x18 | |0x18 | ||
|True | |True | ||
| Line 1,899: | Line 1,996: | ||
|fx_map | |fx_map | ||
|0x14 | |0x14 | ||
|0x15 | |||
|0x19 | |0x19 | ||
|True | |True | ||
| Line 1,905: | Line 2,003: | ||
|gfx_map | |gfx_map | ||
|0x15 | |0x15 | ||
|0x16 | |||
|0x1A | |0x1A | ||
|True | |True | ||
| Line 1,911: | Line 2,010: | ||
|lightdef | |lightdef | ||
|0x16 | |0x16 | ||
|0x17 | |||
|0x1B | |0x1B | ||
|True | |True | ||
| Line 1,917: | Line 2,017: | ||
|ui_map | |ui_map | ||
|0x17 | |0x17 | ||
|0x18 | |||
|0x1C | |0x1C | ||
|False | |False | ||
| Line 1,923: | Line 2,024: | ||
|[[:Font Asset|font]] | |[[:Font Asset|font]] | ||
|0x18 | |0x18 | ||
|0x19 | |||
|0x1D | |0x1D | ||
|True | |True | ||
| Line 1,929: | Line 2,031: | ||
|menufile | |menufile | ||
|0x19 | |0x19 | ||
|0x1A | |||
|0x1E | |0x1E | ||
|True | |True | ||
| Line 1,935: | Line 2,038: | ||
|menu | |menu | ||
|0x1A | |0x1A | ||
|0x1B | |||
|0x1F | |0x1F | ||
|True | |True | ||
| Line 1,941: | Line 2,045: | ||
|animclass | |animclass | ||
|0x1B | |0x1B | ||
|0x1C | |||
|0x20 | |0x20 | ||
|True | |True | ||
| Line 1,947: | Line 2,052: | ||
|[[:Localize Asset|localize]] | |[[:Localize Asset|localize]] | ||
|0x1C | |0x1C | ||
|0x1D | |||
|0x21 | |0x21 | ||
|True | |True | ||
| Line 1,953: | Line 2,059: | ||
|attachment | |attachment | ||
|0x1D | |0x1D | ||
|0x1E | |||
|0x22 | |0x22 | ||
|True | |True | ||
| Line 1,959: | Line 2,066: | ||
|weapon | |weapon | ||
|0x1E | |0x1E | ||
|0x1F | |||
|0x23 | |0x23 | ||
|True | |True | ||
| Line 1,965: | Line 2,073: | ||
|snddriverglobals | |snddriverglobals | ||
|0x1F | |0x1F | ||
|0x20 | |||
|0x24 | |0x24 | ||
|True | |True | ||
| Line 1,971: | Line 2,080: | ||
|fx | |fx | ||
|0x20 | |0x20 | ||
|0x21 | |||
|0x25 | |0x25 | ||
|True | |True | ||
| Line 1,977: | Line 2,087: | ||
|impactfx | |impactfx | ||
|0x21 | |0x21 | ||
|0x22 | |||
|0x26 | |0x26 | ||
|True | |True | ||
| Line 1,983: | Line 2,094: | ||
|surfacefx | |surfacefx | ||
|0x22 | |0x22 | ||
|0x23 | |||
|0x27 | |0x27 | ||
|True | |True | ||
| Line 1,989: | Line 2,101: | ||
|aitype | |aitype | ||
|0x23 | |0x23 | ||
|0x24 | |||
|0x28 | |0x28 | ||
|False | |False | ||
| Line 1,995: | Line 2,108: | ||
|mptype | |mptype | ||
|0x24 | |0x24 | ||
|0x25 | |||
|0x29 | |0x29 | ||
|False | |False | ||
| Line 2,001: | Line 2,115: | ||
|character | |character | ||
|0x25 | |0x25 | ||
|0x26 | |||
|0x2A | |0x2A | ||
|False | |False | ||
| Line 2,007: | Line 2,122: | ||
|xmodelalias | |xmodelalias | ||
|0x26 | |0x26 | ||
|0x27 | |||
|0x2B | |0x2B | ||
|False | |False | ||
| Line 2,013: | Line 2,129: | ||
|rawfile | |rawfile | ||
|0x27 | |0x27 | ||
|0x28 | |||
|0x2C | |0x2C | ||
|True | |True | ||
| Line 2,019: | Line 2,136: | ||
|scriptfile | |scriptfile | ||
|0x28 | |0x28 | ||
|0x29 | |||
|0x2D | |0x2D | ||
|True | |True | ||
| Line 2,025: | Line 2,143: | ||
|stringtable | |stringtable | ||
|0x29 | |0x29 | ||
|0x2A | |||
|0x2E | |0x2E | ||
|True | |True | ||
| Line 2,031: | Line 2,150: | ||
|leaderboarddef | |leaderboarddef | ||
|0x2A | |0x2A | ||
|0x2B | |||
|0x2F | |0x2F | ||
|True | |True | ||
| Line 2,037: | Line 2,157: | ||
|structureddatadef | |structureddatadef | ||
|0x2B | |0x2B | ||
|0x2C | |||
|0x30 | |0x30 | ||
|True | |True | ||
| Line 2,043: | Line 2,164: | ||
|[[:Tracer Asset|tracer]] | |[[:Tracer Asset|tracer]] | ||
|0x2C | |0x2C | ||
|0x2D | |||
|0x31 | |0x31 | ||
|True | |True | ||
| Line 2,049: | Line 2,171: | ||
|vehicle | |vehicle | ||
|0x2D | |0x2D | ||
|0x2E | |||
|0x32 | |0x32 | ||
|True | |True | ||
| Line 2,055: | Line 2,178: | ||
|addon_map_ents | |addon_map_ents | ||
|0x2E | |0x2E | ||
|0x2F | |||
|0x33 | |0x33 | ||
|True | |True | ||
| Line 2,061: | Line 2,185: | ||
|netconststrings | |netconststrings | ||
|0x2F | |0x2F | ||
|0x30 | |||
|0x34 | |0x34 | ||
|True | |True | ||
| Line 2,067: | Line 2,192: | ||
|reverbpresset | |reverbpresset | ||
|0x30 | |0x30 | ||
|0x31 | |||
|0x35 | |0x35 | ||
|True | |True | ||
| Line 2,073: | Line 2,199: | ||
|luafile | |luafile | ||
|0x31 | |0x31 | ||
|0x32 | |||
|0x36 | |0x36 | ||
|True | |True | ||
| Line 2,079: | Line 2,206: | ||
|scriptable | |scriptable | ||
|0x32 | |0x32 | ||
|0x33 | |||
|0x37 | |0x37 | ||
|True | |True | ||
| Line 2,103: | Line 2,231: | ||
|equipsndtable | |equipsndtable | ||
|0x33 | |0x33 | ||
|0x34 | |||
|0x3B | |0x3B | ||
|True | |True | ||
| Line 2,115: | Line 2,244: | ||
|dopplerpreset | |dopplerpreset | ||
|0x34 | |0x34 | ||
|0x35 | |||
|0x3D | |0x3D | ||
|True | |True | ||
Revision as of 04:54, 1 January 2014
Any pages containing information on game assets will be linked here. This page will also contain information pertaining to any asset on any CoD.
Pool Structure
Once the assets are loaded from the FastFile and Zones, they are stored in memory in pools.
template<typename T> union XAssetPoolEntry
{
T entry;
T * next;
};
template<typename T, int count> struct XAssetPool
{
T * freeHead;
XAssetPoolEntry<T> entries[count];
};
The pool counts are stored in an int[] in the executable called g_poolSizes. The freeHead is a pointer to the first unused asset in the pool. The next pointer is only used if the current asset is an unused asset, in which case it points to the next asset in the pool. Keep in mind that assets that only have a count of 1 are not going to be in a pool.
Asset Types
Call of Duty 4
| Asset Type | Xbox 360 ID | Is Used | Pool Count |
|---|---|---|---|
| xmodelpieces | 0x00 | False | 0x40 |
| physpreset | 0x01 | True | 0x40 |
| xanim | 0x02 | True | 0x1000 |
| xmodel | 0x03 | True | 0x3E8 |
| material | 0x04 | True | 0x800 |
| pixelshader | 0x05 | True | 0x600 |
| techset | 0x06 | True | 0x200 |
| image | 0x07 | True | 0x960 |
| sound | 0x08 | True | 0x3E80 |
| sndcurve | 0x09 | True | 0x40 |
| loaded_sound | 0x0A | True | 0x4B0 |
| col_map_sp | 0x0B | True | 1 |
| col_map_mp | 0x0C | True | 1 |
| com_map | 0x0D | True | 1 |
| game_map_sp | 0x0E | True | 1 |
| game_map_mp | 0x0F | True | 1 |
| map_ents | 0x10 | True | 2 |
| gfx_map | 0x11 | True | 1 |
| lightdef | 0x12 | True | 0x20 |
| ui_map | 0x13 | False | 0 |
| font | 0x14 | True | 0x10 |
| menufile | 0x15 | True | 0x80 |
| menu | 0x16 | True | 0x200 |
| localize | 0x17 | True | 0x1800 |
| weapon | 0x18 | True | 0x80 |
| snddriverglobals | 0x19 | True | 1 |
| fx | 0x1A | True | 0x190 |
| impactfx | 0x1B | True | 4 |
| aitype | 0x1C | False | 0 |
| mptype | 0x1D | False | 0 |
| character | 0x1E | False | 0 |
| xmodelalias | 0x1F | False | 0 |
| rawfile | 0x20 | True | 0x400 |
| stringtable | 0x21 | True | 0x32 |
World at War
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| xmodelpieces | 0x00 | 0x00 | 0x00 | False | 0x40 |
| physpreset | 0x01 | 0x01 | 0x01 | True | 0x40 |
| physconstraints | 0x02 | 0x02 | 0x02 | True | 0x40 |
| destructibledef | 0x03 | 0x03 | 0x03 | True | 0x40 |
| xanim | 0x04 | 0x04 | 0x04 | True | 0x1000 |
| xmodel | 0x05 | 0x05 | 0x05 | True | 0x3E8 |
| material | 0x06 | 0x06 | 0x06 | True | 0x800 |
| pixelshader | 0x07 | 0x07 | n/a | True | 0x800 |
| vertexshader | n/a | 0x08 | n/a | True | ???? |
| techset | 0x08 | 0x09 | 0x07 | True | 0x200 |
| image | 0x09 | 0x0A | 0x08 | True | 0x960 |
| sound | 0x0A | 0x0B | 0x09 | True | 0x3E80 |
| loaded_sound | 0x0B | 0x0C | 0x0A | True | 0x640 |
| col_map_sp | 0x0C | 0x0D | 0x0B | True | 1 |
| col_map_mp | 0x0D | 0x0E | 0x0C | True | 1 |
| com_map | 0x0E | 0x0F | 0x0D | True | 1 |
| game_map_sp | 0x0F | 0x10 | 0x0D | True | 1 |
| game_map_mp | 0x10 | 0x11 | 0x0F | True | 1 |
| map_ents | 0x11 | 0x12 | 0x10 | True | 2 |
| gfx_map | 0x12 | 0x13 | 0x11 | True | 1 |
| lightdef | 0x13 | 0x14 | 0x12 | True | 0x20 |
| ui_map | 0x14 | 0x15 | 0x13 | False | 0 |
| font | 0x15 | 0x16 | 0x14 | True | 0x10 |
| menufile | 0x16 | 0x17 | 0x15 | True | 0x80 |
| menu | 0x17 | 0x18 | 0x16 | True | 0x258 |
| localize | 0x18 | 0x19 | 0x17 | True | 0x2096 |
| weapon | 0x19 | 0x1A | 0x18 | True | 0x100 |
| snddriverglobals | 0x1A | 0x1B | 0x19 | True | 1 |
| fx | 0x1B | 0x1C | 0x1A | True | 0x190 |
| impactfx | 0x1C | 0x1D | 0x1B | True | 4 |
| aitype | 0x1D | 0x1E | 0x1C | False | 0 |
| mptype | 0x1E | 0x1F | 0x1D | False | 0 |
| character | 0x1F | 0x20 | 0x1E | False | 0 |
| xmodelalias | 0x20 | 0x21 | 0x1F | False | 0 |
| rawfile | 0x21 | 0x22 | 0x20 | True | 0x400 |
| stringtable | 0x22 | 0x23 | 0x21 | True | 0x32 |
| packindex | 0x23 | 0x24 | 0x22 | True | 0x10 |
Modern Warfare 2
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| physpreset | 0x00 | 0x00 | 0x00 | True | 0x40 |
| phys_collmap | 0x01 | 0x01 | 0x01 | True | 0x400 |
| xanim | 0x02 | 0x02 | 0x02 | True | 0x1000 |
| xmodelsurfs | 0x03 | 0x03 | 0x03 | True | 0x1000 |
| xmodel | 0x04 | 0x04 | 0x04 | True | 0x600 |
| material | 0x05 | 0x05 | 0x05 | True | 0x1000 |
| pixelshader | 0x06 | 0x06 | 0x06 | True | 0x1FA0 |
| vertexshader | N/A | 0x07 | 0x07 | True | 0x400 |
| vertexdecl | N/A | N/A | 0x08 | True | 0x30 |
| techset | 0x07 | 0x08 | 0x09 | True | 0x300 |
| image | 0x08 | 0x09 | 0x0A | True | 0xE00 |
| sound | 0x09 | 0x0A | 0x0B | True | 0x3E80 |
| sndcurve | 0x0A | 0x0B | 0x0C | True | 0x40 |
| loaded_sound | 0x0B | 0x0C | 0x0D | True | 0x546 |
| col_map_sp | 0x0C | 0x0D | 0x0E | True | 1 |
| col_map_mp | 0x0D | 0x0E | 0x0F | True | 1 |
| com_map | 0x0E | 0x0F | 0x10 | True | 1 |
| game_map_sp | 0x0F | 0x10 | 0x11 | True | 1 |
| game_map_mp | 0x10 | 0x11 | 0x12 | True | 1 |
| map_ents | 0x11 | 0x12 | 0x13 | True | 2 |
| fx_map | 0x12 | 0x13 | 0x14 | True | 1 |
| gfx_map | 0x13 | 0x14 | 0x15 | True | 1 |
| lightdef | 0x14 | 0x15 | 0x16 | True | 0x20 |
| ui_map | 0x15 | 0x16 | 0x17 | False | 0 |
| font | 0x16 | 0x17 | 0x18 | True | 0x10 |
| menufile | 0x17 | 0x18 | 0x19 | True | 0x80 |
| menu | 0x18 | 0x19 | 0x1A | True | 0x264 |
| localize | 0x19 | 0x1A | 0x1B | True | 0x1B58 |
| weapon | 0x1A | 0x1B | 0x1C | True | 0x578 |
| snddriverglobals | 0x1B | 0x1C | 0x1D | True | 1 |
| fx | 0x1C | 0x1D | 0x1E | True | 0x258 |
| impactfx | 0x1D | 0x1E | 0x1F | True | 4 |
| aitype | 0x1E | 0x1F | 0x20 | False | 0 |
| mptype | 0x1F | 0x20 | 0x21 | False | 0 |
| character | 0x20 | 0x21 | 0x22 | False | 0 |
| xmodelalias | 0x21 | 0x22 | 0x23 | False | 0 |
| rawfile | 0x22 | 0x23 | 0x24 | True | 0x400 |
| stringtable | 0x23 | 0x24 | 0x25 | True | 0x190 |
| leaderboarddef | 0x24 | 0x25 | 0x26 | True | 0x64 |
| structureddatadef | 0x25 | 0x26 | 0x27 | True | 0x18 |
| tracer | 0x26 | 0x27 | 0x28 | True | 0x20 |
| vehicle | 0x27 | 0x28 | 0x29 | True | 0x80 |
| addon_map_ents | 0x28 | 0x29 | 0x2A | True | 1 |
Black Ops 1
| Asset Type | Xbox 360 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|
| xmodelpieces | 0x00 | 0x00 | False | 0x40 |
| physpreset | 0x01 | 0x01 | True | 0x40 |
| physconstraints | 0x02 | 0x02 | True | 0x40 |
| destructibledef | 0x03 | 0x03 | True | 0x40 |
| xanim | 0x04 | 0x04 | True | 0x13EC |
| xmodel | 0x05 | 0x05 | True | 0x3E8 |
| material | 0x06 | 0x06 | True | 0x1000 |
| pixelshader | 0x07 | n/a | True | 0x1060 |
| techset | 0x08 | 0x07 | True | 0x200 |
| image | 0x09 | 0x08 | True | 0x1000 |
| sound | 0x0A | 0x09 | True | 0x20 |
| sound_patch | 0x0B | 0x0A | True | 0x10 |
| col_map_sp | 0x0C | 0x0B | True | 1 |
| col_map_mp | 0x0D | 0x0C | True | 1 |
| com_map | 0x0E | 0x0D | True | 1 |
| game_map_sp | 0x0F | 0x0D | True | 1 |
| game_map_mp | 0x10 | 0x0F | True | 1 |
| map_ents | 0x11 | 0x10 | True | 2 |
| gfx_map | 0x12 | 0x11 | True | 1 |
| lightdef | 0x13 | 0x12 | True | 0x20 |
| ui_map | 0x14 | 0x13 | False | 0 |
| font | 0x15 | 0x14 | True | 0x10 |
| menufile | 0x16 | 0x15 | True | 0xA4 |
| menu | 0x17 | 0x16 | True | 0x3CA |
| localize | 0x18 | 0x17 | True | 0x2400 |
| weapon | 0x19 | 0x18 | True | 0x800 |
| weapondef | 0x1A | 0x19 | False | 0 |
| weaponvariant | 0x1B | 0x1A | False | 0 |
| snddriverglobals | 0x1C | 0x1B | True | 1 |
| fx | 0x1D | 0x1C | True | 0x1C2 |
| impactfx | 0x1E | 0x1D | True | 4 |
| aitype | 0x1F | 0x1E | False | 0 |
| mptype | 0x20 | 0x1F | False | 0 |
| mpbody | 0x21 | 0x20 | False | 0 |
| mphead | 0x22 | 0x21 | False | 0 |
| character | 0x23 | 0x22 | False | 0 |
| xmodelalias | 0x24 | 0x23 | False | 0 |
| rawfile | 0x25 | 0x24 | True | 0x400 |
| stringtable | 0x26 | 0x25 | True | 0x50 |
| packindex | 0x27 | 0x26 | True | 0x10 |
| xGlobals | 0x28 | 0x27 | True | 1 |
| ddl | 0x29 | 0x28 | True | 0x18 |
| glasses | 0x2A | 0x29 | True | 1 |
| texturelist | 0x2B | n/a | True | 1 |
| emblemset | 0x2C | 0x2A | True | 4 |
Modern Warfare 3
| Asset Type | Xbox 360 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|
| physpreset | 0x00 | 0x00 | True | 0x40 |
| phys_collmap | 0x01 | 0x01 | True | 0x400 |
| xanim | 0x02 | 0x02 | True | 0x1040 |
| xmodelsurfs | 0x03 | 0x03 | True | 0xC00 |
| xmodel | 0x04 | 0x04 | True | 0x8A0 |
| material | 0x05 | 0x05 | True | 0x1260 |
| pixelshader | 0x06 | 0x06 | True | 0x1800 |
| vertexshader | N/A | 0x07 | True | ??? |
| vertexdecl | N/A | 0x08 | True | ??? |
| techset | 0x07 | 0x09 | True | 0x300 |
| image | 0x08 | 0x0A | True | 0x10C0 |
| sound | 0x09 | 0x0B | True | 0x3E80 |
| sndcurve | 0x0A | 0x0C | True | 0x40 |
| loaded_sound | 0x0B | 0x0D | True | 0x672 |
| col_map_mp | 0x0C | 0x0E | True | 1 |
| com_map | 0x0D | 0x0F | True | 1 |
| glass_map | 0x0E | 0x10 | True | 1 |
| aipaths | 0x0F | 0x11 | True | 1 |
| vehicle_track | 0x10 | 0x12 | True | 1 |
| map_ents | 0x11 | 0x13 | True | 2 |
| fx_map | 0x12 | 0x14 | True | 1 |
| gfx_map | 0x13 | 0x15 | True | 1 |
| lightdef | 0x14 | 0x16 | True | 0x20 |
| ui_map | 0x15 | 0x17 | False | 0 |
| font | 0x16 | 0x18 | True | 0x10 |
| menufile | 0x17 | 0x19 | True | 0x80 |
| menu | 0x18 | 0x1A | True | 0x264 |
| localize | 0x19 | 0x1B | True | 0x1B58 |
| attachment | 0x1A | 0x1C | True | 0x578 |
| weapon | 0x1B | 0x1D | True | 0x578 |
| snddriverglobals | 0x1C | 0x1E | True | 1 |
| fx | 0x1D | 0x1F | True | 0x258 |
| impactfx | 0x1E | 0x20 | True | 4 |
| surfacefx | 0x1F | 0x21 | True | 4 |
| aitype | 0x20 | 0x22 | False | 0 |
| mptype | 0x21 | 0x23 | False | 0 |
| character | 0x22 | 0x24 | False | 0 |
| xmodelalias | 0x23 | 0x25 | False | 0 |
| rawfile | 0x24 | 0x26 | True | 0x400 |
| scriptfile | 0x25 | 0x27 | True | 0x400 |
| stringtable | 0x26 | 0x28 | True | 0x190 |
| leaderboarddef | 0x27 | 0x29 | True | 0x64 |
| structureddatadef | 0x28 | 0x2A | True | 0x18 |
| tracer | 0x29 | 0x2B | True | 0x20 |
| vehicle | 0x2A | 0x2C | True | 0x80 |
| addon_map_ents | 0x2B | 0x2D | True | 1 |
Black Ops 2
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| xmodelpieces | 0x00 | 0x00 | 0x00 | False | 0x40 |
| physpreset | 0x01 | 0x01 | 0x01 | True | 0x41 |
| physconstraints | 0x02 | 0x02 | 0x02 | True | 0x40 |
| destructibledef | 0x03 | 0x03 | 0x03 | True | 0x40 |
| xanim | 0x04 | 0x04 | 0x04 | True | 0x1450 |
| xmodel | 0x05 | 0x05 | 0x05 | True | 0x578 |
| material | 0x06 | 0x06 | 0x06 | True | 0x1300 |
| pixelshader | 0x07 | 0x07 | n/a | True | 0x1800 |
| vertexshader | n/a | 0x08 | n/a | True | ??? |
| techset | 0x08 | 0x09 | 0x07 | True | 0x226 |
| image | 0x09 | 0x0A | 0x08 | True | 0x1440 |
| sound | 0x0A | 0x0B | 0x09 | True | 0x20 |
| sound_patch | 0x0B | 0x0C | 0x0A | True | 0x10 |
| col_map_sp | 0x0C | 0x0D | 0x0B | True | 1 |
| col_map_mp | 0x0D | 0x0E | 0x0C | True | 1 |
| com_map | 0x0E | 0x0F | 0x0D | True | 1 |
| game_map_sp | 0x0F | 0x10 | 0x0D | True | 1 |
| game_map_mp | 0x10 | 0x11 | 0x0F | True | 1 |
| map_ents | 0x11 | 0x12 | 0x10 | True | 2 |
| gfx_map | 0x12 | 0x13 | 0x11 | True | 1 |
| lightdef | 0x13 | 0x14 | 0x12 | True | 0x20 |
| ui_map | 0x14 | 0x15 | 0x13 | False | 0 |
| font | 0x15 | 0x16 | 0x14 | True | 0x10 |
| fonticon | 0x16 | 0x17 | 0x15 | True | 0x10 |
| menufile | 0x17 | 0x18 | 0x16 | True | 0xA4 |
| menu | 0x18 | 0x19 | 0x17 | True | 0x1C2 |
| localize | 0x19 | 0x1A | 0x18 | True | 0x3800 |
| weapon | 0x1A | 0x1B | 0x19 | True | 0x100 |
| weapondef | 0x1B | 0x1C | 0x1A | False | 0 |
| weaponvariant | 0x1C | 0x1D | 0x1B | False | 0 |
| weaponfull | 0x1D | 0x1E | 0x1C | False | 0 |
| attachment | 0x1E | 0x1F | 0x1D | True | 0x80 |
| attachmentunique | 0x1F | 0x20 | 0x1E | True | 0x400 |
| weaponcamo | 0x20 | 0x21 | 0x1F | True | 0x80 |
| snddriverglobals | 0x21 | 0x22 | 0x20 | True | 1 |
| fx | 0x22 | 0x23 | 0x21 | True | 0x258 |
| impactfx | 0x23 | 0x24 | 0x22 | True | 4 |
| aitype | 0x24 | 0x25 | 0x23 | False | 0 |
| mptype | 0x25 | 0x26 | 0x24 | False | 0 |
| mpbody | 0x26 | 0x27 | 0x25 | False | 0 |
| mphead | 0x27 | 0x28 | 0x26 | False | 0 |
| character | 0x28 | 0x29 | 0x27 | False | 0 |
| xmodelalias | 0x29 | 0x2A | 0x28 | False | 0 |
| rawfile | 0x2A | 0x2B | 0x29 | True | 0x400 |
| stringtable | 0x2B | 0x2C | 0x2A | True | 0x60 |
| leaderboarddef | 0x2C | 0x2D | 0x2B | True | 0x80 |
| xGlobals | 0x2D | 0x2E | 0x2C | True | 1 |
| ddl | 0x2E | 0x2F | 0x2D | True | 0x18 |
| glasses | 0x2F | 0x30 | 0x2E | True | 1 |
| texturelist | 0x30 | 0x31 | n/a | True | 8 |
| emblemset | 0x31 | 0x32 | 0x2F | True | 4 |
| scriptparsetree | 0x32 | 0x33 | 0x30 | True | 0x400 |
| keyvaluepairs | 0x33 | 0x34 | 0x31 | True | 0x40 |
| vehicle | 0x34 | 0x35 | 0x32 | True | 0x20 |
| memoryblock | 0x35 | 0x36 | 0x33 | True | 0x10 |
| addon_map_ents | 0x36 | 0x37 | 0x34 | True | 1 |
| tracer | 0x37 | 0x38 | 0x35 | True | 0x32 |
| skinnedverts | 0x38 | 0x39 | 0x36 | True | 1 |
| qdb | 0x39 | 0x3A | 0x37 | True | 4 |
| slug | 0x3A | 0x3B | 0x38 | True | 5 |
| footsteptable | 0x3B | 0x3C | 0x39 | True | 0x20 |
| footstepfxtable | 0x3C | 0x3D | 0x3A | True | 4 |
| zbarrier | 0x3D | 0x3E | 0x3B | True | 0x10 |
| string | 0x3E | 0x3F | 0x3C | False | 0 |
| assetlist | 0x3F | 0x40 | 0x3D | False | 0 |
| report | 0x40 | 0x41 | 0x3E | False | 0 |
| depend | 0x41 | 0x42 | 0x3F | False | 0 |
Ghosts
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| physpreset | 0x00 | 0x00 | 0x00 | True | 0x40 |
| phys_collmap | 0x01 | 0x01 | 0x01 | True | 0x100 |
| xanim | 0x02 | 0x02 | 0x02 | True | 0x1040 |
| xmodelsurfs | 0x03 | 0x03 | 0x03 | True | 0xC00 |
| xmodel | 0x04 | 0x04 | 0x04 | True | 0x8A0 |
| material | 0x05 | 0x05 | 0x05 | True | 0xFA0 |
| computeshader | n/a | n/a | 0x06 | True | ??? |
| vertexshader | n/a | 0x06 | 0x07 | True | ??? |
| hullshader | n/a | 0x08 | True | ??? | |
| domainshader | n/a | 0x09 | True | ??? | |
| pixelshader | 0x06 | 0x07 | 0x0A | True | 0x1800 |
| vertexdecl | n/a | 0x0B | True | ??? | |
| techset | 0x07 | 0x08 | 0x0C | True | 0x300 |
| image | 0x08 | 0x09 | 0x0D | True | 0x10C0 |
| sound | 0x09 | 0x0A | 0x0E | True | 0x3E80 |
| sndcurve | 0x0A | 0x0B | 0x0F | True | 0x40 |
| lpfcurve | 0x0B | 0x0C | 0x10 | True | 0x40 |
| reverbsendcurve | 0x0C | 0x0D | 0x11 | True | 0x40 |
| loaded_sound | 0x0D | 0x0E | 0x12 | True | 0x9C4 |
| col_map_mp | 0x0E | 0x0F | 0x13 | True | 1 |
| com_map | 0x0F | 0x10 | 0x14 | True | 1 |
| glass_map | 0x10 | 0x11 | 0x15 | True | 1 |
| aipaths | 0x11 | 0x12 | 0x16 | True | 1 |
| vehicle_track | 0x12 | 0x13 | 0x17 | True | 1 |
| map_ents | 0x13 | 0x14 | 0x18 | True | 2 |
| fx_map | 0x14 | 0x15 | 0x19 | True | 1 |
| gfx_map | 0x15 | 0x16 | 0x1A | True | 1 |
| lightdef | 0x16 | 0x17 | 0x1B | True | 0x20 |
| ui_map | 0x17 | 0x18 | 0x1C | False | 0 |
| font | 0x18 | 0x19 | 0x1D | True | 0x10 |
| menufile | 0x19 | 0x1A | 0x1E | True | 0x40 |
| menu | 0x1A | 0x1B | 0x1F | True | 0x40 |
| animclass | 0x1B | 0x1C | 0x20 | True | 8 |
| localize | 0x1C | 0x1D | 0x21 | True | 0x2198 |
| attachment | 0x1D | 0x1E | 0x22 | True | 0x60 |
| weapon | 0x1E | 0x1F | 0x23 | True | 0xA0 |
| snddriverglobals | 0x1F | 0x20 | 0x24 | True | 1 |
| fx | 0x20 | 0x21 | 0x25 | True | 0x800 |
| impactfx | 0x21 | 0x22 | 0x26 | True | 4 |
| surfacefx | 0x22 | 0x23 | 0x27 | True | 6 |
| aitype | 0x23 | 0x24 | 0x28 | False | 0 |
| mptype | 0x24 | 0x25 | 0x29 | False | 0 |
| character | 0x25 | 0x26 | 0x2A | False | 0 |
| xmodelalias | 0x26 | 0x27 | 0x2B | False | 0 |
| rawfile | 0x27 | 0x28 | 0x2C | True | 0x400 |
| scriptfile | 0x28 | 0x29 | 0x2D | True | 0x300 |
| stringtable | 0x29 | 0x2A | 0x2E | True | 0x190 |
| leaderboarddef | 0x2A | 0x2B | 0x2F | True | 0x80 |
| structureddatadef | 0x2B | 0x2C | 0x30 | True | 0x18 |
| tracer | 0x2C | 0x2D | 0x31 | True | 0x20 |
| vehicle | 0x2D | 0x2E | 0x32 | True | 0x20 |
| addon_map_ents | 0x2E | 0x2F | 0x33 | True | 1 |
| netconststrings | 0x2F | 0x30 | 0x34 | True | 0x80 |
| reverbpresset | 0x30 | 0x31 | 0x35 | True | 0x40 |
| luafile | 0x31 | 0x32 | 0x36 | True | 0x100 |
| scriptable | 0x32 | 0x33 | 0x37 | True | 0x80 |
| colorization | n/a | 0x38 | True | 1 | |
| colorizationset | n/a | 0x39 | True | 1 | |
| tonemapping | n/a | 0x3A | True | 1 | |
| equipsndtable | 0x33 | 0x34 | 0x3B | True | 1 |
| vectorfield | n/a | 0x3C | True | 1 | |
| dopplerpreset | 0x34 | 0x35 | 0x3D | True | 0x40 |
| particlesimanimation | n/a | 0x3E | True | 1 |
Pages in category "Assets"
The following 109 pages are in this category, out of 109 total.