FootstepFxTable Asset

From COD Engine Research
Revision as of 21:32, 13 February 2014 by CraigChrist8239 (talk | contribs)

The footstepfxtable only exists on Black Ops 2 and contains definitions for the effects that footsteps make on the ground. Refer to the surfaceNames_t on the weapon page for a list of the surface names. There is one FxEffectDef for each entry in the enum.

struct FootstepFxTable
{
  const char * name;
  FxEffectDef * surfaces[0x20];
};