Slug Asset: Difference between revisions
Created page with "__NOTOC__ Category:Assets Category:BO2 The "slug" asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the :Rawfi..." |
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const char *name; | const char *name; | ||
int len; | int len; | ||
char *buffer; | |||
}; | }; | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Latest revision as of 17:56, 27 December 2014
The "slug" asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the rawfile asset with a len and buffer. Only one has been found so far, named "0" with a length of 0. More information will be provided when one with content is found.
struct Slug
{
const char *name;
int len;
char *buffer;
};