MemoryBlock Asset
This asset exists only in Black Ops 2.
#pragma pack(push, 4)
struct MemoryBlock // 0x14
{
const char *name;
bool unknown1; // if true: DB_PushStreamPos(1)
bool unknown2; // else if true: DB_PushStreamPos(2)
bool unknown3; // else if true: DB_PushStreamPos(7)
int len;
int unknown4; // DB_AllocStreamPos(unknown4 - 1)
char *data; // size = len
};
#pragma pack(pop)