Category:Assets: Difference between revisions
Aerosoul94 (talk | contribs) |
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! scope="col"|Asset Type | ! scope="col"|Asset Type | ||
! scope="col"|Xbox 360 ID | ! scope="col"|Xbox 360 ID | ||
! scope="col"|PS3 ID | |||
! scope="col"|PC ID | |||
! scope="col"|Is Used | ! scope="col"|Is Used | ||
! scope="col"|Pool Count | ! scope="col"|Pool Count | ||
|- | |- | ||
|xmodelpieces | |xmodelpieces | ||
|0x00 | |||
|0x00 | |||
|0x00 | |0x00 | ||
|False | |False | ||
| Line 30: | Line 34: | ||
|- | |- | ||
|[[:PhysPreset Asset|physpreset]] | |[[:PhysPreset Asset|physpreset]] | ||
|0x01 | |||
|0x01 | |||
|0x01 | |0x01 | ||
|True | |True | ||
| Line 35: | Line 41: | ||
|- | |- | ||
|xanim | |xanim | ||
|0x02 | |||
|0x02 | |||
|0x02 | |0x02 | ||
|True | |True | ||
| Line 40: | Line 48: | ||
|- | |- | ||
|xmodel | |xmodel | ||
|0x03 | |||
|0x03 | |||
|0x03 | |0x03 | ||
|True | |True | ||
| Line 45: | Line 55: | ||
|- | |- | ||
|material | |material | ||
|0x04 | |||
|0x04 | |||
|0x04 | |0x04 | ||
|True | |True | ||
| Line 51: | Line 63: | ||
|pixelshader | |pixelshader | ||
|0x05 | |0x05 | ||
|0x05 | |||
|N/A | |||
|True | |True | ||
|0x600 | |0x600 | ||
|- | |||
|vertexshader | |||
|N/A | |||
|0x06 | |||
|N/A | |||
|True | |||
|0x200 | |||
|- | |- | ||
|techset | |techset | ||
|0x06 | |0x06 | ||
|0x07 | |||
|0x05 | |||
|True | |True | ||
|0x200 | |0x200 | ||
| Line 61: | Line 84: | ||
|image | |image | ||
|0x07 | |0x07 | ||
|0x08 | |||
|0x06 | |||
|True | |True | ||
|0x960 | |0x960 | ||
| Line 66: | Line 91: | ||
|sound | |sound | ||
|0x08 | |0x08 | ||
|0x09 | |||
|0x07 | |||
|True | |True | ||
|0x3E80 | |0x3E80 | ||
| Line 71: | Line 98: | ||
|sndcurve | |sndcurve | ||
|0x09 | |0x09 | ||
|0x0A | |||
|0x08 | |||
|True | |True | ||
|0x40 | |0x40 | ||
| Line 76: | Line 105: | ||
|loaded_sound | |loaded_sound | ||
|0x0A | |0x0A | ||
|0x0B | |||
|0x09 | |||
|True | |True | ||
|0x4B0 | |0x4B0 | ||
| Line 81: | Line 112: | ||
|col_map_sp | |col_map_sp | ||
|0x0B | |0x0B | ||
|0x0C | |||
|0x0A | |||
|True | |True | ||
|1 | |1 | ||
| Line 86: | Line 119: | ||
|col_map_mp | |col_map_mp | ||
|0x0C | |0x0C | ||
|0x0D | |||
|0x0B | |||
|True | |True | ||
|1 | |1 | ||
| Line 91: | Line 126: | ||
|com_map | |com_map | ||
|0x0D | |0x0D | ||
|0x0E | |||
|0x0C | |||
|True | |True | ||
|1 | |1 | ||
| Line 96: | Line 133: | ||
|game_map_sp | |game_map_sp | ||
|0x0E | |0x0E | ||
|0x0F | |||
|0x0D | |||
|True | |True | ||
|1 | |1 | ||
| Line 101: | Line 140: | ||
|game_map_mp | |game_map_mp | ||
|0x0F | |0x0F | ||
|0x10 | |||
|0x0E | |||
|True | |True | ||
|1 | |1 | ||
| Line 106: | Line 147: | ||
|map_ents | |map_ents | ||
|0x10 | |0x10 | ||
|0x11 | |||
|0x0F | |||
|True | |True | ||
|2 | |2 | ||
| Line 111: | Line 154: | ||
|gfx_map | |gfx_map | ||
|0x11 | |0x11 | ||
|0x12 | |||
|0x10 | |||
|True | |True | ||
|1 | |1 | ||
| Line 116: | Line 161: | ||
|lightdef | |lightdef | ||
|0x12 | |0x12 | ||
|0x13 | |||
|0x11 | |||
|True | |True | ||
|0x20 | |0x20 | ||
| Line 121: | Line 168: | ||
|ui_map | |ui_map | ||
|0x13 | |0x13 | ||
|0x14 | |||
|0x12 | |||
|False | |False | ||
|0 | |0 | ||
| Line 126: | Line 175: | ||
|[[:Font Asset|font]] | |[[:Font Asset|font]] | ||
|0x14 | |0x14 | ||
|0x15 | |||
|0x13 | |||
|True | |True | ||
|0x10 | |0x10 | ||
| Line 131: | Line 182: | ||
|menufile | |menufile | ||
|0x15 | |0x15 | ||
|0x16 | |||
|0x14 | |||
|True | |True | ||
|0x80 | |0x80 | ||
| Line 136: | Line 189: | ||
|menu | |menu | ||
|0x16 | |0x16 | ||
|0x17 | |||
|0x15 | |||
|True | |True | ||
|0x200 | |0x200 | ||
| Line 141: | Line 196: | ||
|[[:Localize Asset|localize]] | |[[:Localize Asset|localize]] | ||
|0x17 | |0x17 | ||
|0x18 | |||
|0x16 | |||
|True | |True | ||
|0x1800 | |0x1800 | ||
| Line 146: | Line 203: | ||
|[[:Weapon Asset (CoD4)|weapon]] | |[[:Weapon Asset (CoD4)|weapon]] | ||
|0x18 | |0x18 | ||
|0x19 | |||
|0x17 | |||
|True | |True | ||
|0x80 | |0x80 | ||
| Line 151: | Line 210: | ||
|snddriverglobals | |snddriverglobals | ||
|0x19 | |0x19 | ||
|0x1A | |||
|0x18 | |||
|True | |True | ||
|1 | |1 | ||
| Line 156: | Line 217: | ||
|fx | |fx | ||
|0x1A | |0x1A | ||
|0x1B | |||
|0x19 | |||
|True | |True | ||
|0x190 | |0x190 | ||
| Line 161: | Line 224: | ||
|[[:ImpactFX Asset|impactfx]] | |[[:ImpactFX Asset|impactfx]] | ||
|0x1B | |0x1B | ||
|0x1C | |||
|0x1A | |||
|True | |True | ||
|4 | |4 | ||
| Line 166: | Line 231: | ||
|aitype | |aitype | ||
|0x1C | |0x1C | ||
|0x1D | |||
|0x1B | |||
|False | |False | ||
|0 | |0 | ||
| Line 171: | Line 238: | ||
|mptype | |mptype | ||
|0x1D | |0x1D | ||
|0x1E | |||
|0x1C | |||
|False | |False | ||
|0 | |0 | ||
| Line 176: | Line 245: | ||
|character | |character | ||
|0x1E | |0x1E | ||
|0x1F | |||
|0x1D | |||
|False | |False | ||
|0 | |0 | ||
| Line 181: | Line 252: | ||
|xmodelalias | |xmodelalias | ||
|0x1F | |0x1F | ||
|0x20 | |||
|0x1E | |||
|False | |False | ||
|0 | |0 | ||
| Line 186: | Line 259: | ||
|rawfile | |rawfile | ||
|0x20 | |0x20 | ||
|0x21 | |||
|0x1F | |||
|True | |True | ||
|0x400 | |0x400 | ||
| Line 191: | Line 266: | ||
|[[:StringTable Asset|stringtable]] | |[[:StringTable Asset|stringtable]] | ||
|0x21 | |0x21 | ||
|0x22 | |||
|0x20 | |||
|True | |True | ||
|0x32 | |0x32 | ||
|} | |} | ||
=== World at War === | === World at War === | ||
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="font-size:13px;line-height:21px;width:500px;height:500px;" | ||
| Line 777: | Line 853: | ||
! scope="col"|Asset Type | ! scope="col"|Asset Type | ||
! scope="col"|Xbox 360 ID | ! scope="col"|Xbox 360 ID | ||
! scope="col"|PS3 ID | |||
! scope="col"|PC ID | ! scope="col"|PC ID | ||
! scope="col"|Is Used | ! scope="col"|Is Used | ||
| Line 782: | Line 859: | ||
|- | |- | ||
|xmodelpieces | |xmodelpieces | ||
|0x00 | |||
|0x00 | |0x00 | ||
|0x00 | |0x00 | ||
| Line 788: | Line 866: | ||
|- | |- | ||
|[[:PhysPreset Asset|physpreset]] | |[[:PhysPreset Asset|physpreset]] | ||
|0x01 | |||
|0x01 | |0x01 | ||
|0x01 | |0x01 | ||
| Line 794: | Line 873: | ||
|- | |- | ||
|physconstraints | |physconstraints | ||
|0x02 | |||
|0x02 | |0x02 | ||
|0x02 | |0x02 | ||
| Line 800: | Line 880: | ||
|- | |- | ||
|destructibledef | |destructibledef | ||
|0x03 | |||
|0x03 | |0x03 | ||
|0x03 | |0x03 | ||
| Line 806: | Line 887: | ||
|- | |- | ||
|xanim | |xanim | ||
|0x04 | |||
|0x04 | |0x04 | ||
|0x04 | |0x04 | ||
| Line 812: | Line 894: | ||
|- | |- | ||
|xmodel | |xmodel | ||
|0x05 | |||
|0x05 | |0x05 | ||
|0x05 | |0x05 | ||
| Line 818: | Line 901: | ||
|- | |- | ||
|material | |material | ||
|0x06 | |||
|0x06 | |0x06 | ||
|0x06 | |0x06 | ||
| Line 824: | Line 908: | ||
|- | |- | ||
|pixelshader | |pixelshader | ||
|0x07 | |||
|0x07 | |0x07 | ||
|n/a | |n/a | ||
|True | |True | ||
|0x1060 | |0x1060 | ||
|- | |||
|vertexshader | |||
|n/a | |||
|0x08 | |||
|n/a | |||
|True | |||
|0x708 | |||
|- | |- | ||
|techset | |techset | ||
|0x08 | |0x08 | ||
|0x09 | |||
|0x07 | |0x07 | ||
|True | |True | ||
| Line 837: | Line 930: | ||
|image | |image | ||
|0x09 | |0x09 | ||
|0x0A | |||
|0x08 | |0x08 | ||
|True | |True | ||
| Line 843: | Line 937: | ||
|sound | |sound | ||
|0x0A | |0x0A | ||
|0x0B | |||
|0x09 | |0x09 | ||
|True | |True | ||
| Line 849: | Line 944: | ||
|sound_patch | |sound_patch | ||
|0x0B | |0x0B | ||
|0x0C | |||
|0x0A | |0x0A | ||
|True | |True | ||
| Line 855: | Line 951: | ||
|col_map_sp | |col_map_sp | ||
|0x0C | |0x0C | ||
|0x0D | |||
|0x0B | |0x0B | ||
|True | |True | ||
| Line 861: | Line 958: | ||
|col_map_mp | |col_map_mp | ||
|0x0D | |0x0D | ||
|0x0E | |||
|0x0C | |0x0C | ||
|True | |True | ||
| Line 867: | Line 965: | ||
|com_map | |com_map | ||
|0x0E | |0x0E | ||
|0x0F | |||
|0x0D | |0x0D | ||
|True | |True | ||
| Line 873: | Line 972: | ||
|game_map_sp | |game_map_sp | ||
|0x0F | |0x0F | ||
|0x10 | |||
|0x0D | |0x0D | ||
|True | |True | ||
| Line 879: | Line 979: | ||
|game_map_mp | |game_map_mp | ||
|0x10 | |0x10 | ||
|0x11 | |||
|0x0F | |0x0F | ||
|True | |True | ||
| Line 885: | Line 986: | ||
|map_ents | |map_ents | ||
|0x11 | |0x11 | ||
|0x12 | |||
|0x10 | |0x10 | ||
|True | |True | ||
| Line 891: | Line 993: | ||
|gfx_map | |gfx_map | ||
|0x12 | |0x12 | ||
|0x13 | |||
|0x11 | |0x11 | ||
|True | |True | ||
| Line 897: | Line 1,000: | ||
|lightdef | |lightdef | ||
|0x13 | |0x13 | ||
|0x14 | |||
|0x12 | |0x12 | ||
|True | |True | ||
| Line 903: | Line 1,007: | ||
|ui_map | |ui_map | ||
|0x14 | |0x14 | ||
|0x15 | |||
|0x13 | |0x13 | ||
|False | |False | ||
| Line 909: | Line 1,014: | ||
|[[:Font Asset|font]] | |[[:Font Asset|font]] | ||
|0x15 | |0x15 | ||
|0x16 | |||
|0x14 | |0x14 | ||
|True | |True | ||
| Line 915: | Line 1,021: | ||
|menufile | |menufile | ||
|0x16 | |0x16 | ||
|0x17 | |||
|0x15 | |0x15 | ||
|True | |True | ||
| Line 921: | Line 1,028: | ||
|menu | |menu | ||
|0x17 | |0x17 | ||
|0x18 | |||
|0x16 | |0x16 | ||
|True | |True | ||
| Line 927: | Line 1,035: | ||
|[[:Localize Asset|localize]] | |[[:Localize Asset|localize]] | ||
|0x18 | |0x18 | ||
|0x19 | |||
|0x17 | |0x17 | ||
|True | |True | ||
| Line 933: | Line 1,042: | ||
|weapon | |weapon | ||
|0x19 | |0x19 | ||
|0x1A | |||
|0x18 | |0x18 | ||
|True | |True | ||
| Line 939: | Line 1,049: | ||
|weapondef | |weapondef | ||
|0x1A | |0x1A | ||
|0x1B | |||
|0x19 | |0x19 | ||
|False | |False | ||
| Line 945: | Line 1,056: | ||
|weaponvariant | |weaponvariant | ||
|0x1B | |0x1B | ||
|0x1C | |||
|0x1A | |0x1A | ||
|False | |False | ||
| Line 951: | Line 1,063: | ||
|snddriverglobals | |snddriverglobals | ||
|0x1C | |0x1C | ||
|0x1D | |||
|0x1B | |0x1B | ||
|True | |True | ||
| Line 957: | Line 1,070: | ||
|fx | |fx | ||
|0x1D | |0x1D | ||
|0x1E | |||
|0x1C | |0x1C | ||
|True | |True | ||
| Line 963: | Line 1,077: | ||
|impactfx | |impactfx | ||
|0x1E | |0x1E | ||
|0x1F | |||
|0x1D | |0x1D | ||
|True | |True | ||
| Line 969: | Line 1,084: | ||
|aitype | |aitype | ||
|0x1F | |0x1F | ||
|0x20 | |||
|0x1E | |0x1E | ||
|False | |False | ||
| Line 975: | Line 1,091: | ||
|mptype | |mptype | ||
|0x20 | |0x20 | ||
|0x21 | |||
|0x1F | |0x1F | ||
|False | |False | ||
| Line 981: | Line 1,098: | ||
|mpbody | |mpbody | ||
|0x21 | |0x21 | ||
|0x22 | |||
|0x20 | |0x20 | ||
|False | |False | ||
| Line 987: | Line 1,105: | ||
|mphead | |mphead | ||
|0x22 | |0x22 | ||
|0x23 | |||
|0x21 | |0x21 | ||
|False | |False | ||
| Line 993: | Line 1,112: | ||
|character | |character | ||
|0x23 | |0x23 | ||
|0x24 | |||
|0x22 | |0x22 | ||
|False | |False | ||
| Line 999: | Line 1,119: | ||
|xmodelalias | |xmodelalias | ||
|0x24 | |0x24 | ||
|0x25 | |||
|0x23 | |0x23 | ||
|False | |False | ||
| Line 1,005: | Line 1,126: | ||
|rawfile | |rawfile | ||
|0x25 | |0x25 | ||
|0x26 | |||
|0x24 | |0x24 | ||
|True | |True | ||
| Line 1,011: | Line 1,133: | ||
|stringtable | |stringtable | ||
|0x26 | |0x26 | ||
|0x27 | |||
|0x25 | |0x25 | ||
|True | |True | ||
| Line 1,017: | Line 1,140: | ||
|packindex | |packindex | ||
|0x27 | |0x27 | ||
|0x28 | |||
|0x26 | |0x26 | ||
|True | |True | ||
| Line 1,023: | Line 1,147: | ||
|xGlobals | |xGlobals | ||
|0x28 | |0x28 | ||
|0x29 | |||
|0x27 | |0x27 | ||
|True | |True | ||
| Line 1,029: | Line 1,154: | ||
|ddl | |ddl | ||
|0x29 | |0x29 | ||
|0x2A | |||
|0x28 | |0x28 | ||
|True | |True | ||
| Line 1,035: | Line 1,161: | ||
|glasses | |glasses | ||
|0x2A | |0x2A | ||
|0x2B | |||
|0x29 | |0x29 | ||
|True | |True | ||
| Line 1,041: | Line 1,168: | ||
|texturelist | |texturelist | ||
|0x2B | |0x2B | ||
|0x2C | |||
|n/a | |n/a | ||
|True | |True | ||
| Line 1,047: | Line 1,175: | ||
|emblemset | |emblemset | ||
|0x2C | |0x2C | ||
|0x2D | |||
|0x2A | |0x2A | ||
|True | |True | ||
| Line 1,055: | Line 1,184: | ||
! scope="col"|Asset Type | ! scope="col"|Asset Type | ||
! scope="col"|Xbox 360 ID | ! scope="col"|Xbox 360 ID | ||
! scope="col"|PS3 ID | |||
! scope="col"|PC ID | ! scope="col"|PC ID | ||
! scope="col"|Is Used | ! scope="col"|Is Used | ||
| Line 1,060: | Line 1,190: | ||
|- | |- | ||
|[[:PhysPreset Asset|physpreset]] | |[[:PhysPreset Asset|physpreset]] | ||
|0x00 | |||
|0x00 | |0x00 | ||
|0x00 | |0x00 | ||
| Line 1,066: | Line 1,197: | ||
|- | |- | ||
|phys_collmap | |phys_collmap | ||
|0x01 | |||
|0x01 | |0x01 | ||
|0x01 | |0x01 | ||
| Line 1,072: | Line 1,204: | ||
|- | |- | ||
|xanim | |xanim | ||
|0x02 | |||
|0x02 | |0x02 | ||
|0x02 | |0x02 | ||
| Line 1,078: | Line 1,211: | ||
|- | |- | ||
|xmodelsurfs | |xmodelsurfs | ||
|0x03 | |||
|0x03 | |0x03 | ||
|0x03 | |0x03 | ||
| Line 1,084: | Line 1,218: | ||
|- | |- | ||
|xmodel | |xmodel | ||
|0x04 | |||
|0x04 | |0x04 | ||
|0x04 | |0x04 | ||
| Line 1,090: | Line 1,225: | ||
|- | |- | ||
|material | |material | ||
|0x05 | |||
|0x05 | |0x05 | ||
|0x05 | |0x05 | ||
| Line 1,096: | Line 1,232: | ||
|- | |- | ||
|pixelshader | |pixelshader | ||
|0x06 | |||
|0x06 | |0x06 | ||
|0x06 | |0x06 | ||
| Line 1,103: | Line 1,240: | ||
|vertexshader | |vertexshader | ||
|N/A | |N/A | ||
|0x07 | |||
|0x07 | |0x07 | ||
|True | |True | ||
| | |0x514 | ||
|- | |- | ||
|vertexdecl | |vertexdecl | ||
|N/A | |||
|N/A | |N/A | ||
|0x08 | |0x08 | ||
| Line 1,115: | Line 1,254: | ||
|techset | |techset | ||
|0x07 | |0x07 | ||
|0x08 | |||
|0x09 | |0x09 | ||
|True | |True | ||
| Line 1,121: | Line 1,261: | ||
|image | |image | ||
|0x08 | |0x08 | ||
|0x09 | |||
|0x0A | |0x0A | ||
|True | |True | ||
| Line 1,127: | Line 1,268: | ||
|sound | |sound | ||
|0x09 | |0x09 | ||
|0x0A | |||
|0x0B | |0x0B | ||
|True | |True | ||
| Line 1,133: | Line 1,275: | ||
|sndcurve | |sndcurve | ||
|0x0A | |0x0A | ||
|0x0B | |||
|0x0C | |0x0C | ||
|True | |True | ||
| Line 1,139: | Line 1,282: | ||
|loaded_sound | |loaded_sound | ||
|0x0B | |0x0B | ||
|0x0C | |||
|0x0D | |0x0D | ||
|True | |True | ||
| Line 1,145: | Line 1,289: | ||
|col_map_mp | |col_map_mp | ||
|0x0C | |0x0C | ||
|0x0D | |||
|0x0E | |0x0E | ||
|True | |True | ||
| Line 1,151: | Line 1,296: | ||
|com_map | |com_map | ||
|0x0D | |0x0D | ||
|0x0E | |||
|0x0F | |0x0F | ||
|True | |True | ||
| Line 1,157: | Line 1,303: | ||
|glass_map | |glass_map | ||
|0x0E | |0x0E | ||
|0x0F | |||
|0x10 | |0x10 | ||
|True | |True | ||
| Line 1,163: | Line 1,310: | ||
|aipaths | |aipaths | ||
|0x0F | |0x0F | ||
|0x10 | |||
|0x11 | |0x11 | ||
|True | |True | ||
| Line 1,169: | Line 1,317: | ||
|vehicle_track | |vehicle_track | ||
|0x10 | |0x10 | ||
|0x11 | |||
|0x12 | |0x12 | ||
|True | |True | ||
| Line 1,175: | Line 1,324: | ||
|map_ents | |map_ents | ||
|0x11 | |0x11 | ||
|0x12 | |||
|0x13 | |0x13 | ||
|True | |True | ||
| Line 1,181: | Line 1,331: | ||
|fx_map | |fx_map | ||
|0x12 | |0x12 | ||
|0x13 | |||
|0x14 | |0x14 | ||
|True | |True | ||
| Line 1,187: | Line 1,338: | ||
|gfx_map | |gfx_map | ||
|0x13 | |0x13 | ||
|0x14 | |||
|0x15 | |0x15 | ||
|True | |True | ||
| Line 1,193: | Line 1,345: | ||
|lightdef | |lightdef | ||
|0x14 | |0x14 | ||
|0x15 | |||
|0x16 | |0x16 | ||
|True | |True | ||
| Line 1,199: | Line 1,352: | ||
|ui_map | |ui_map | ||
|0x15 | |0x15 | ||
|0x16 | |||
|0x17 | |0x17 | ||
|False | |False | ||
| Line 1,205: | Line 1,359: | ||
|[[:Font Asset|font]] | |[[:Font Asset|font]] | ||
|0x16 | |0x16 | ||
|0x17 | |||
|0x18 | |0x18 | ||
|True | |True | ||
| Line 1,211: | Line 1,366: | ||
|menufile | |menufile | ||
|0x17 | |0x17 | ||
|0x18 | |||
|0x19 | |0x19 | ||
|True | |True | ||
| Line 1,217: | Line 1,373: | ||
|menu | |menu | ||
|0x18 | |0x18 | ||
|0x19 | |||
|0x1A | |0x1A | ||
|True | |True | ||
| Line 1,223: | Line 1,380: | ||
|[[:Localize Asset|localize]] | |[[:Localize Asset|localize]] | ||
|0x19 | |0x19 | ||
|0x1A | |||
|0x1B | |0x1B | ||
|True | |True | ||
| Line 1,229: | Line 1,387: | ||
|attachment | |attachment | ||
|0x1A | |0x1A | ||
|0x1B | |||
|0x1C | |0x1C | ||
|True | |True | ||
| Line 1,235: | Line 1,394: | ||
|weapon | |weapon | ||
|0x1B | |0x1B | ||
|0x1C | |||
|0x1D | |0x1D | ||
|True | |True | ||
| Line 1,241: | Line 1,401: | ||
|snddriverglobals | |snddriverglobals | ||
|0x1C | |0x1C | ||
|0x1D | |||
|0x1E | |0x1E | ||
|True | |True | ||
| Line 1,247: | Line 1,408: | ||
|fx | |fx | ||
|0x1D | |0x1D | ||
|0x1E | |||
|0x1F | |0x1F | ||
|True | |True | ||
| Line 1,253: | Line 1,415: | ||
|impactfx | |impactfx | ||
|0x1E | |0x1E | ||
|0x1F | |||
|0x20 | |0x20 | ||
|True | |True | ||
| Line 1,259: | Line 1,422: | ||
|surfacefx | |surfacefx | ||
|0x1F | |0x1F | ||
|0x20 | |||
|0x21 | |0x21 | ||
|True | |True | ||
| Line 1,265: | Line 1,429: | ||
|aitype | |aitype | ||
|0x20 | |0x20 | ||
|0x21 | |||
|0x22 | |0x22 | ||
|False | |False | ||
| Line 1,271: | Line 1,436: | ||
|mptype | |mptype | ||
|0x21 | |0x21 | ||
|0x22 | |||
|0x23 | |0x23 | ||
|False | |False | ||
| Line 1,277: | Line 1,443: | ||
|character | |character | ||
|0x22 | |0x22 | ||
|0x23 | |||
|0x24 | |0x24 | ||
|False | |False | ||
| Line 1,283: | Line 1,450: | ||
|xmodelalias | |xmodelalias | ||
|0x23 | |0x23 | ||
|0x24 | |||
|0x25 | |0x25 | ||
|False | |False | ||
| Line 1,289: | Line 1,457: | ||
|rawfile | |rawfile | ||
|0x24 | |0x24 | ||
|0x25 | |||
|0x26 | |0x26 | ||
|True | |True | ||
| Line 1,295: | Line 1,464: | ||
|scriptfile | |scriptfile | ||
|0x25 | |0x25 | ||
|0x26 | |||
|0x27 | |0x27 | ||
|True | |True | ||
| Line 1,301: | Line 1,471: | ||
|stringtable | |stringtable | ||
|0x26 | |0x26 | ||
|0x27 | |||
|0x28 | |0x28 | ||
|True | |True | ||
| Line 1,307: | Line 1,478: | ||
|leaderboarddef | |leaderboarddef | ||
|0x27 | |0x27 | ||
|0x28 | |||
|0x29 | |0x29 | ||
|True | |True | ||
| Line 1,313: | Line 1,485: | ||
|structureddatadef | |structureddatadef | ||
|0x28 | |0x28 | ||
|0x29 | |||
|0x2A | |0x2A | ||
|True | |True | ||
| Line 1,319: | Line 1,492: | ||
|[[:Tracer Asset|tracer]] | |[[:Tracer Asset|tracer]] | ||
|0x29 | |0x29 | ||
|0x2A | |||
|0x2B | |0x2B | ||
|True | |True | ||
| Line 1,325: | Line 1,499: | ||
|vehicle | |vehicle | ||
|0x2A | |0x2A | ||
|0x2B | |||
|0x2C | |0x2C | ||
|True | |True | ||
| Line 1,331: | Line 1,506: | ||
|addon_map_ents | |addon_map_ents | ||
|0x2B | |0x2B | ||
|0x2C | |||
|0x2D | |0x2D | ||
|True | |True | ||
Revision as of 11:45, 1 January 2014
Any pages containing information on game assets will be linked here. This page will also contain information pertaining to any asset on any CoD.
Pool Structure
Once the assets are loaded from the FastFile and Zones, they are stored in memory in pools.
template<typename T> union XAssetPoolEntry
{
T entry;
T * next;
};
template<typename T, int count> struct XAssetPool
{
T * freeHead;
XAssetPoolEntry<T> entries[count];
};
The pool counts are stored in an int[] in the executable called g_poolSizes. The freeHead is a pointer to the first unused asset in the pool. The next pointer is only used if the current asset is an unused asset, in which case it points to the next asset in the pool. Keep in mind that assets that only have a count of 1 are not going to be in a pool.
Asset Types
Call of Duty 4
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| xmodelpieces | 0x00 | 0x00 | 0x00 | False | 0x40 |
| physpreset | 0x01 | 0x01 | 0x01 | True | 0x40 |
| xanim | 0x02 | 0x02 | 0x02 | True | 0x1000 |
| xmodel | 0x03 | 0x03 | 0x03 | True | 0x3E8 |
| material | 0x04 | 0x04 | 0x04 | True | 0x800 |
| pixelshader | 0x05 | 0x05 | N/A | True | 0x600 |
| vertexshader | N/A | 0x06 | N/A | True | 0x200 |
| techset | 0x06 | 0x07 | 0x05 | True | 0x200 |
| image | 0x07 | 0x08 | 0x06 | True | 0x960 |
| sound | 0x08 | 0x09 | 0x07 | True | 0x3E80 |
| sndcurve | 0x09 | 0x0A | 0x08 | True | 0x40 |
| loaded_sound | 0x0A | 0x0B | 0x09 | True | 0x4B0 |
| col_map_sp | 0x0B | 0x0C | 0x0A | True | 1 |
| col_map_mp | 0x0C | 0x0D | 0x0B | True | 1 |
| com_map | 0x0D | 0x0E | 0x0C | True | 1 |
| game_map_sp | 0x0E | 0x0F | 0x0D | True | 1 |
| game_map_mp | 0x0F | 0x10 | 0x0E | True | 1 |
| map_ents | 0x10 | 0x11 | 0x0F | True | 2 |
| gfx_map | 0x11 | 0x12 | 0x10 | True | 1 |
| lightdef | 0x12 | 0x13 | 0x11 | True | 0x20 |
| ui_map | 0x13 | 0x14 | 0x12 | False | 0 |
| font | 0x14 | 0x15 | 0x13 | True | 0x10 |
| menufile | 0x15 | 0x16 | 0x14 | True | 0x80 |
| menu | 0x16 | 0x17 | 0x15 | True | 0x200 |
| localize | 0x17 | 0x18 | 0x16 | True | 0x1800 |
| weapon | 0x18 | 0x19 | 0x17 | True | 0x80 |
| snddriverglobals | 0x19 | 0x1A | 0x18 | True | 1 |
| fx | 0x1A | 0x1B | 0x19 | True | 0x190 |
| impactfx | 0x1B | 0x1C | 0x1A | True | 4 |
| aitype | 0x1C | 0x1D | 0x1B | False | 0 |
| mptype | 0x1D | 0x1E | 0x1C | False | 0 |
| character | 0x1E | 0x1F | 0x1D | False | 0 |
| xmodelalias | 0x1F | 0x20 | 0x1E | False | 0 |
| rawfile | 0x20 | 0x21 | 0x1F | True | 0x400 |
| stringtable | 0x21 | 0x22 | 0x20 | True | 0x32 |
World at War
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| xmodelpieces | 0x00 | 0x00 | 0x00 | False | 0x40 |
| physpreset | 0x01 | 0x01 | 0x01 | True | 0x40 |
| physconstraints | 0x02 | 0x02 | 0x02 | True | 0x40 |
| destructibledef | 0x03 | 0x03 | 0x03 | True | 0x40 |
| xanim | 0x04 | 0x04 | 0x04 | True | 0x1000 |
| xmodel | 0x05 | 0x05 | 0x05 | True | 0x3E8 |
| material | 0x06 | 0x06 | 0x06 | True | 0x800 |
| pixelshader | 0x07 | 0x07 | n/a | True | 0x800 |
| vertexshader | n/a | 0x08 | n/a | True | ???? |
| techset | 0x08 | 0x09 | 0x07 | True | 0x200 |
| image | 0x09 | 0x0A | 0x08 | True | 0x960 |
| sound | 0x0A | 0x0B | 0x09 | True | 0x3E80 |
| loaded_sound | 0x0B | 0x0C | 0x0A | True | 0x640 |
| col_map_sp | 0x0C | 0x0D | 0x0B | True | 1 |
| col_map_mp | 0x0D | 0x0E | 0x0C | True | 1 |
| com_map | 0x0E | 0x0F | 0x0D | True | 1 |
| game_map_sp | 0x0F | 0x10 | 0x0D | True | 1 |
| game_map_mp | 0x10 | 0x11 | 0x0F | True | 1 |
| map_ents | 0x11 | 0x12 | 0x10 | True | 2 |
| gfx_map | 0x12 | 0x13 | 0x11 | True | 1 |
| lightdef | 0x13 | 0x14 | 0x12 | True | 0x20 |
| ui_map | 0x14 | 0x15 | 0x13 | False | 0 |
| font | 0x15 | 0x16 | 0x14 | True | 0x10 |
| menufile | 0x16 | 0x17 | 0x15 | True | 0x80 |
| menu | 0x17 | 0x18 | 0x16 | True | 0x258 |
| localize | 0x18 | 0x19 | 0x17 | True | 0x2096 |
| weapon | 0x19 | 0x1A | 0x18 | True | 0x100 |
| snddriverglobals | 0x1A | 0x1B | 0x19 | True | 1 |
| fx | 0x1B | 0x1C | 0x1A | True | 0x190 |
| impactfx | 0x1C | 0x1D | 0x1B | True | 4 |
| aitype | 0x1D | 0x1E | 0x1C | False | 0 |
| mptype | 0x1E | 0x1F | 0x1D | False | 0 |
| character | 0x1F | 0x20 | 0x1E | False | 0 |
| xmodelalias | 0x20 | 0x21 | 0x1F | False | 0 |
| rawfile | 0x21 | 0x22 | 0x20 | True | 0x400 |
| stringtable | 0x22 | 0x23 | 0x21 | True | 0x32 |
| packindex | 0x23 | 0x24 | 0x22 | True | 0x10 |
Modern Warfare 2
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| physpreset | 0x00 | 0x00 | 0x00 | True | 0x40 |
| phys_collmap | 0x01 | 0x01 | 0x01 | True | 0x400 |
| xanim | 0x02 | 0x02 | 0x02 | True | 0x1000 |
| xmodelsurfs | 0x03 | 0x03 | 0x03 | True | 0x1000 |
| xmodel | 0x04 | 0x04 | 0x04 | True | 0x600 |
| material | 0x05 | 0x05 | 0x05 | True | 0x1000 |
| pixelshader | 0x06 | 0x06 | 0x06 | True | 0x1FA0 |
| vertexshader | N/A | 0x07 | 0x07 | True | 0x400 |
| vertexdecl | N/A | N/A | 0x08 | True | 0x30 |
| techset | 0x07 | 0x08 | 0x09 | True | 0x300 |
| image | 0x08 | 0x09 | 0x0A | True | 0xE00 |
| sound | 0x09 | 0x0A | 0x0B | True | 0x3E80 |
| sndcurve | 0x0A | 0x0B | 0x0C | True | 0x40 |
| loaded_sound | 0x0B | 0x0C | 0x0D | True | 0x546 |
| col_map_sp | 0x0C | 0x0D | 0x0E | True | 1 |
| col_map_mp | 0x0D | 0x0E | 0x0F | True | 1 |
| com_map | 0x0E | 0x0F | 0x10 | True | 1 |
| game_map_sp | 0x0F | 0x10 | 0x11 | True | 1 |
| game_map_mp | 0x10 | 0x11 | 0x12 | True | 1 |
| map_ents | 0x11 | 0x12 | 0x13 | True | 2 |
| fx_map | 0x12 | 0x13 | 0x14 | True | 1 |
| gfx_map | 0x13 | 0x14 | 0x15 | True | 1 |
| lightdef | 0x14 | 0x15 | 0x16 | True | 0x20 |
| ui_map | 0x15 | 0x16 | 0x17 | False | 0 |
| font | 0x16 | 0x17 | 0x18 | True | 0x10 |
| menufile | 0x17 | 0x18 | 0x19 | True | 0x80 |
| menu | 0x18 | 0x19 | 0x1A | True | 0x264 |
| localize | 0x19 | 0x1A | 0x1B | True | 0x1B58 |
| weapon | 0x1A | 0x1B | 0x1C | True | 0x578 |
| snddriverglobals | 0x1B | 0x1C | 0x1D | True | 1 |
| fx | 0x1C | 0x1D | 0x1E | True | 0x258 |
| impactfx | 0x1D | 0x1E | 0x1F | True | 4 |
| aitype | 0x1E | 0x1F | 0x20 | False | 0 |
| mptype | 0x1F | 0x20 | 0x21 | False | 0 |
| character | 0x20 | 0x21 | 0x22 | False | 0 |
| xmodelalias | 0x21 | 0x22 | 0x23 | False | 0 |
| rawfile | 0x22 | 0x23 | 0x24 | True | 0x400 |
| stringtable | 0x23 | 0x24 | 0x25 | True | 0x190 |
| leaderboarddef | 0x24 | 0x25 | 0x26 | True | 0x64 |
| structureddatadef | 0x25 | 0x26 | 0x27 | True | 0x18 |
| tracer | 0x26 | 0x27 | 0x28 | True | 0x20 |
| vehicle | 0x27 | 0x28 | 0x29 | True | 0x80 |
| addon_map_ents | 0x28 | 0x29 | 0x2A | True | 1 |
Black Ops 1
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| xmodelpieces | 0x00 | 0x00 | 0x00 | False | 0x40 |
| physpreset | 0x01 | 0x01 | 0x01 | True | 0x40 |
| physconstraints | 0x02 | 0x02 | 0x02 | True | 0x40 |
| destructibledef | 0x03 | 0x03 | 0x03 | True | 0x40 |
| xanim | 0x04 | 0x04 | 0x04 | True | 0x13EC |
| xmodel | 0x05 | 0x05 | 0x05 | True | 0x3E8 |
| material | 0x06 | 0x06 | 0x06 | True | 0x1000 |
| pixelshader | 0x07 | 0x07 | n/a | True | 0x1060 |
| vertexshader | n/a | 0x08 | n/a | True | 0x708 |
| techset | 0x08 | 0x09 | 0x07 | True | 0x200 |
| image | 0x09 | 0x0A | 0x08 | True | 0x1000 |
| sound | 0x0A | 0x0B | 0x09 | True | 0x20 |
| sound_patch | 0x0B | 0x0C | 0x0A | True | 0x10 |
| col_map_sp | 0x0C | 0x0D | 0x0B | True | 1 |
| col_map_mp | 0x0D | 0x0E | 0x0C | True | 1 |
| com_map | 0x0E | 0x0F | 0x0D | True | 1 |
| game_map_sp | 0x0F | 0x10 | 0x0D | True | 1 |
| game_map_mp | 0x10 | 0x11 | 0x0F | True | 1 |
| map_ents | 0x11 | 0x12 | 0x10 | True | 2 |
| gfx_map | 0x12 | 0x13 | 0x11 | True | 1 |
| lightdef | 0x13 | 0x14 | 0x12 | True | 0x20 |
| ui_map | 0x14 | 0x15 | 0x13 | False | 0 |
| font | 0x15 | 0x16 | 0x14 | True | 0x10 |
| menufile | 0x16 | 0x17 | 0x15 | True | 0xA4 |
| menu | 0x17 | 0x18 | 0x16 | True | 0x3CA |
| localize | 0x18 | 0x19 | 0x17 | True | 0x2400 |
| weapon | 0x19 | 0x1A | 0x18 | True | 0x800 |
| weapondef | 0x1A | 0x1B | 0x19 | False | 0 |
| weaponvariant | 0x1B | 0x1C | 0x1A | False | 0 |
| snddriverglobals | 0x1C | 0x1D | 0x1B | True | 1 |
| fx | 0x1D | 0x1E | 0x1C | True | 0x1C2 |
| impactfx | 0x1E | 0x1F | 0x1D | True | 4 |
| aitype | 0x1F | 0x20 | 0x1E | False | 0 |
| mptype | 0x20 | 0x21 | 0x1F | False | 0 |
| mpbody | 0x21 | 0x22 | 0x20 | False | 0 |
| mphead | 0x22 | 0x23 | 0x21 | False | 0 |
| character | 0x23 | 0x24 | 0x22 | False | 0 |
| xmodelalias | 0x24 | 0x25 | 0x23 | False | 0 |
| rawfile | 0x25 | 0x26 | 0x24 | True | 0x400 |
| stringtable | 0x26 | 0x27 | 0x25 | True | 0x50 |
| packindex | 0x27 | 0x28 | 0x26 | True | 0x10 |
| xGlobals | 0x28 | 0x29 | 0x27 | True | 1 |
| ddl | 0x29 | 0x2A | 0x28 | True | 0x18 |
| glasses | 0x2A | 0x2B | 0x29 | True | 1 |
| texturelist | 0x2B | 0x2C | n/a | True | 1 |
| emblemset | 0x2C | 0x2D | 0x2A | True | 4 |
Modern Warfare 3
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| physpreset | 0x00 | 0x00 | 0x00 | True | 0x40 |
| phys_collmap | 0x01 | 0x01 | 0x01 | True | 0x400 |
| xanim | 0x02 | 0x02 | 0x02 | True | 0x1040 |
| xmodelsurfs | 0x03 | 0x03 | 0x03 | True | 0xC00 |
| xmodel | 0x04 | 0x04 | 0x04 | True | 0x8A0 |
| material | 0x05 | 0x05 | 0x05 | True | 0x1260 |
| pixelshader | 0x06 | 0x06 | 0x06 | True | 0x1800 |
| vertexshader | N/A | 0x07 | 0x07 | True | 0x514 |
| vertexdecl | N/A | N/A | 0x08 | True | ??? |
| techset | 0x07 | 0x08 | 0x09 | True | 0x300 |
| image | 0x08 | 0x09 | 0x0A | True | 0x10C0 |
| sound | 0x09 | 0x0A | 0x0B | True | 0x3E80 |
| sndcurve | 0x0A | 0x0B | 0x0C | True | 0x40 |
| loaded_sound | 0x0B | 0x0C | 0x0D | True | 0x672 |
| col_map_mp | 0x0C | 0x0D | 0x0E | True | 1 |
| com_map | 0x0D | 0x0E | 0x0F | True | 1 |
| glass_map | 0x0E | 0x0F | 0x10 | True | 1 |
| aipaths | 0x0F | 0x10 | 0x11 | True | 1 |
| vehicle_track | 0x10 | 0x11 | 0x12 | True | 1 |
| map_ents | 0x11 | 0x12 | 0x13 | True | 2 |
| fx_map | 0x12 | 0x13 | 0x14 | True | 1 |
| gfx_map | 0x13 | 0x14 | 0x15 | True | 1 |
| lightdef | 0x14 | 0x15 | 0x16 | True | 0x20 |
| ui_map | 0x15 | 0x16 | 0x17 | False | 0 |
| font | 0x16 | 0x17 | 0x18 | True | 0x10 |
| menufile | 0x17 | 0x18 | 0x19 | True | 0x80 |
| menu | 0x18 | 0x19 | 0x1A | True | 0x264 |
| localize | 0x19 | 0x1A | 0x1B | True | 0x1B58 |
| attachment | 0x1A | 0x1B | 0x1C | True | 0x578 |
| weapon | 0x1B | 0x1C | 0x1D | True | 0x578 |
| snddriverglobals | 0x1C | 0x1D | 0x1E | True | 1 |
| fx | 0x1D | 0x1E | 0x1F | True | 0x258 |
| impactfx | 0x1E | 0x1F | 0x20 | True | 4 |
| surfacefx | 0x1F | 0x20 | 0x21 | True | 4 |
| aitype | 0x20 | 0x21 | 0x22 | False | 0 |
| mptype | 0x21 | 0x22 | 0x23 | False | 0 |
| character | 0x22 | 0x23 | 0x24 | False | 0 |
| xmodelalias | 0x23 | 0x24 | 0x25 | False | 0 |
| rawfile | 0x24 | 0x25 | 0x26 | True | 0x400 |
| scriptfile | 0x25 | 0x26 | 0x27 | True | 0x400 |
| stringtable | 0x26 | 0x27 | 0x28 | True | 0x190 |
| leaderboarddef | 0x27 | 0x28 | 0x29 | True | 0x64 |
| structureddatadef | 0x28 | 0x29 | 0x2A | True | 0x18 |
| tracer | 0x29 | 0x2A | 0x2B | True | 0x20 |
| vehicle | 0x2A | 0x2B | 0x2C | True | 0x80 |
| addon_map_ents | 0x2B | 0x2C | 0x2D | True | 1 |
Black Ops 2
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| xmodelpieces | 0x00 | 0x00 | 0x00 | False | 0x40 |
| physpreset | 0x01 | 0x01 | 0x01 | True | 0x41 |
| physconstraints | 0x02 | 0x02 | 0x02 | True | 0x40 |
| destructibledef | 0x03 | 0x03 | 0x03 | True | 0x40 |
| xanim | 0x04 | 0x04 | 0x04 | True | 0x1450 |
| xmodel | 0x05 | 0x05 | 0x05 | True | 0x578 |
| material | 0x06 | 0x06 | 0x06 | True | 0x1300 |
| pixelshader | 0x07 | 0x07 | n/a | True | 0x1800 |
| vertexshader | n/a | 0x08 | n/a | True | ??? |
| techset | 0x08 | 0x09 | 0x07 | True | 0x226 |
| image | 0x09 | 0x0A | 0x08 | True | 0x1440 |
| sound | 0x0A | 0x0B | 0x09 | True | 0x20 |
| sound_patch | 0x0B | 0x0C | 0x0A | True | 0x10 |
| col_map_sp | 0x0C | 0x0D | 0x0B | True | 1 |
| col_map_mp | 0x0D | 0x0E | 0x0C | True | 1 |
| com_map | 0x0E | 0x0F | 0x0D | True | 1 |
| game_map_sp | 0x0F | 0x10 | 0x0D | True | 1 |
| game_map_mp | 0x10 | 0x11 | 0x0F | True | 1 |
| map_ents | 0x11 | 0x12 | 0x10 | True | 2 |
| gfx_map | 0x12 | 0x13 | 0x11 | True | 1 |
| lightdef | 0x13 | 0x14 | 0x12 | True | 0x20 |
| ui_map | 0x14 | 0x15 | 0x13 | False | 0 |
| font | 0x15 | 0x16 | 0x14 | True | 0x10 |
| fonticon | 0x16 | 0x17 | 0x15 | True | 0x10 |
| menufile | 0x17 | 0x18 | 0x16 | True | 0xA4 |
| menu | 0x18 | 0x19 | 0x17 | True | 0x1C2 |
| localize | 0x19 | 0x1A | 0x18 | True | 0x3800 |
| weapon | 0x1A | 0x1B | 0x19 | True | 0x100 |
| weapondef | 0x1B | 0x1C | 0x1A | False | 0 |
| weaponvariant | 0x1C | 0x1D | 0x1B | False | 0 |
| weaponfull | 0x1D | 0x1E | 0x1C | False | 0 |
| attachment | 0x1E | 0x1F | 0x1D | True | 0x80 |
| attachmentunique | 0x1F | 0x20 | 0x1E | True | 0x400 |
| weaponcamo | 0x20 | 0x21 | 0x1F | True | 0x80 |
| snddriverglobals | 0x21 | 0x22 | 0x20 | True | 1 |
| fx | 0x22 | 0x23 | 0x21 | True | 0x258 |
| impactfx | 0x23 | 0x24 | 0x22 | True | 4 |
| aitype | 0x24 | 0x25 | 0x23 | False | 0 |
| mptype | 0x25 | 0x26 | 0x24 | False | 0 |
| mpbody | 0x26 | 0x27 | 0x25 | False | 0 |
| mphead | 0x27 | 0x28 | 0x26 | False | 0 |
| character | 0x28 | 0x29 | 0x27 | False | 0 |
| xmodelalias | 0x29 | 0x2A | 0x28 | False | 0 |
| rawfile | 0x2A | 0x2B | 0x29 | True | 0x400 |
| stringtable | 0x2B | 0x2C | 0x2A | True | 0x60 |
| leaderboarddef | 0x2C | 0x2D | 0x2B | True | 0x80 |
| xGlobals | 0x2D | 0x2E | 0x2C | True | 1 |
| ddl | 0x2E | 0x2F | 0x2D | True | 0x18 |
| glasses | 0x2F | 0x30 | 0x2E | True | 1 |
| texturelist | 0x30 | 0x31 | n/a | True | 8 |
| emblemset | 0x31 | 0x32 | 0x2F | True | 4 |
| scriptparsetree | 0x32 | 0x33 | 0x30 | True | 0x400 |
| keyvaluepairs | 0x33 | 0x34 | 0x31 | True | 0x40 |
| vehicle | 0x34 | 0x35 | 0x32 | True | 0x20 |
| memoryblock | 0x35 | 0x36 | 0x33 | True | 0x10 |
| addon_map_ents | 0x36 | 0x37 | 0x34 | True | 1 |
| tracer | 0x37 | 0x38 | 0x35 | True | 0x32 |
| skinnedverts | 0x38 | 0x39 | 0x36 | True | 1 |
| qdb | 0x39 | 0x3A | 0x37 | True | 4 |
| slug | 0x3A | 0x3B | 0x38 | True | 5 |
| footsteptable | 0x3B | 0x3C | 0x39 | True | 0x20 |
| footstepfxtable | 0x3C | 0x3D | 0x3A | True | 4 |
| zbarrier | 0x3D | 0x3E | 0x3B | True | 0x10 |
| string | 0x3E | 0x3F | 0x3C | False | 0 |
| assetlist | 0x3F | 0x40 | 0x3D | False | 0 |
| report | 0x40 | 0x41 | 0x3E | False | 0 |
| depend | 0x41 | 0x42 | 0x3F | False | 0 |
Ghosts
| Asset Type | Xbox 360 ID | PS3 ID | PC ID | Is Used | Pool Count |
|---|---|---|---|---|---|
| physpreset | 0x00 | 0x00 | 0x00 | True | 0x40 |
| phys_collmap | 0x01 | 0x01 | 0x01 | True | 0x100 |
| xanim | 0x02 | 0x02 | 0x02 | True | 0x1040 |
| xmodelsurfs | 0x03 | 0x03 | 0x03 | True | 0xC00 |
| xmodel | 0x04 | 0x04 | 0x04 | True | 0x8A0 |
| material | 0x05 | 0x05 | 0x05 | True | 0xFA0 |
| computeshader | n/a | n/a | 0x06 | True | ??? |
| vertexshader | n/a | 0x06 | 0x07 | True | ??? |
| hullshader | n/a | n/a | 0x08 | True | ??? |
| domainshader | n/a | n/a | 0x09 | True | ??? |
| pixelshader | 0x06 | 0x07 | 0x0A | True | 0x1800 |
| vertexdecl | n/a | n/a | 0x0B | True | ??? |
| techset | 0x07 | 0x08 | 0x0C | True | 0x300 |
| image | 0x08 | 0x09 | 0x0D | True | 0x10C0 |
| sound | 0x09 | 0x0A | 0x0E | True | 0x3E80 |
| sndcurve | 0x0A | 0x0B | 0x0F | True | 0x40 |
| lpfcurve | 0x0B | 0x0C | 0x10 | True | 0x40 |
| reverbsendcurve | 0x0C | 0x0D | 0x11 | True | 0x40 |
| loaded_sound | 0x0D | 0x0E | 0x12 | True | 0x9C4 |
| col_map_mp | 0x0E | 0x0F | 0x13 | True | 1 |
| com_map | 0x0F | 0x10 | 0x14 | True | 1 |
| glass_map | 0x10 | 0x11 | 0x15 | True | 1 |
| aipaths | 0x11 | 0x12 | 0x16 | True | 1 |
| vehicle_track | 0x12 | 0x13 | 0x17 | True | 1 |
| map_ents | 0x13 | 0x14 | 0x18 | True | 2 |
| fx_map | 0x14 | 0x15 | 0x19 | True | 1 |
| gfx_map | 0x15 | 0x16 | 0x1A | True | 1 |
| lightdef | 0x16 | 0x17 | 0x1B | True | 0x20 |
| ui_map | 0x17 | 0x18 | 0x1C | False | 0 |
| font | 0x18 | 0x19 | 0x1D | True | 0x10 |
| menufile | 0x19 | 0x1A | 0x1E | True | 0x40 |
| menu | 0x1A | 0x1B | 0x1F | True | 0x40 |
| animclass | 0x1B | 0x1C | 0x20 | True | 8 |
| localize | 0x1C | 0x1D | 0x21 | True | 0x2198 |
| attachment | 0x1D | 0x1E | 0x22 | True | 0x60 |
| weapon | 0x1E | 0x1F | 0x23 | True | 0xA0 |
| snddriverglobals | 0x1F | 0x20 | 0x24 | True | 1 |
| fx | 0x20 | 0x21 | 0x25 | True | 0x800 |
| impactfx | 0x21 | 0x22 | 0x26 | True | 4 |
| surfacefx | 0x22 | 0x23 | 0x27 | True | 6 |
| aitype | 0x23 | 0x24 | 0x28 | False | 0 |
| mptype | 0x24 | 0x25 | 0x29 | False | 0 |
| character | 0x25 | 0x26 | 0x2A | False | 0 |
| xmodelalias | 0x26 | 0x27 | 0x2B | False | 0 |
| rawfile | 0x27 | 0x28 | 0x2C | True | 0x400 |
| scriptfile | 0x28 | 0x29 | 0x2D | True | 0x300 |
| stringtable | 0x29 | 0x2A | 0x2E | True | 0x190 |
| leaderboarddef | 0x2A | 0x2B | 0x2F | True | 0x80 |
| structureddatadef | 0x2B | 0x2C | 0x30 | True | 0x18 |
| tracer | 0x2C | 0x2D | 0x31 | True | 0x20 |
| vehicle | 0x2D | 0x2E | 0x32 | True | 0x20 |
| addon_map_ents | 0x2E | 0x2F | 0x33 | True | 1 |
| netconststrings | 0x2F | 0x30 | 0x34 | True | 0x80 |
| reverbpresset | 0x30 | 0x31 | 0x35 | True | 0x40 |
| luafile | 0x31 | 0x32 | 0x36 | True | 0x100 |
| scriptable | 0x32 | 0x33 | 0x37 | True | 0x80 |
| colorization | n/a | n/a | 0x38 | True | 1 |
| colorizationset | n/a | n/a | 0x39 | True | 1 |
| tonemapping | n/a | n/a | 0x3A | True | 1 |
| equipsndtable | 0x33 | 0x34 | 0x3B | True | 1 |
| vectorfield | n/a | n/a | 0x3C | True | 1 |
| dopplerpreset | 0x34 | 0x35 | 0x3D | True | 0x40 |
| particlesimanimation | n/a | n/a | 0x3E | True | 1 |
Pages in category "Assets"
The following 109 pages are in this category, out of 109 total.