/* dvar->flags */
#define DVAR_ARCHIVE (1 << 0) // 0x0001
#define DVAR_USERINFO (1 << 1) // 0x0002
#define DVAR_SERVERINFO (1 << 2) // 0x0004
#define DVAR_SYSTEMINFO (1 << 3) // 0x0008
#define DVAR_INIT (1 << 4) // 0x0010
#define DVAR_LATCH (1 << 5) // 0x0020
#define DVAR_ROM (1 << 6) // 0x0040
#define DVAR_CHEAT (1 << 7) // 0x0080
#define DVAR_DEVELOPER (1 << 8) // 0x0100
#define DVAR_SAVED (1 << 9) // 0x0200
#define DVAR_NORESTART (1 << 10) // 0x0400
#define DVAR_CHANGEABLE_RESET (1 << 12) // 0x1000
#define DVAR_EXTERNAL (1 << 14) // 0x4000
#define DVAR_AUTOEXEC (1 << 15) // 0x8000
enum dvarType_t
{
DVAR_TYPE_INVALID = 0x0,
DVAR_TYPE_BOOL = 0x1,
DVAR_TYPE_FLOAT = 0x2,
DVAR_TYPE_FLOAT_2 = 0x3,
DVAR_TYPE_FLOAT_3 = 0x4,
DVAR_TYPE_FLOAT_4 = 0x5,
DVAR_TYPE_INT = 0x6,
DVAR_TYPE_ENUM = 0x7,
DVAR_TYPE_STRING = 0x8,
DVAR_TYPE_COLOR = 0x9,
DVAR_TYPE_INT64 = 0xA,
DVAR_TYPE_LINEAR_COLOR_RGB = 0xB,
DVAR_TYPE_COLOR_XYZ = 0xC,
DVAR_TYPE_COUNT = 0xD,
};
union DvarLimits
{
struct {
int stringCount;
const char **strings;
} enumeration;
struct {
int min;
int max;
} integer;
struct {
float min;
float max;
} value, vector;
struct {
__int64 min;
__int64 max;
} integer64;
};
union DvarValue
{
bool enabled;
int integer;
unsigned int unsignedInt;
__int64 integer64;
unsigned __int64 unsignedInt64;
float value;
vec4_t vector;
const char *string;
char color[4];
};
#pragma pack(push, 4)
struct dvar_t
{
const char *name;
const char *description;
int hash;
unsigned int flags;
dvarType_t type;
bool modified;
DvarValue current;
DvarValue latched;
DvarValue reset;
DvarLimits domain;
dvar_t *hashNext;
int unknown3;
};
#pragma pack(pop)