Reverb Send Curve Asset: Difference between revisions

From COD Engine Research
Created page with "The reverbsendcurve asset is only used in Ghosts. It uses the same structure as the sndcurve and lpfcurve assets. <source lang="cpp"> struct ReverbSendCurve { const char *fil..."
 
mNo edit summary
Line 5: Line 5:
const char *filename;
const char *filename;
unsigned __int16 knotCount;
unsigned __int16 knotCount;
float knots[16][2];
vec2_t knots[16];
};
};
</source>
</source>

Revision as of 12:50, 23 February 2014

The reverbsendcurve asset is only used in Ghosts. It uses the same structure as the sndcurve and lpfcurve assets.

struct ReverbSendCurve
{
	const char *filename;
	unsigned __int16 knotCount;
	vec2_t knots[16];	
};