DVARs (BO2): Difference between revisions

From COD Engine Research
No edit summary
No edit summary
 
(One intermediate revision by one other user not shown)
Line 18: Line 18:
#define DVAR_AUTOEXEC (1 << 15) // 0x8000
#define DVAR_AUTOEXEC (1 << 15) // 0x8000


/* dvar->type */
enum dvarType_t
#define DVAR_TYPE_BOOL 0
{
#define DVAR_TYPE_FLOAT 1
  DVAR_TYPE_INVALID = 0x0,
#define DVAR_TYPE_FLOAT_2 2
  DVAR_TYPE_BOOL = 0x1,
#define DVAR_TYPE_FLOAT_3 3
  DVAR_TYPE_FLOAT = 0x2,
#define DVAR_TYPE_FLOAT_4 4
  DVAR_TYPE_FLOAT_2 = 0x3,
#define DVAR_TYPE_INT 5
  DVAR_TYPE_FLOAT_3 = 0x4,
#define DVAR_TYPE_ENUM 6
  DVAR_TYPE_FLOAT_4 = 0x5,
#define DVAR_TYPE_STRING 7
  DVAR_TYPE_INT = 0x6,
#define DVAR_TYPE_COLOR 8
  DVAR_TYPE_ENUM = 0x7,
#define DVAR_TYPE_INT64 9
  DVAR_TYPE_STRING = 0x8,
#define DVAR_TYPE_LINEAR_COLOR_RGB 10
  DVAR_TYPE_COLOR = 0x9,
#define DVAR_TYPE_COLOR_XYZ 11
  DVAR_TYPE_INT64 = 0xA,
  DVAR_TYPE_LINEAR_COLOR_RGB = 0xB,
  DVAR_TYPE_COLOR_XYZ = 0xC,
  DVAR_TYPE_COUNT = 0xD,
};


union DvarLimits
union DvarLimits
{
{
struct {
  struct {
int stringCount;
    int stringCount;
const char **strings;
    const char **strings;
} enumeration;
  } enumeration;


struct {
  struct {
int min;
    int min;
int max;
    int max;
} integer;
  } integer;


struct {
  struct {
float min;
    float min;
float max;
    float max;
} value, vector;
  } value, vector;


struct {
  struct {
unsigned long long min;
    __int64 min;
unsigned long long max;
    __int64 max;
} integer64;
  } integer64;
};
};


union DvarValue
union DvarValue
{
{
bool enabled;
  bool enabled;
int integer;
  int integer;
unsigned int unsignedInt;
  unsigned int unsignedInt;
unsigned long long integer64;
  __int64 integer64;
float value;
  unsigned __int64 unsignedInt64;
float vector[4];
  float value;
const char *string;
  vec4_t vector;
char color[4];
  const char *string;
  char color[4];
};
};


#pragma pack(push, 4)
#pragma pack(push, 4)
struct dvar_s
struct dvar_t
{
{
char *name;
  const char *name;
char *unknown; // description?
  const char *description;
int hashForName;
  int hash;
  unsigned int flags;
int flags;
  dvarType_t type;
int type;
  bool modified;
bool modified;
  DvarValue current;
  DvarValue latched;
DvarValue current;
  DvarValue reset;
short unk1;
  DvarLimits domain;
short unk2;
  dvar_t *hashNext;
 
DvarValue latched;
short unk3;
short unk4;
 
DvarValue reset;
short unk5;
short unk6;
 
DvarLimits limits;
short unk7;
short unk8;
 
dvar_s *next;
int unknown3;
int unknown3;
};
};
#pragma pack(pop)
#pragma pack(pop)
</syntaxhighlight>
</syntaxhighlight>

Latest revision as of 08:13, 21 December 2014

/* dvar->flags */
#define DVAR_ARCHIVE		(1 << 0)	// 0x0001
#define DVAR_USERINFO		(1 << 1)	// 0x0002
#define DVAR_SERVERINFO		(1 << 2)	// 0x0004
#define DVAR_SYSTEMINFO		(1 << 3)	// 0x0008
#define DVAR_INIT		(1 << 4)	// 0x0010
#define DVAR_LATCH		(1 << 5)	// 0x0020
#define DVAR_ROM		(1 << 6)	// 0x0040
#define DVAR_CHEAT		(1 << 7)	// 0x0080
#define DVAR_DEVELOPER		(1 << 8)	// 0x0100
#define DVAR_SAVED		(1 << 9)	// 0x0200
#define DVAR_NORESTART		(1 << 10)	// 0x0400
#define DVAR_CHANGEABLE_RESET	(1 << 12)	// 0x1000
#define DVAR_EXTERNAL		(1 << 14)	// 0x4000
#define DVAR_AUTOEXEC		(1 << 15)	// 0x8000

enum dvarType_t
{
  DVAR_TYPE_INVALID = 0x0,
  DVAR_TYPE_BOOL = 0x1,
  DVAR_TYPE_FLOAT = 0x2,
  DVAR_TYPE_FLOAT_2 = 0x3,
  DVAR_TYPE_FLOAT_3 = 0x4,
  DVAR_TYPE_FLOAT_4 = 0x5,
  DVAR_TYPE_INT = 0x6,
  DVAR_TYPE_ENUM = 0x7,
  DVAR_TYPE_STRING = 0x8,
  DVAR_TYPE_COLOR = 0x9,
  DVAR_TYPE_INT64 = 0xA,
  DVAR_TYPE_LINEAR_COLOR_RGB = 0xB,
  DVAR_TYPE_COLOR_XYZ = 0xC,
  DVAR_TYPE_COUNT = 0xD,
};

union DvarLimits
{
  struct {
    int stringCount;
    const char **strings;
  } enumeration;

  struct {
    int min;
    int max;
  } integer;

  struct {
    float min;
    float max;
  } value, vector;

  struct {
    __int64 min;
    __int64 max;
  } integer64;
};

union DvarValue
{
  bool enabled;
  int integer;
  unsigned int unsignedInt;
  __int64 integer64;
  unsigned __int64 unsignedInt64;
  float value;
  vec4_t vector;
  const char *string;
  char color[4];
};

#pragma pack(push, 4)
struct dvar_t
{
  const char *name;
  const char *description;
  int hash;
  unsigned int flags;
  dvarType_t type;
  bool modified;
  DvarValue current;
  DvarValue latched;
  DvarValue reset;
  DvarLimits domain;
  dvar_t *hashNext;
	int unknown3;
};
#pragma pack(pop)