User contributions for CraigChrist8239
A user with 389 edits. Account created on 29 December 2013.
16 February 2014
- 18:5418:54, 16 February 2014 diff hist +96 Category:Assets No edit summary
- 00:1000:10, 16 February 2014 diff hist +66 Tracer Asset No edit summary
- 00:0800:08, 16 February 2014 diff hist +67 Lightdef Asset No edit summary
15 February 2014
- 19:1719:17, 15 February 2014 diff hist +784 N Glass Map Asset Created page with "__NOTOC__ Category:Assets Category:MW3 Category:Ghosts The glass_map asset is part of the D3DBSP system produced by Radiant, and appears to be Infinity Ward's vers..."
14 February 2014
- 22:1422:14, 14 February 2014 diff hist +51 Font Asset No edit summary
- 22:1122:11, 14 February 2014 diff hist +154 PhysPreset Asset No edit summary
- 18:1818:18, 14 February 2014 diff hist +413 FX Map Asset No edit summary
- 17:4317:43, 14 February 2014 diff hist 0 m FX Map Asset CraigChrist8239 moved page FX Map Asset (MW2) to FX Map Asset without leaving a redirect: Little changed throughout the games.
13 February 2014
- 21:5921:59, 13 February 2014 diff hist +1,598 N FX Map Asset Created page with "<!-- Just mapping the structure, I'll name stuff when I can look in mem--> The fx_map asset is a new addition to Modern Warfare 2, and only exists on Infinity Ward games from ..."
- 21:4221:42, 13 February 2014 diff hist +83 Category:Assets No edit summary
- 21:4121:41, 13 February 2014 diff hist +522 N Slug Asset Created page with "__NOTOC__ Category:Assets Category:BO2 The "slug" asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the :Rawfi..."
- 21:3821:38, 13 February 2014 diff hist +482 N QDB Asset Created page with "__NOTOC__ Category:Assets Category:BO2 The QDB asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the :Rawfile_..."
- 21:3421:34, 13 February 2014 diff hist +542 N FootstepTable Asset Created page with "__NOTOC__ Category:Assets Category:BO2 The footsteptable only exists on Black Ops 2 and very clearly contains footstep information, however the particular type of info..."
- 21:3221:32, 13 February 2014 diff hist +1 FootstepFxTable Asset No edit summary
- 21:2921:29, 13 February 2014 diff hist +454 N FootstepFxTable Asset Created page with "__NOTOC__ Category:Assets Category:BO2 The footstepfxtable only exists on Black Ops 2 and contains definitions for the sounds that footsteps make on the ground. Refer ..."
- 19:5519:55, 13 February 2014 diff hist +225 Category:Assets No edit summary
- 19:0819:08, 13 February 2014 diff hist +1,930 N AddonMapEnts Asset Created page with "__NOTOC__ Category:Assets Category:MW2 Category:MW3 Category:BO2 Category:Ghosts The addon_map_ents asset was added on Modern Warfare 2 and is used to upda..."
- 18:5518:55, 13 February 2014 diff hist −263 Collision Map Asset (MW3) No edit summary current
- 01:4501:45, 13 February 2014 diff hist +1,040 N LeaderboardDef Asset Created page with "__NOTOC__ Category:Assets Category:MW2 Category:MW3 Category:BO2 Category:Ghosts The leaderboard defintion asset defines how information sent by the server..."
- 00:4800:48, 13 February 2014 diff hist +1 Category:Assets No edit summary
12 February 2014
- 19:0919:09, 12 February 2014 diff hist 0 XAnim Asset No edit summary
- 19:0819:08, 12 February 2014 diff hist +320 Category:Assets No edit summary
- 19:0319:03, 12 February 2014 diff hist +6,575 N XAnim Asset Created page with "__NOTOC__ Category:Assets Category:CoD4 Category:MW2 Category:MW3 Category:Ghosts Category:WaW Category:BO1 Category:BO2 The xanim asset serves..."
- 18:2018:20, 12 February 2014 diff hist +153 Category:Assets No edit summary
- 18:1818:18, 12 February 2014 diff hist +9,254 N Graphics Map Asset (Ghosts) Created page with "__NOTOC__ Category:Assets Category:Ghosts The graphics map (or gfx_map) has existed on every Call of Duty so far and is part of the D3DBSP system produced by Radiant. ..."
- 17:4317:43, 12 February 2014 diff hist +108 Graphics Map Asset (BO1) No edit summary current
- 17:4317:43, 12 February 2014 diff hist +11,109 N Graphics Map Asset (BO2) Created page with "__NOTOC__ Category:Assets Category:BO2 The graphics map (or gfx_map) has existed on every Call of Duty so far and is part of the D3DBSP system produced by Radiant. Whe..."
11 February 2014
- 21:2521:25, 11 February 2014 diff hist −3 Glasses Asset No edit summary
10 February 2014
- 21:2721:27, 10 February 2014 diff hist +1,099 N Glasses Asset Created page with "__NOTOC__ Category:Assets Category:BO1 Category:BO2 The glasses asset defines how different types of glasses around the map break, and the effects associated with ..."
3 February 2014
- 02:3902:39, 3 February 2014 diff hist +298 Graphics Map Asset (MW2) No edit summary current
- 02:3902:39, 3 February 2014 diff hist +1 Graphics Map Asset (MW3) No edit summary current
- 02:3902:39, 3 February 2014 diff hist +413 Graphics Map Asset (BO1) No edit summary
2 February 2014
- 21:1721:17, 2 February 2014 diff hist +8,177 N Graphics Map Asset (MW3) Created page with "__NOTOC__ Category:Assets Category:MW3 The graphics map (or gfx_map) has existed on every Call of Duty so far and is part of the D3DBSP system produced by Radiant. Whe..."
1 February 2014
- 17:5917:59, 1 February 2014 diff hist −3 Sound Driver Globals Asset No edit summary
- 02:4902:49, 1 February 2014 diff hist −6 Image Asset No edit summary
31 January 2014
- 19:0719:07, 31 January 2014 diff hist +64 Category:Assets No edit summary
- 18:4318:43, 31 January 2014 diff hist +562 Category:Assets No edit summary
- 18:3018:30, 31 January 2014 diff hist +199 Sound Driver Globals Asset No edit summary
- 18:2918:29, 31 January 2014 diff hist +153 Sound Driver Globals Asset No edit summary
- 18:2818:28, 31 January 2014 diff hist +2,678 N Sound Driver Globals Asset Created page with "The global sound drivers asset (snddriverglobals) is part of the D3DBSP system produced by Radiant, and has existed on every CoD game so far. Only 1 is loaded into memory at a..."
- 17:5417:54, 31 January 2014 diff hist +6,618 N XModel Surface Asset Created page with "__NOTOC__ Category:Assets Category:MW2 Category:MW3 Category:Ghosts The xmodel surface (xmodelsurf) is an asset dedicated to holding the XSurfaces from the XMo..."
- 17:0017:00, 31 January 2014 diff hist +30 Physical Collision Map Asset No edit summary
- 16:5816:58, 31 January 2014 diff hist +1,481 N Physical Collision Map Asset Created page with "__NOTOC__ Category:Assets Category:MW2 Category:MW3 Category:Ghosts The physical collision map is the asset representation of what was previously known as the ..."
- 16:4016:40, 31 January 2014 diff hist +188 Technique Set Asset No edit summary
28 January 2014
- 06:5606:56, 28 January 2014 diff hist −37 Game Map Asset No edit summary
- 06:5506:55, 28 January 2014 diff hist 0 Game Map Asset →Multiplayer
- 05:5105:51, 28 January 2014 diff hist +3,282 Category:Assets No edit summary
- 05:1205:12, 28 January 2014 diff hist +8,622 N Game Map Asset Created page with "__NOTOC__ Category:Assets Category:CoD4 Category:MW2 Category:MW3 Category:Ghosts Category:WaW Category:BO1 Category:BO2 The game map (or game ..."
25 January 2014
- 21:3021:30, 25 January 2014 diff hist +47 Key-Value Pair Asset No edit summary
- 21:3021:30, 25 January 2014 diff hist +382 N Key-Value Pair Asset Created page with "The keyvaluepair asset only exists on Black Ops 2 and is actually Treyarch's version of a very well documented concept of Key-Value pairs. These are used to assign a value to ..."