Vertex Shader Asset: Difference between revisions
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[[Category:CoD4]] | [[Category:CoD4]] | ||
Latest revision as of 20:47, 29 January 2014
Call of Duty 4 & World at War & Modern Warfare 2 & Modern Warfare 3 & Ghosts
struct MaterialVertexShaderProgram
{
CgBinaryProgram *vs;
int size;
#ifdef GHOSTS
int unknown;
#endif
};
struct MaterialVertexShader
{
const char *name;
MaterialVertexShaderProgram prog;
};Black Ops & Black Ops 2
struct MaterialVertexShaderProgram
{
char *cachedPart;
char *physicalPart;
unsigned __int16 cachedSize;
unsigned __int16 physicalPart;
};
struct MaterialVertexShader
{
const char *name;
MaterialVertexShaderProgram prog;
};