Laser Asset

From COD Engine Research
Revision as of 17:23, 5 November 2014 by Aerosoul94 (talk | contribs) (Created page with "Category:Assets Category:AW <source lang="cpp"> struct LaserDef { const char *name; Material *laser; Material *light; FxEffectDef *lightEffect; LaserDef *laserDef...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
struct LaserDef
{
	const char *name;
	Material *laser;
	Material *light;
	FxEffectDef *lightEffect;
	LaserDef *laserDef;
	ScriptString laserSight;
	char unknown1[0x6A];
};