QDB Asset: Difference between revisions
Created page with "__NOTOC__ Category:Assets Category:BO2 The QDB asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the :Rawfile_..." |
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The QDB asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the [[:Rawfile_Asset#Call_of_Duty_4_.26_World_at_War_.26_Black_Ops_1_.26_2|rawfile]] asset with a len and buffer. Once one is found, more information about what is contained in the buffer will be provided. | The QDB asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the [[:Rawfile_Asset#Call_of_Duty_4_.26_World_at_War_.26_Black_Ops_1_.26_2|rawfile]] asset with a len and buffer. Once one is found, more information about what is contained in the buffer will be provided. | ||
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
struct | struct Qdb | ||
{ | { | ||
const char *name; | const char *name; | ||
int len; | int len; | ||
char *buffer; | |||
}; | }; | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Latest revision as of 17:53, 27 December 2014
The QDB asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the rawfile asset with a len and buffer. Once one is found, more information about what is contained in the buffer will be provided.
struct Qdb
{
const char *name;
int len;
char *buffer;
};