Slug Asset

From COD Engine Research
Revision as of 17:56, 27 December 2014 by Aerosoul94 (talk | contribs)
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The "slug" asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the rawfile asset with a len and buffer. Only one has been found so far, named "0" with a length of 0. More information will be provided when one with content is found.

struct Slug
{
  const char *name;
  int len;
  char *buffer;
};