PackIndex Asset: Difference between revisions
Aerosoul94 (talk | contribs) Created page with "The packindex asset exists only in Black Ops 1 and World at War. It most likely holds pack file indexes.. <source lang="cpp"> struct PackIndexEntry // 0xC { int unknown[3]; }..." |
Aerosoul94 (talk | contribs) mNo edit summary |
||
| Line 1: | Line 1: | ||
__NOTOC__ | |||
[[Category:Assets]] | |||
[[Category:WaW]] | |||
[[Category:BO1]] | |||
The packindex asset exists only in Black Ops 1 and World at War. It most likely holds pack file indexes.. | The packindex asset exists only in Black Ops 1 and World at War. It most likely holds pack file indexes.. | ||
<source lang="cpp"> | <source lang="cpp"> | ||
Revision as of 14:10, 26 February 2014
The packindex asset exists only in Black Ops 1 and World at War. It most likely holds pack file indexes..
struct PackIndexEntry // 0xC
{
int unknown[3];
};
struct PackIndexStruct // 0x14
{
int magic; // "PAK0"
int unknown1;
int entryCount;
int unknown2[2];
};
struct PackIndex // 0x1C
{
const char *name;
PackIndexStruct struct1;
PackIndexEntry *entries; // count = struct1.entryCount
};