<?xml version="1.0"?>
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	<id>https://codresearch.dev/index.php?action=history&amp;feed=atom&amp;title=Collision_Map_Asset_%28MW3%29</id>
	<title>Collision Map Asset (MW3) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://codresearch.dev/index.php?action=history&amp;feed=atom&amp;title=Collision_Map_Asset_%28MW3%29"/>
	<link rel="alternate" type="text/html" href="https://codresearch.dev/index.php?title=Collision_Map_Asset_(MW3)&amp;action=history"/>
	<updated>2026-07-28T09:21:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://codresearch.dev/index.php?title=Collision_Map_Asset_(MW3)&amp;diff=329&amp;oldid=prev</id>
		<title>CraigChrist8239 at 18:55, 13 February 2014</title>
		<link rel="alternate" type="text/html" href="https://codresearch.dev/index.php?title=Collision_Map_Asset_(MW3)&amp;diff=329&amp;oldid=prev"/>
		<updated>2014-02-13T18:55:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:55, 13 February 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l202&quot;&gt;Line 202:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 202:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   char * unknownString;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   char * unknownString;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   char unknown[0x10];&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   char unknown[0x10];&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;};&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;struct unknownInternalClipMapStruct3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  int unknownCount1;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  char * unknown1;      //Size = unknownCount1 &amp;lt;&amp;lt; 3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  int unknownCount2;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  char * unknown2;      //Size = unknownCount2 &amp;lt;&amp;lt; 5&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  int unknownCount2;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  char * unknown2;      //Size = ((unknownCount2 &amp;lt;&amp;lt; 2) + unknownCount2) &amp;lt;&amp;lt; 2&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;};&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;};&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l242&quot;&gt;Line 242:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 232:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;        unknownInternalClipMapStruct2 * unknownStructArray2; //Count = unknownCount2;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;        unknownInternalClipMapStruct2 * unknownStructArray2; //Count = unknownCount2;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;        byte unknownCount2;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;        byte unknownCount2;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;        &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unknownInternalClipMapStruct3 &lt;/del&gt;unknownEmbeddedStruct2;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;        &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unknownInternalMapEnts1 &lt;/ins&gt;unknownEmbeddedStruct2; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//Refer to the map_ents asset&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;        unsigned short unknownCount3;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;        unsigned short unknownCount3;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;        char * unknown2;   //This is loaded before unknownStructArray1, Size = unknownCount3 * 0x1C&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;        char * unknown2;   //This is loaded before unknownStructArray1, Size = unknownCount3 * 0x1C&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CraigChrist8239</name></author>
	</entry>
	<entry>
		<id>https://codresearch.dev/index.php?title=Collision_Map_Asset_(MW3)&amp;diff=242&amp;oldid=prev</id>
		<title>CraigChrist8239 at 23:11, 19 January 2014</title>
		<link rel="alternate" type="text/html" href="https://codresearch.dev/index.php?title=Collision_Map_Asset_(MW3)&amp;diff=242&amp;oldid=prev"/>
		<updated>2014-01-19T23:11:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:11, 19 January 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l153&quot;&gt;Line 153:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 153:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   int health;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   int health;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   PhysMass mass;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   PhysMass mass;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;       char (*unknown)[0x2C];&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;};&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;};&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CraigChrist8239</name></author>
	</entry>
	<entry>
		<id>https://codresearch.dev/index.php?title=Collision_Map_Asset_(MW3)&amp;diff=239&amp;oldid=prev</id>
		<title>CraigChrist8239: Created page with &quot;__NOTOC__ Category:Assets Category:MW3 The collision map (or clip map) has existed on every Call of Duty so far and is part of the D3DBSP system produced by Radiant. M...&quot;</title>
		<link rel="alternate" type="text/html" href="https://codresearch.dev/index.php?title=Collision_Map_Asset_(MW3)&amp;diff=239&amp;oldid=prev"/>
		<updated>2014-01-19T18:17:06Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__ &lt;a href=&quot;/index.php/Category:Assets&quot; title=&quot;Category:Assets&quot;&gt;Category:Assets&lt;/a&gt; &lt;a href=&quot;/index.php/Category:MW3&quot; title=&quot;Category:MW3&quot;&gt;Category:MW3&lt;/a&gt; The collision map (or clip map) has existed on every Call of Duty so far and is part of the D3DBSP system produced by Radiant. M...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Category:Assets]]&lt;br /&gt;
[[Category:MW3]]&lt;br /&gt;
The collision map (or clip map) has existed on every Call of Duty so far and is part of the D3DBSP system produced by Radiant. Modern Warfare 3 is the first Call of Duty to have only one clip map asset type per executable (col_map_mp on MP and col_map_sp on SP).&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
typedef char cbrushedge_t;&lt;br /&gt;
&lt;br /&gt;
#pragma pack(push, 4)&lt;br /&gt;
struct cplane_s&lt;br /&gt;
{&lt;br /&gt;
  float normal[3];&lt;br /&gt;
  float dist;&lt;br /&gt;
  char type;&lt;br /&gt;
  char signbits;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct cStaticModel_s&lt;br /&gt;
{&lt;br /&gt;
  XModel *xmodel;&lt;br /&gt;
  float origin[3];&lt;br /&gt;
  float invScaledAxis[3][3];&lt;br /&gt;
  float absmin[3];&lt;br /&gt;
  float absmax[3];&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct dmaterial_t&lt;br /&gt;
{&lt;br /&gt;
  char * material;&lt;br /&gt;
  int surfaceFlags;&lt;br /&gt;
  int contentFlags;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct cbrushside_t&lt;br /&gt;
{&lt;br /&gt;
  cplane_s *plane;&lt;br /&gt;
  unsigned int materialNum;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct cNode_t&lt;br /&gt;
{&lt;br /&gt;
  cplane_s *plane;&lt;br /&gt;
  __int16 children[2];&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct cLeaf_t&lt;br /&gt;
{&lt;br /&gt;
  unsigned __int16 firstCollAabbIndex;&lt;br /&gt;
  unsigned __int16 collAabbCount;&lt;br /&gt;
  int brushContents;&lt;br /&gt;
  int terrainContents;&lt;br /&gt;
  float mins[3];&lt;br /&gt;
  float maxs[3];&lt;br /&gt;
  int leafBrushNode;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct cLeafBrushNodeLeaf_t&lt;br /&gt;
{&lt;br /&gt;
  unsigned __int16 *brushes;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct cLeafBrushNodeChildren_t&lt;br /&gt;
{&lt;br /&gt;
  float dist;&lt;br /&gt;
  float range;&lt;br /&gt;
  unsigned __int16 childOffset[6];&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
union cLeafBrushNodeData_t&lt;br /&gt;
{&lt;br /&gt;
  cLeafBrushNodeLeaf_t leaf;&lt;br /&gt;
  cLeafBrushNodeChildren_t children;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct cLeafBrushNode_s&lt;br /&gt;
{&lt;br /&gt;
  char axis;&lt;br /&gt;
  __int16 leafBrushCount;&lt;br /&gt;
  int contents;&lt;br /&gt;
  cLeafBrushNodeData_t data;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct CollisionBorder&lt;br /&gt;
{&lt;br /&gt;
  float distEq[3];&lt;br /&gt;
  float zBase;&lt;br /&gt;
  float zSlope;&lt;br /&gt;
  float start;&lt;br /&gt;
  float length;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct CollisionPartition&lt;br /&gt;
{&lt;br /&gt;
  char triCount;&lt;br /&gt;
  char borderCount;&lt;br /&gt;
  int firstTri;&lt;br /&gt;
  CollisionBorder *borders;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
union CollisionAabbTreeIndex&lt;br /&gt;
{&lt;br /&gt;
  int firstChildIndex;&lt;br /&gt;
  int partitionIndex;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct CollisionAabbTree&lt;br /&gt;
{&lt;br /&gt;
  float origin[3];&lt;br /&gt;
  float halfSize[3];&lt;br /&gt;
  unsigned __int16 materialIndex;&lt;br /&gt;
  unsigned __int16 childCount;&lt;br /&gt;
  CollisionAabbTreeIndex u;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct cbrush_t&lt;br /&gt;
{&lt;br /&gt;
  int contents;&lt;br /&gt;
  cbrushside_t * sides;&lt;br /&gt;
  cbrushedge_t * edge;&lt;br /&gt;
       char unknown[0x18];&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
enum DynEntityType&lt;br /&gt;
{&lt;br /&gt;
  DYNENT_TYPE_INVALID = 0x0,&lt;br /&gt;
  DYNENT_TYPE_CLUTTER = 0x1,&lt;br /&gt;
  DYNENT_TYPE_DESTRUCT = 0x2,&lt;br /&gt;
  DYNENT_TYPE_COUNT = 0x3,&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct GfxPlacement&lt;br /&gt;
{&lt;br /&gt;
  float quat[4];&lt;br /&gt;
  float origin[3];&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct PhysMass&lt;br /&gt;
{&lt;br /&gt;
  float centerOfMass[3];&lt;br /&gt;
  float momentsOfInertia[3];&lt;br /&gt;
  float productsOfInertia[3];&lt;br /&gt;
  int contents;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct DynEntityDef&lt;br /&gt;
{&lt;br /&gt;
  DynEntityType type;&lt;br /&gt;
  GfxPlacement pose;&lt;br /&gt;
  XModel *xModel;&lt;br /&gt;
  unsigned __int16 brushModel;&lt;br /&gt;
  unsigned __int16 physicsBrushModel;&lt;br /&gt;
  FxEffectDef *destroyFx;&lt;br /&gt;
  PhysPreset *physPreset;&lt;br /&gt;
  int health;&lt;br /&gt;
  PhysMass mass;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct DynEntityPose&lt;br /&gt;
{&lt;br /&gt;
  GfxPlacement pose;&lt;br /&gt;
  float radius;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct DynEntityClient&lt;br /&gt;
{&lt;br /&gt;
  int physObjId;&lt;br /&gt;
  unsigned int flags;&lt;br /&gt;
  unsigned __int16 lightingHandle;&lt;br /&gt;
  int health;&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct DynEntityColl&lt;br /&gt;
{&lt;br /&gt;
  unsigned __int16 sector;&lt;br /&gt;
  unsigned __int16 nextEntInSector;&lt;br /&gt;
  float linkMins[2];&lt;br /&gt;
  float linkMaxs[2];&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct unknownInternalClipMapStruct1&lt;br /&gt;
{&lt;br /&gt;
  int planeCount;&lt;br /&gt;
  cplane_s *planes;&lt;br /&gt;
  unsigned int numMaterials;&lt;br /&gt;
  dmaterial_t *materials;&lt;br /&gt;
  unsigned int numBrushSides;&lt;br /&gt;
  cbrushside_t *brushsides;&lt;br /&gt;
  unsigned int numBrushEdges;&lt;br /&gt;
  cbrushedge_t *brushEdges;&lt;br /&gt;
  unsigned int leafbrushNodesCount;&lt;br /&gt;
  cLeafBrushNode_s *leafbrushNodes;&lt;br /&gt;
  unsigned int numLeafBrushes;&lt;br /&gt;
  unsigned __int16 *leafbrushes;&lt;br /&gt;
  unsigned __int16 numBrushes;&lt;br /&gt;
  cbrush_t *brushes;&lt;br /&gt;
       char * unknown1;   //Size = ((numBrushes &amp;lt;&amp;lt; 1) + numBrushes) &amp;lt;&amp;lt; 3&lt;br /&gt;
  unsigned int *leafsurfaces;   //Count = numBrushes&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct unknownInternalClipMapStruct2&lt;br /&gt;
{&lt;br /&gt;
  char * unknownString;&lt;br /&gt;
  char unknown[0x10];&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct unknownInternalClipMapStruct3&lt;br /&gt;
{&lt;br /&gt;
  int unknownCount1;&lt;br /&gt;
  char * unknown1;      //Size = unknownCount1 &amp;lt;&amp;lt; 3&lt;br /&gt;
  int unknownCount2;&lt;br /&gt;
  char * unknown2;      //Size = unknownCount2 &amp;lt;&amp;lt; 5&lt;br /&gt;
  int unknownCount2;&lt;br /&gt;
  char * unknown2;      //Size = ((unknownCount2 &amp;lt;&amp;lt; 2) + unknownCount2) &amp;lt;&amp;lt; 2&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
struct clipMap_t&lt;br /&gt;
{&lt;br /&gt;
  const char *name;&lt;br /&gt;
       int unknown1;&lt;br /&gt;
       unknownInternalClipMapStruct1 unknownEmbeddedStruct1;&lt;br /&gt;
       unknownInternalClipMapStruct1 * unknownStruct1;&lt;br /&gt;
  unsigned int numStaticModels;&lt;br /&gt;
  cStaticModel_s *staticModelList;&lt;br /&gt;
  unsigned int numNodes;&lt;br /&gt;
  cNode_t *nodes;&lt;br /&gt;
  unsigned int numLeafs;&lt;br /&gt;
  cLeaf_t *leafs;&lt;br /&gt;
  unsigned int vertCount;&lt;br /&gt;
  float (*verts)[3];&lt;br /&gt;
  int triCount;&lt;br /&gt;
  unsigned __int16 *triIndices;&lt;br /&gt;
  char *triEdgeIsWalkable; //Size = ((triCount &amp;lt;&amp;lt; 1) + triCount + 0x1F) &amp;gt;&amp;gt; 3 &amp;lt;&amp;lt; 2&lt;br /&gt;
  int borderCount;&lt;br /&gt;
  CollisionBorder *borders;&lt;br /&gt;
  int partitionCount;&lt;br /&gt;
  CollisionPartition *partitions;&lt;br /&gt;
  int aabbTreeCount;&lt;br /&gt;
  CollisionAabbTree *aabbTrees;&lt;br /&gt;
       unsigned int unknownCount1;&lt;br /&gt;
       unknownInternalClipMapStruct1 * unknownStructArray1; //Count = unknownCount1;&lt;br /&gt;
  MapEnts *mapEnts;&lt;br /&gt;
       unknownInternalClipMapStruct2 * unknownStructArray2; //Count = unknownCount2;&lt;br /&gt;
       byte unknownCount2;&lt;br /&gt;
       unknownInternalClipMapStruct3 unknownEmbeddedStruct2;&lt;br /&gt;
       unsigned short unknownCount3;&lt;br /&gt;
       char * unknown2;   //This is loaded before unknownStructArray1, Size = unknownCount3 * 0x1C&lt;br /&gt;
  unsigned __int16 dynEntCount[2];&lt;br /&gt;
  DynEntityDef *dynEntDefList[2];&lt;br /&gt;
  DynEntityPose *dynEntPoseList[2];&lt;br /&gt;
  DynEntityClient *dynEntClientList[2];&lt;br /&gt;
  DynEntityColl *dynEntCollList[2];&lt;br /&gt;
  char unknown5[0x18];&lt;br /&gt;
};&lt;br /&gt;
#pragma pack(pop)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
Keep in mind that the checksum is checked on other clients using the mapcrc dvar.&lt;br /&gt;
== Source Format ==&lt;br /&gt;
The currently accepted source format is to dump the verticies and faces to &amp;quot;raw/maps/mp/(MAPNAME).d3dbsp.obj&amp;quot; because obj files are simple and easy to dump to. This clearly skips most of the clip map, so a more effiecient dumping method must be found.&lt;/div&gt;</summary>
		<author><name>CraigChrist8239</name></author>
	</entry>
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