PackIndex Asset: Difference between revisions
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{ | { | ||
const char *name; | const char *name; | ||
#ifdef PC | |||
PackIndexStruct struct1; | PackIndexStruct struct1; | ||
PackIndexEntry *entries; // count = struct1.entryCount | PackIndexEntry *entries; // count = struct1.entryCount | ||
#endif | |||
int unknown[2]; | |||
}; | }; | ||
</source> | </source> | ||
Revision as of 18:06, 26 February 2014
The packindex asset exists only in Black Ops 1 and World at War. It most likely holds pack file indexes..
struct PackIndexEntry // 0xC
{
int unknown[3];
};
struct PackIndexStruct // 0x14
{
int magic; // "PAK0"
int unknown1;
int entryCount;
int unknown2[2];
};
struct PackIndex // 0x1C
{
const char *name;
#ifdef PC
PackIndexStruct struct1;
PackIndexEntry *entries; // count = struct1.entryCount
#endif
int unknown[2];
};